| A3 |
Actions |
BIS_fnc_packStaticWeapon BIS_fnc_unpackStaticWeapon |
| A3 |
Ambient |
BIS_fnc_ambientFlyby BIS_fnc_ambientAnim BIS_fnc_ambientAnimCombat BIS_fnc_ambientAnimGetParams BIS_fnc_animalBehaviour BIS_fnc_animalRandomization BIS_fnc_ambientAnim__playAnim BIS_fnc_ambientAnim__terminate |
| A3 |
Arrays |
BIS_fnc_sortBy BIS_fnc_arrayShuffle BIS_fnc_updatePlayerArray BIS_fnc_consolidateArray BIS_fnc_findInPairs BIS_fnc_getFromPairs BIS_fnc_addToPairs BIS_fnc_removeFromPairs BIS_fnc_setToPairs BIS_fnc_sortAlphabetically BIS_fnc_findAllNestedElements BIS_fnc_priorityQueue_Init BIS_fnc_priorityQueue_PushItem BIS_fnc_priorityQueue_PopItem BIS_fnc_priorityQueue_IsEmpty BIS_fnc_priorityQueue_IsFull BIS_fnc_priorityQueue_GetHighestPriority BIS_fnc_priorityQueue_GetLowestPriority |
| A3 |
Bitwise |
BIS_fnc_bitwiseAND BIS_fnc_bitwiseOR BIS_fnc_bitwiseXOR BIS_fnc_bitwiseNOT BIS_fnc_bitflagsSet BIS_fnc_bitflagsUnset BIS_fnc_bitflagsFlip BIS_fnc_bitflagsCheck BIS_fnc_bitflagsToArray |
| A3 |
Briefing |
BIS_fnc_briefingAnimate BIS_fnc_briefingInit |
| A3 |
Combat |
BIS_fnc_enemyTargets BIS_fnc_enemyDetected BIS_fnc_fireSupport BIS_fnc_fireSupportCluster BIS_fnc_fireSupportVirtual BIS_fnc_stalk |
| A3 |
Configs |
BIS_fnc_configPath BIS_fnc_subClasses BIS_fnc_uniqueClasses BIS_fnc_loadClass BIS_fnc_loadEntry BIS_fnc_unitAddon BIS_fnc_weaponAddon BIS_fnc_returnChildren BIS_fnc_configExtremes BIS_fnc_weaponsEntityType BIS_fnc_magazinesEntityType BIS_fnc_getCfg BIS_fnc_getCfgIsClass BIS_fnc_getCfgSubClasses BIS_fnc_getCfgDataArray BIS_fnc_getCfgDataObject BIS_fnc_getCfgDataBool BIS_fnc_getCfgData BIS_fnc_getCfgDataPool |
| A3 |
DateTime |
BIS_fnc_calculateDateTime BIS_fnc_compareDateTimes BIS_fnc_isDateTimeNewer |
| A3 |
Debug |
BIS_fnc_debugProfile BIS_fnc_functionMeta BIS_fnc_camera BIS_fnc_cameraOld BIS_fnc_isDemo BIS_fnc_animViewer BIS_fnc_logFormat BIS_fnc_logFormatServer BIS_fnc_preload BIS_fnc_errorParamsType BIS_fnc_isDebugConsoleAllowed BIS_fnc_debugConsoleExec BIS_fnc_camera_showPositions |
| A3 |
Diagnostic |
BIS_fnc_diagAAR BIS_fnc_diagAARrecord BIS_fnc_diagHit BIS_fnc_diagKey BIS_fnc_diagRadio BIS_fnc_diagMissionWeapons BIS_fnc_diagMissionPositions BIS_fnc_diagPreview BIS_fnc_diagPreviewVehicleCrew BIS_fnc_diagPreviewCycle BIS_fnc_diagKeyLayout BIS_fnc_diagKeyTest BIS_fnc_diagWiki BIS_fnc_diagVehicleIcons BIS_fnc_diagConfig BIS_fnc_diagLoop BIS_fnc_locWeaponInfo BIS_fnc_diagKnownTargets BIS_fnc_diagKnownAsTarget BIS_fnc_diagBulletCam BIS_fnc_diagMacros BIS_fnc_diagMacrosVerify BIS_fnc_diagMacrosMapSize BIS_fnc_diagMacrosNameSound BIS_fnc_diagMacrosSimpleObject BIS_fnc_diagMacrosAuthor BIS_fnc_diagMacrosEditorPreview BIS_fnc_diagFindMissingAuthors BIS_fnc_diagObjectPerformance BIS_fnc_exportGroupFormations BIS_fnc_exportCfgVehicles BIS_fnc_exportCfgVehiclesAssetDB BIS_fnc_exportCfgWeapons BIS_fnc_exportCfgMagazines BIS_fnc_exportCfgPatches BIS_fnc_exportCfgHints BIS_fnc_exportEditorPreviews BIS_fnc_exportConfigHierarchy BIS_fnc_importImageLinks BIS_fnc_exportFunctionsToWiki BIS_fnc_diagJIRAlink |
| A3 |
Effects |
BIS_fnc_effectFired BIS_fnc_effectKilled BIS_fnc_effectPlankton BIS_fnc_effectFiredLongSmoke BIS_fnc_effectFiredRifle BIS_fnc_effectFiredArtillery BIS_fnc_effectFiredRocket BIS_fnc_effectFiredCruiseMissile BIS_fnc_effectFiredSmokeLauncher BIS_fnc_effectFiredSmokeLauncher_boat BIS_fnc_effectFiredFlares BIS_fnc_effectFiredHeliRocket BIS_fnc_effectKilledAirDestruction BIS_fnc_effectKilledAirDestructionStage2 BIS_fnc_effectKilledSecondaries |
| A3 |
Environment |
BIS_fnc_setPPeffectTemplate BIS_fnc_initWorldScene BIS_fnc_setRain |
| A3 |
Feedback |
BIS_fnc_feedbackMain BIS_fnc_bloodEffect BIS_fnc_damageChanged BIS_fnc_damagePulsing BIS_fnc_dirtEffect BIS_fnc_fatigueEffect BIS_fnc_feedbackInit BIS_fnc_flamesEffect BIS_fnc_healing BIS_fnc_incapacitatedEffect BIS_fnc_indicateBleeding BIS_fnc_radialRed BIS_fnc_radialRedOut |
| A3 |
Geometry |
BIS_fnc_relScaledDist BIS_fnc_terrainGradAngle |
| A3 |
GUI |
BIS_fnc_groupIndicator BIS_fnc_rscLayer BIS_fnc_guiEffectTiles BIS_fnc_cinemaBorder BIS_fnc_textTiles BIS_fnc_titlecard BIS_fnc_liveFeed BIS_fnc_liveFeedEffects BIS_fnc_liveFeedSetSource BIS_fnc_liveFeedSetTarget BIS_fnc_liveFeedTerminate BIS_fnc_establishingShot BIS_fnc_showNotification BIS_fnc_ctrlFitToTextHeight BIS_fnc_setIDCStreamFriendly BIS_fnc_typeText BIS_fnc_typeText2 BIS_fnc_ctrlSetScale BIS_fnc_credits_movie BIS_fnc_credits_movieConfig BIS_fnc_credits_movieSupport BIS_fnc_showUnitInfo BIS_fnc_toUpperDisplayTexts BIS_fnc_createLogRecord BIS_fnc_showMissionStatus BIS_fnc_setMissionStatusSlot BIS_fnc_openFieldManual BIS_fnc_initDisplay BIS_fnc_controlConfigs BIS_fnc_showWelcomeScreen BIS_fnc_versionInfo BIS_fnc_exportGUIBaseClasses BIS_fnc_customGPS_Spawn |
| A3 |
Hints |
BIS_fnc_advHint BIS_fnc_advHintArg BIS_fnc_advHintCall BIS_fnc_advHintCredits BIS_fnc_advHintFormat |
| A3 |
HoldActions |
BIS_fnc_holdActionAdd BIS_fnc_holdActionRemove BIS_fnc_holdAction_showIcon BIS_fnc_holdAction_animationTimerCode |
| A3 |
Inventory |
BIS_fnc_addWeapon BIS_fnc_itemType BIS_fnc_basicBackpack BIS_fnc_loadInventory BIS_fnc_unitHeadgear BIS_fnc_isThrowable BIS_fnc_limitAmmunition BIS_fnc_limitItems BIS_fnc_limitWeaponItems BIS_fnc_hasItem BIS_fnc_inventoryExists |
| A3 |
Map |
BIS_fnc_markWaypoints BIS_fnc_mapSize BIS_fnc_mapGridSize BIS_fnc_markerToTrigger BIS_fnc_triggerToMarker BIS_fnc_exportMapToBiTXT BIS_fnc_drawArrow BIS_fnc_markerToString BIS_fnc_stringToMarker BIS_fnc_stringToMarkerLocal |
| A3 |
Missions |
BIS_fnc_basicTask BIS_fnc_missionTasks BIS_fnc_missionTasksLocal BIS_fnc_missionConversations BIS_fnc_missionConversationsLocal BIS_fnc_missionFlow BIS_fnc_isCampaign BIS_fnc_missionHandlers BIS_fnc_trackMissionTime BIS_fnc_forceEnd |
| A3 |
Misc |
BIS_fnc_fadeEffect BIS_fnc_findOverwatch BIS_fnc_onDiaryChanged BIS_fnc_colorRGBAtoHTML BIS_fnc_rankParams BIS_fnc_colorRGBAtoTexture BIS_fnc_healthEffects BIS_fnc_textureMarker BIS_fnc_textureVehicleIcon BIS_fnc_localize BIS_fnc_colorConfigToRGBA BIS_fnc_keyCode BIS_fnc_addScriptedEventHandler BIS_fnc_removeScriptedEventHandler BIS_fnc_removeAllScriptedEventHandlers BIS_fnc_callScriptedEventHandler BIS_fnc_startLoadingScreen BIS_fnc_endLoadingScreen BIS_fnc_progressLoadingScreen BIS_fnc_groupVehicles BIS_fnc_nearestRoad BIS_fnc_addCommMenuItem BIS_fnc_removeCommMenuItem BIS_fnc_refreshCommMenu BIS_fnc_interpolateWeather BIS_fnc_weaponComponents BIS_fnc_jukebox BIS_fnc_loop BIS_fnc_runLater BIS_fnc_fixDate BIS_fnc_isLeapYear BIS_fnc_monthDays BIS_fnc_disableLoading BIS_fnc_gridToPos BIS_fnc_encodeFlags BIS_fnc_decodeFlags BIS_fnc_encodeFlags2 BIS_fnc_decodeFlags2 BIS_fnc_encodeFlags4 BIS_fnc_decodeFlags4 BIS_fnc_encodeFlags8 BIS_fnc_decodeFlags8 BIS_fnc_deleteCounter BIS_fnc_sunriseSunsetTime BIS_fnc_getArea BIS_fnc_animateFlag BIS_fnc_fire BIS_fnc_checkAITasks BIS_fnc_halo_keydown BIS_fnc_healtEffects_init BIS_fnc_healthEffects_handleDamage_code |
| A3 |
Modules |
BIS_fnc_initModules BIS_fnc_moduleInit BIS_fnc_moduleHandle BIS_fnc_moduleModules BIS_fnc_moduleTriggers BIS_fnc_moduleUnits BIS_fnc_moduleExecute |
| A3 |
MP |
BIS_fnc_initMultiplayer BIS_fnc_call BIS_fnc_spawn BIS_fnc_execFSM BIS_fnc_execVM BIS_fnc_execRemote BIS_fnc_addScore BIS_fnc_setRespawnDelay BIS_fnc_onPlayerConnected BIS_fnc_initPlayable BIS_fnc_missionTimeLeft BIS_fnc_deleteVehicleCrew BIS_fnc_admin BIS_fnc_spawnOrdered |
| A3 |
Network |
BIS_fnc_netId BIS_fnc_groupFromNetId BIS_fnc_objectFromNetId |
| A3 |
Numbers |
BIS_fnc_countdown BIS_fnc_parseNumberSafe |
| A3 |
Strings |
BIS_fnc_filterString BIS_fnc_inString BIS_fnc_ordinalNumber BIS_fnc_romanNumeral BIS_fnc_phoneticalWord BIS_fnc_teamColor BIS_fnc_alignTabs BIS_fnc_splitString BIS_fnc_trimString |
| A3 |
Supports |
BIS_fnc_addSupportLink BIS_fnc_changeSupportRadioChannel BIS_fnc_limitSupport BIS_fnc_removeSupportLink |
| A3 |
Objects |
BIS_fnc_getTurrets BIS_fnc_objectVar BIS_fnc_allSynchronizedObjects BIS_fnc_setRank BIS_fnc_spawnObjects BIS_fnc_objectHeight BIS_fnc_objectType BIS_fnc_crewCount BIS_fnc_setIdentity BIS_fnc_setObjectRotation BIS_fnc_cargoTurretIndex BIS_fnc_switchLamp BIS_fnc_attachToRelative BIS_fnc_setHitPointDamage BIS_fnc_allTurrets BIS_fnc_synchronizedObjectsQueue BIS_fnc_turretConfig BIS_fnc_vehicleCrewTurrets |
| A3 |
SimpleObjects |
BIS_fnc_createSimpleObject BIS_fnc_adjustSimpleObject BIS_fnc_simpleObjectData BIS_fnc_replaceWithSimpleObject |
| A3 |
OO |
BIS_fnc_addClassOO BIS_fnc_createObjectOO BIS_fnc_validateParametersOO |
| A3 |
Params |
BIS_fnc_storeParamsValues BIS_fnc_initParams BIS_fnc_getParamValue BIS_fnc_paramDaytime BIS_fnc_paramWeather BIS_fnc_paramCountdown BIS_fnc_paramRespawnTickets BIS_fnc_paramGuerFriendly BIS_fnc_paramReviveUnconsciousStateMode BIS_fnc_paramReviveMode BIS_fnc_paramReviveDuration BIS_fnc_paramReviveRequiredTrait BIS_fnc_paramReviveRequiredItems BIS_fnc_paramReviveMedicSpeedMultiplier BIS_fnc_paramReviveBleedOutDuration BIS_fnc_paramReviveForceRespawnDuration BIS_fnc_paramTimeAcceleration |
| A3 |
Strategic |
BIS_fnc_ORBATOpen BIS_fnc_ORBATAnimate BIS_fnc_ORBATTooltip BIS_fnc_ORBATSetGroupFade BIS_fnc_ORBATSetGroupParams BIS_fnc_ORBATGetGroupParams BIS_fnc_ORBATAddGroupOverlay BIS_fnc_ORBATRemoveGroupOverlay BIS_fnc_ORBATConfigPreview BIS_fnc_StrategicMapOpen BIS_fnc_StrategicMapAnimate BIS_fnc_StrategicMapMouseButtonClick BIS_fnc_setUnitInsignia BIS_fnc_getUnitInsignia BIS_fnc_strategicMapOpen_keyDown BIS_fnc_strategicMapOpen_mouse BIS_fnc_strategicMapOpen_draw BIS_fnc_ORBAT_mouseClick BIS_fnc_ORBAT_mouse BIS_fnc_ORBATOpen_keyDown BIS_fnc_ORBAT_draw BIS_fnc_ORBAT_loadArray BIS_fnc_ORBAT_loadConfig |
| A3 |
Respawn |
BIS_fnc_selectRespawnTemplate BIS_fnc_initRespawn BIS_fnc_showRespawnMenu BIS_fnc_setRespawnInventory BIS_fnc_addRespawnInventory BIS_fnc_removeRespawnInventory BIS_fnc_getRespawnInventories BIS_fnc_addRespawnPosition BIS_fnc_removeRespawnPosition BIS_fnc_getRespawnPositions BIS_fnc_getRespawnMarkers BIS_fnc_missionRespawnType BIS_fnc_moveToRespawnPosition BIS_fnc_respawnNone BIS_fnc_respawnSpectator BIS_fnc_respawnInstant BIS_fnc_respawnBase BIS_fnc_respawnGroup BIS_fnc_respawnSide BIS_fnc_respawnEndMission BIS_fnc_respawnSeagull BIS_fnc_respawnTimePenalty BIS_fnc_respawnWave BIS_fnc_respawnCounter BIS_fnc_respawnConfirm BIS_fnc_respawnTickets BIS_fnc_respawnMenuPosition BIS_fnc_respawnMenuInventory BIS_fnc_showRespawnMenuDisableItem BIS_fnc_showRespawnMenuDisableItemDraw BIS_fnc_showRespawnMenuDisableItemCheck BIS_fnc_showRespawnMenuHeader BIS_fnc_showRespawnMenuInventory BIS_fnc_showRespawnMenuInventoryDetails BIS_fnc_showRespawnMenuInventoryItems BIS_fnc_showRespawnMenuInventoryList BIS_fnc_showRespawnMenuInventoryLimit BIS_fnc_showRespawnMenuInventoryLimitRefresh BIS_fnc_showRespawnMenuInventoryLimitRespawn BIS_fnc_showRespawnMenuInventoryLoadout BIS_fnc_showRespawnMenuInventoryMetadata BIS_fnc_showRespawnMenuPosition BIS_fnc_showRespawnMenuPositionList BIS_fnc_showRespawnMenuPositionMap BIS_fnc_showRespawnMenuPositionMapDraw BIS_fnc_showRespawnMenuPositionMapHandle BIS_fnc_showRespawnMenuPositionMetadata BIS_fnc_showRespawnMenuPositionName BIS_fnc_showRespawnMenuPositionRefresh BIS_fnc_respawnNone_keydown BIS_fnc_respawnNone_loop |
| A3 |
Sides |
BIS_fnc_enemySides BIS_fnc_friendlySides BIS_fnc_areFriendly BIS_fnc_sideID BIS_fnc_sideColor BIS_fnc_sideName BIS_fnc_sideType BIS_fnc_objectSide BIS_fnc_playerSideFaction BIS_fnc_sideIsFriendly BIS_fnc_sideIsEnemy BIS_fnc_sideNameUnlocalized |
| A3 |
Systems |
BIS_fnc_InstructorFigure BIS_fnc_bleedTickets |
| A3 |
Tasks |
BIS_fnc_setTask BIS_fnc_setTaskLocal BIS_fnc_taskVar BIS_fnc_deleteTask BIS_fnc_sharedObjectives BIS_fnc_taskTypeIcon BIS_fnc_taskSetType BIS_fnc_taskType BIS_fnc_taskSetAlwaysVisible BIS_fnc_taskAlwaysVisible BIS_fnc_taskChildren BIS_fnc_taskCompleted BIS_fnc_taskCreate BIS_fnc_taskCurrent BIS_fnc_taskDescription BIS_fnc_taskDestination BIS_fnc_taskExists BIS_fnc_taskHint BIS_fnc_taskParent BIS_fnc_taskReal BIS_fnc_tasksUnit BIS_fnc_taskSetCurrent BIS_fnc_taskSetDescription BIS_fnc_taskSetDestination BIS_fnc_taskSetState BIS_fnc_taskState BIS_fnc_sharedObjectives_taskAssignedCode BIS_fnc_sharedObjectives_getCustomData |
| A3 |
Vehicles |
BIS_fnc_vehicleRoles BIS_fnc_missileLaunchPositionFix BIS_fnc_unflipVehicle |
| A3 |
Variables |
BIS_fnc_loadFunctions BIS_fnc_areEqualNotNil |
| A3 |
Vectors |
BIS_fnc_vectorDirAndUpRelative BIS_fnc_weaponDirectionRelative BIS_fnc_multiplySquareMatrixByVector BIS_fnc_rotateVector3D BIS_fnc_transformVectorDirAndUp |
| A3 |
Waypoints |
BIS_fnc_scriptedWaypointType BIS_fnc_wpLand BIS_fnc_wpPatrol BIS_fnc_wpRelax BIS_fnc_wpArtillery BIS_fnc_wpSuppress |
| A3 |
Math |
BIS_fnc_bezierLength BIS_fnc_clamp BIS_fnc_clampVector BIS_fnc_deltaTime BIS_fnc_findLookAt BIS_fnc_isEqualVector BIS_fnc_nearestPoint BIS_fnc_pow BIS_fnc_pulsate BIS_fnc_vectorDivide |
| A3 |
Interp |
BIS_fnc_berp BIS_fnc_berpVector BIS_fnc_bezierInterpolate BIS_fnc_bezierInterpolateVector BIS_fnc_bounceIn BIS_fnc_bounceOut BIS_fnc_bounceInOut BIS_fnc_bounceInVector BIS_fnc_bounceOutVector BIS_fnc_bounceInOutVector BIS_fnc_clerp BIS_fnc_easeIn BIS_fnc_easeOut BIS_fnc_easeInOut BIS_fnc_easeInOutVector BIS_fnc_easeInVector BIS_fnc_easeOutVector BIS_fnc_hermite BIS_fnc_hermiteVector BIS_fnc_interpolate BIS_fnc_interpolateConstant BIS_fnc_interpolateVector BIS_fnc_interpolateVectorConstant BIS_fnc_inverseLerp BIS_fnc_lerp BIS_fnc_lerpVector BIS_fnc_quinticIn BIS_fnc_quinticOut BIS_fnc_quinticInOut BIS_fnc_quinticInVector BIS_fnc_quinticOutVector BIS_fnc_quinticInOutVector BIS_fnc_slerp |
| A3 |
Timeline |
BIS_fnc_timeline_cleanup BIS_fnc_timeline_deleted BIS_fnc_timeline_finish BIS_fnc_timeline_getAlpha BIS_fnc_timeline_getCurrentTime BIS_fnc_timeline_getInterpMode BIS_fnc_timeline_getLength BIS_fnc_timeline_getPlayFromStart BIS_fnc_timeline_getPlayRate BIS_fnc_timeline_getPlayTime BIS_fnc_timeline_getPosition BIS_fnc_timeline_getSimulatedCurves BIS_fnc_timeline_getStopTime BIS_fnc_timeline_getTimeLeft BIS_fnc_timeline_init BIS_fnc_timeline_isFinished BIS_fnc_timeline_isLooping BIS_fnc_timeline_isPaused BIS_fnc_timeline_isPlaying BIS_fnc_timeline_isReverse BIS_fnc_timeline_play BIS_fnc_timeline_setInterpMode BIS_fnc_timeline_setLength BIS_fnc_timeline_setLoop BIS_fnc_timeline_setPause BIS_fnc_timeline_setPlayRate BIS_fnc_timeline_setPosition BIS_fnc_timeline_setReverse BIS_fnc_timeline_simulateCurves BIS_fnc_timeline_stop BIS_fnc_timeline_tick |
| A3 |
Timeline3DEN |
BIS_fnc_timeline_edenAttributesChanged BIS_fnc_timeline_edenConnectionChanged BIS_fnc_timeline_edenDeleted BIS_fnc_timeline_edenInit BIS_fnc_timeline_edenIsSelected BIS_fnc_timeline_edenDragged |
| A3 |
Curve |
BIS_fnc_richCurve_compute BIS_fnc_richCurve_computeCurveArcLength BIS_fnc_richCurve_computeKeys BIS_fnc_richCurve_computeOwnerTimeline BIS_fnc_richCurve_computeSimulatedObjects BIS_fnc_richCurve_getCurveLength BIS_fnc_richCurve_getCurvePoints BIS_fnc_richCurve_getCurveValueFloat BIS_fnc_richCurve_getCurveValueVector BIS_fnc_richCurve_getFirstKey BIS_fnc_richCurve_getKeyFromIndex BIS_fnc_richCurve_getKeyIndex BIS_fnc_richCurve_getKeys BIS_fnc_richCurve_getKeysAtTime BIS_fnc_richCurve_getKeyTime BIS_fnc_richCurve_getLastKey BIS_fnc_richCurve_getLookAtPosition BIS_fnc_richCurve_getNextKey BIS_fnc_richCurve_getOrientationMode BIS_fnc_richCurve_getOwnerTimeline BIS_fnc_richCurve_getPreviousKey BIS_fnc_richCurve_getSimulatedObjects BIS_fnc_richCurve_getTimeRange BIS_fnc_richCurve_isTimeInSeconds BIS_fnc_richCurve_numKeys BIS_fnc_richCurve_reset BIS_fnc_richCurve_resetKeysEventState BIS_fnc_richCurve_setKeys BIS_fnc_richCurve_setOrientationMode |
| A3 |
Curve3DEN |
BIS_fnc_richCurve_edenAttributesChanged BIS_fnc_richCurve_edenBakeCurve3D BIS_fnc_richCurve_edenComputeNearestSegment BIS_fnc_richCurve_edenConnectionChanged BIS_fnc_richCurve_edenDrawControlPoints3D BIS_fnc_richCurve_edenDrawCurve3D BIS_fnc_richCurve_edenIsSelected BIS_fnc_richCurve_edenMarkStateDirty BIS_fnc_richCurve_edenTick BIS_fnc_richCurve_edenDragged |
| A3 |
Key |
BIS_fnc_key_compute BIS_fnc_key_computeOwnerCurve BIS_fnc_key_computeTime BIS_fnc_key_getArriveControlPoint BIS_fnc_key_getArriveTangent BIS_fnc_key_getArriveTangentWeight BIS_fnc_key_getConfigTime BIS_fnc_key_getFOV BIS_fnc_key_getInterpMode BIS_fnc_key_getLeaveControlPoint BIS_fnc_key_getLeaveTangent BIS_fnc_key_getLeaveTangentWeight BIS_fnc_key_getOwnerCurve BIS_fnc_key_getTime BIS_fnc_key_getValue BIS_fnc_key_isFloat BIS_fnc_key_isVector BIS_fnc_key_setArriveTangent BIS_fnc_key_setArriveTangentWeight BIS_fnc_key_setInterpMode BIS_fnc_key_setLeaveTangent BIS_fnc_key_setLeaveTangentWeight BIS_fnc_key_setTime BIS_fnc_key_setValue |
| A3 |
Key3DEN |
BIS_fnc_key_edenAreControlPointsLocked BIS_fnc_key_edenAttributesChanged BIS_fnc_key_edenConnectionChanged BIS_fnc_key_edenIsSelected BIS_fnc_key_edenRegisteredToWorld BIS_fnc_key_edenUnregisteredFromWorld BIS_fnc_key_edenDragged |
| A3 |
ControlPoint |
BIS_fnc_controlPoint_compute BIS_fnc_controlPoint_computeOwnerKey BIS_fnc_controlPoint_getOwnerKey BIS_fnc_controlPoint_isArrive BIS_fnc_controlPoint_setIsArrive |
| A3 |
ControlPoint3DEN |
BIS_fnc_controlPoint_edenAttributesChanged BIS_fnc_controlPoint_edenConnectionChanged BIS_fnc_controlPoint_edenIsSelected BIS_fnc_controlPoint_edenRegisteredToWorld BIS_fnc_controlPoint_edenUnregisteredFromWorld BIS_fnc_controlPoint_edenDragged |
| A3 |
Camera |
BIS_fnc_camera_deleted BIS_fnc_camera_getCam BIS_fnc_camera_getCinemaBordersEnabled BIS_fnc_camera_getFOV BIS_fnc_camera_getFocus BIS_fnc_camera_getHUDEnabled BIS_fnc_camera_getVisionMode BIS_fnc_camera_init BIS_fnc_camera_setCam BIS_fnc_camera_setCinemaBordersEnabled BIS_fnc_camera_setFOV BIS_fnc_camera_setFocus BIS_fnc_camera_setHUDEnabled BIS_fnc_camera_setVisionMode BIS_fnc_camera_tick |
| A3 |
Camera3DEN |
BIS_fnc_camera_edenAttributesChanged BIS_fnc_camera_edenConnectionChanged BIS_fnc_camera_edenDeleted BIS_fnc_camera_edenInit BIS_fnc_camera_edenIsSelected BIS_fnc_camera_edenRegisteredToWorld BIS_fnc_camera_edenReset BIS_fnc_camera_edenSelectionChanged BIS_fnc_camera_edenUnregisteredFromWorld |
| A3 |
3DEN |
BIS_fnc_3den_init BIS_fnc_3den_onKeyDown BIS_fnc_3den_onKeyUp BIS_fnc_3den_onSelectionChange BIS_fnc_3den_onMissionLoad BIS_fnc_3den_onMissionNew BIS_fnc_3den_onMissionPreviewEnd |
| A3 |
KeyframeAnimation |
BIS_fnc_keyframeAnimation_deltaTime BIS_fnc_keyframeAnimation_init |
| A3 |
MapAnimation |
BIS_fnc_mapAnimAdd BIS_fnc_mapAnimClear BIS_fnc_mapAnimDone |
| A3 |
ModuleFiringDrills |
BIS_fnc_moduleFiringDrill BIS_fnc_moduleFDCPIn BIS_fnc_moduleFDCPOut BIS_fnc_moduleFDCPClear BIS_fnc_moduleFDStatsClear BIS_fnc_moduleFDSkeetDestruction BIS_fnc_moduleFDAftershaveDestruction BIS_fnc_moduleFDFadeMarker BIS_fnc_moduleFDAutoTraining |
| A3 |
MissionTypes |
|
| A3 |
ModuleTimeTrials |
BIS_fnc_moduleTimeTrial BIS_fnc_moduleTTCPIn BIS_fnc_moduleTTCPOut BIS_fnc_moduleTTCPClear BIS_fnc_moduleTTCPTrigger BIS_fnc_moduleTTStatsClear BIS_fnc_moduleTTCPTriggerBehind |
| A3 |
ModuleFiringDrills_Mark |
BIS_fnc_moduleFDBalloonAirDestruction BIS_fnc_moduleFDBalloonWaterDestruction |
| HSim |
Ambient |
BIS_fnc_ambientBoats BIS_fnc_ambientHelicopters BIS_fnc_ambientPlanes BIS_fnc_ambientBlacklist BIS_fnc_ambientBlacklistAdd BIS_fnc_ambientPostprocess |
| HSim |
Conversations |
BIS_fnc_kbTell BIS_fnc_kbTellLocal BIS_fnc_kbMenu BIS_fnc_kbSentence BIS_fnc_kbTopicConfig BIS_fnc_kbPriority BIS_fnc_kbCanSpeak BIS_fnc_kbSkip BIS_fnc_kbCreateDummy BIS_fnc_kbIsSpeaking BIS_fnc_genericSentence BIS_fnc_genericSentenceInit |
| HSim |
Database |
BIS_fnc_dbSymbolClass BIS_fnc_dbSymbolValue BIS_fnc_dbisClass BIS_fnc_dbisValue BIS_fnc_dbClassId BIS_fnc_dbClassSet BIS_fnc_dbClassCheck BIS_fnc_dbClassIndex BIS_fnc_dbClassRemove BIS_fnc_dbClassReturn BIS_fnc_dbClassList BIS_fnc_dbValueId BIS_fnc_dbValueSet BIS_fnc_dbValueCheck BIS_fnc_dbValueIndex BIS_fnc_dbValueRemove BIS_fnc_dbValueReturn BIS_fnc_dbValueList BIS_fnc_dbImportConfig BIS_fnc_dbImportXML BIS_fnc_dbConfigPath BIS_fnc_dbPrint |
| HSim |
Debug |
BIS_fnc_error BIS_fnc_errorMsg BIS_fnc_halt BIS_fnc_param BIS_fnc_paramIn BIS_fnc_log BIS_fnc_functionsDebug BIS_fnc_functionPath BIS_fnc_codePerformance BIS_fnc_GC BIS_fnc_GCinit BIS_fnc_shutdown |
| HSim |
GUI |
BIS_fnc_getIDD BIS_fnc_getIDC BIS_fnc_GUIeditor BIS_fnc_GUIbackground BIS_fnc_GUImessage BIS_fnc_GUIhint BIS_fnc_GUIgrid BIS_fnc_GUIgridToProfile BIS_fnc_GUInewsfeed BIS_fnc_PIP BIS_fnc_camFollow BIS_fnc_displayColorSet BIS_fnc_displayColorGet BIS_fnc_displayControls BIS_fnc_displayResize BIS_fnc_displayClouds BIS_fnc_displayLoading BIS_fnc_displayMission BIS_fnc_overviewTimeTrial BIS_fnc_overviewMission BIS_fnc_overviewAuthor BIS_fnc_overviewTerrain BIS_fnc_overviewDifficulty BIS_fnc_diaryHints BIS_fnc_diaryMaps BIS_fnc_HUDLimits BIS_fnc_credits BIS_fnc_titleText BIS_fnc_ctrlTextHeight BIS_fnc_shakeGauges |
| HSim |
Helicopters |
BIS_fnc_helicopterDamage BIS_fnc_helicopterCanFly BIS_fnc_helicopterSeat BIS_fnc_helicopterSeatMove BIS_fnc_helicopterType BIS_fnc_helicopterGetHitpoints |
| HSim |
Map |
BIS_fnc_KMLimport BIS_fnc_noFlyZonesCreate BIS_fnc_noFlyZonesExport BIS_fnc_noFlyZone BIS_fnc_keypointsExport BIS_fnc_keypointsExportFromKML BIS_fnc_worldArea BIS_fnc_randomPos BIS_fnc_randomPosTrigger BIS_fnc_markerCreate BIS_fnc_markerParams BIS_fnc_markerPath BIS_fnc_posDegtoUTM BIS_fnc_posDegToWorld BIS_fnc_posUTMToDeg BIS_fnc_nearestHelipad |
| HSim |
Misc |
BIS_fnc_endMission BIS_fnc_onLoad BIS_fnc_onEnd BIS_fnc_displayName BIS_fnc_counter BIS_fnc_isLocalized BIS_fnc_roundDir BIS_fnc_saveGame BIS_fnc_animType BIS_fnc_position BIS_fnc_assignPlayerRole BIS_fnc_convertUnits BIS_fnc_moveIn BIS_fnc_setHeight BIS_fnc_playerName |
| HSim |
Missions |
BIS_fnc_singleMissionName BIS_fnc_singleMissionConfig BIS_fnc_singleMissionKeys |
| HSim |
MP |
BIS_fnc_MP BIS_fnc_MPexec |
| HSim |
Numbers |
BIS_fnc_numberDigits BIS_fnc_numberText |
| HSim |
Radio |
BIS_fnc_radioSetChannel BIS_fnc_radioSetPlaylist BIS_fnc_radioSetTrack |
| HSim |
Strings |
BIS_fnc_secondsToString |
| A2PMC |
GUI |
BIS_fnc_customGPS BIS_fnc_customGPSVideo BIS_fnc_3Dcredits BIS_fnc_dirIndicator BIS_fnc_playVideo |
| A2PMC |
Environment |
BIS_fnc_sandstorm BIS_fnc_crows BIS_fnc_destroyCity BIS_fnc_flies |
| A2PMC |
Spawning |
BIS_fnc_spawnEnemy |
| A2OA |
Arrays |
BIS_fnc_findExtreme |
| A2OA |
Debug |
BIS_fnc_configviewer |
| A2OA |
GUI |
BIS_fnc_AAN BIS_fnc_infoText BIS_fnc_dynamicText |
| A2OA |
Misc |
BIS_fnc_halo BIS_fnc_music BIS_fnc_scriptedMove |
| A2OA |
Objects |
BIS_fnc_boundingBoxCorner BIS_fnc_boundingBoxMarker BIS_fnc_boundingBoxDimensions BIS_fnc_boundingCircle |
| A2OA |
Scenes |
BIS_fnc_UnitCapture BIS_fnc_UnitCaptureFiring BIS_fnc_UnitCaptureSimple BIS_fnc_UnitPlay BIS_fnc_UnitPlaySimple BIS_fnc_UnitPlayFiring |
| A2OA |
Systems |
BIS_fnc_FTLmanager BIS_fnc_RespawnManager BIS_fnc_spotter |
| A2OA |
Numbers |
BIS_fnc_linearConversion |
| A2 |
Arrays |
BIS_fnc_selectRandomWeighted BIS_fnc_findNestedElement BIS_fnc_returnNestedElement BIS_fnc_setNestedElement BIS_fnc_removeNestedElement BIS_fnc_maxDiffArray BIS_fnc_removeIndex BIS_fnc_selectRandom BIS_fnc_randomIndex BIS_fnc_arrayPush BIS_fnc_arrayPushStack BIS_fnc_arrayPop BIS_fnc_arrayShift BIS_fnc_arrayUnShift BIS_fnc_arrayCompare BIS_fnc_arrayFindDeep BIS_fnc_conditionalSelect BIS_fnc_subSelect BIS_fnc_arrayInsert |
| A2 |
Configs |
BIS_fnc_classWeapon BIS_fnc_classMagazine BIS_fnc_returnConfigEntry BIS_fnc_returnParents |
| A2 |
Debug |
BIS_fnc_help BIS_fnc_recompile |
| A2 |
Diagnostic |
BIS_fnc_diagAnim BIS_fnc_fps |
| A2 |
Geometry |
BIS_fnc_dirTo BIS_fnc_relativeDirTo BIS_fnc_relPos BIS_fnc_distance2D BIS_fnc_distance2Dsqr BIS_fnc_getLineDist BIS_fnc_inAngleSector |
| A2 |
Inventory |
BIS_fnc_inv BIS_fnc_invAdd BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invString BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invSlotType |
| A2 |
Misc |
BIS_fnc_findSafePos BIS_fnc_getFactions BIS_fnc_inTrigger BIS_fnc_isPosBlacklisted BIS_fnc_listPlayers BIS_fnc_posToGrid BIS_fnc_nearestPosition BIS_fnc_createMenu BIS_fnc_colorRGBtoHTML BIS_fnc_addEvidence BIS_fnc_taskHandler BIS_fnc_threat BIS_fnc_commsMenuCreate BIS_fnc_commsMenuToggleVisibility BIS_fnc_commsMenuToggleAvailability BIS_fnc_version |
| A2 |
Numbers |
BIS_fnc_randomNum BIS_fnc_randomInt BIS_fnc_arithmeticMean BIS_fnc_geometricMean BIS_fnc_cutDecimals BIS_fnc_greatestNum BIS_fnc_lowestNum BIS_fnc_nearestNum BIS_fnc_sortNum BIS_fnc_roundNum BIS_fnc_parseNumber |
| A2 |
Objects |
BIS_fnc_isInFrontOf BIS_fnc_setPitchBank BIS_fnc_getPitchBank |
| A2 |
Scenes |
BIS_fnc_sceneGetParticipants BIS_fnc_sceneGetPositionByAngle BIS_fnc_sceneSetPosFormation BIS_fnc_sceneSetAnimationsForGroup BIS_fnc_sceneSetBehaviour BIS_fnc_sceneCreateSceneTrigger BIS_fnc_miscanim BIS_fnc_sceneRotate BIS_fnc_sceneSetObjects BIS_fnc_sceneGetObjects BIS_fnc_sceneMiscStuff BIS_fnc_zzRotate BIS_fnc_sceneCheckWeapons BIS_fnc_sceneCreateSoundEntities BIS_fnc_sceneAreaClearance BIS_fnc_sceneIntruderDetector |
| A2 |
Strings |
BIS_fnc_timeToString |
| A2 |
Systems |
BIS_fnc_transportService BIS_fnc_supplydropService BIS_fnc_supplydrop BIS_fnc_respect BIS_fnc_showTime BIS_fnc_locations |
| A2 |
Variables |
BIS_fnc_areEqual BIS_fnc_swapVars BIS_fnc_variableSpaceAdd BIS_fnc_variableSpaceRemove |
| A2 |
Vectors |
BIS_fnc_crossProduct BIS_fnc_dotProduct BIS_fnc_magnitude BIS_fnc_magnitudeSqr BIS_fnc_unitVector BIS_fnc_vectorMultiply BIS_fnc_vectorDiff BIS_fnc_vectorAdd BIS_fnc_vectorFromXToY BIS_fnc_rotateVector2D |
| A2 |
Vehicles |
BIS_fnc_absSpeed |
| A2 |
Spawning |
BIS_fnc_spawnGroup BIS_fnc_returnGroupComposition BIS_fnc_spawnVehicle BIS_fnc_spawnCrew BIS_fnc_selectCrew BIS_fnc_taskPatrol BIS_fnc_taskDefend BIS_fnc_taskAttack BIS_fnc_returnVehicleTurrets BIS_fnc_ObjectsMapper BIS_fnc_ObjectsGrabber |
| A3_EPA |
Misc |
BIS_fnc_blackOut BIS_fnc_blackIn BIS_fnc_buildingPositions BIS_fnc_isBuildingEnterable BIS_fnc_addStackedEventHandler BIS_fnc_executeStackedEventHandler BIS_fnc_removeStackedEventHandler BIS_fnc_initExpo BIS_fnc_enableSaving BIS_fnc_disableSaving |
| A3_EPA |
Spawning |
BIS_fnc_prepareAO BIS_fnc_PAO_corpseRemoval BIS_fnc_PAO_spawnAmmo |
| A3_EPA |
GUI |
BIS_fnc_quotations BIS_fnc_showMarkers BIS_fnc_isInZoom |
| A3_EPA |
Geometry |
BIS_fnc_isInsideArea BIS_fnc_relPosObject |
| A3_EPC |
Misc |
BIS_fnc_earthquake |
| A3_Functions_F_Curator |
Curator |
BIS_fnc_forceCuratorInterface BIS_fnc_isForcedCuratorInterface BIS_fnc_curatorObjectRegistered BIS_fnc_curatorObjectRegisteredTable BIS_fnc_registerCuratorObject BIS_fnc_showCuratorFeedbackMessage BIS_fnc_isCurator BIS_fnc_removeDestroyedCuratorEditableObjects BIS_fnc_curatorPinged BIS_fnc_curatorWaypointPlaced BIS_fnc_curatorObjectPlaced BIS_fnc_curatorObjectEdited BIS_fnc_curatorAttachObject BIS_fnc_curatorRespawn BIS_fnc_manageCuratorAddons BIS_fnc_listCuratorPlayers BIS_fnc_addCuratorAreaFromTrigger BIS_fnc_setCuratorVisionModes BIS_fnc_curatorVisionModes BIS_fnc_toggleCuratorVisionMode BIS_fnc_mirrorCuratorSettings BIS_fnc_drawCuratorLocations BIS_fnc_drawCuratorRespawnMarkers BIS_fnc_drawCuratorDeaths BIS_fnc_addCuratorIcon BIS_fnc_removeCuratorIcon BIS_fnc_isCuratorEditable BIS_fnc_curatorAutomatic BIS_fnc_curatorAutomaticPositions BIS_fnc_setCuratorAttributes BIS_fnc_curatorAttributes BIS_fnc_showCuratorAttributes BIS_fnc_initCuratorAttribute BIS_fnc_setCuratorCamera BIS_fnc_shakeCuratorCamera BIS_fnc_curatorHint BIS_fnc_curatorSayMessage BIS_fnc_exportCuratorCostTable |
| A3_Functions_F_Curator |
CuratorChallenges |
BIS_fnc_addCuratorChallenge BIS_fnc_finishCuratorChallenge BIS_fnc_manageCuratorChallenges BIS_fnc_formatCuratorChallengeObjects BIS_fnc_completedCuratorChallengesCount BIS_fnc_curatorChallengeFireWeapon BIS_fnc_curatorChallengeGetInVehicle BIS_fnc_curatorChallengeDestroyVehicle BIS_fnc_curatorChallengeFindIntel BIS_fnc_curatorChallengeSpawnLightning BIS_fnc_curatorChallengeIlluminate |
| A3_Functions_F_Curator |
Environment |
BIS_fnc_setOvercast BIS_fnc_setFog BIS_fnc_setDate |
| A3_Functions_F_Curator |
Map |
BIS_fnc_locationDescription BIS_fnc_drawAO BIS_fnc_drawMinefields BIS_fnc_drawRespawnPositions |
| A3_Functions_F_Curator |
Misc |
BIS_fnc_activateAddons BIS_fnc_playEndMusic BIS_fnc_neutralizeUnit BIS_fnc_isLoading BIS_fnc_isUnitVirtual BIS_fnc_endMissionServer BIS_fnc_exportCfgGroups BIS_fnc_selectDiarySubject |
| A3_Functions_F_Curator |
MP |
BIS_fnc_sayMessage BIS_fnc_playSound BIS_fnc_playMusic BIS_fnc_setObjectTexture BIS_fnc_estimatedTimeLeft |
| A3_Functions_F_Curator |
Objects |
BIS_fnc_initIntelObject BIS_fnc_initVirtualUnit |
| A3_Functions_F_Curator |
Respawn |
BIS_fnc_initRespawnBackpack BIS_fnc_respawnBackpack BIS_fnc_respawnRounds BIS_fnc_respawnMenuSpectator |
| A3_Functions_F_Curator |
Variables |
BIS_fnc_setServerVariable BIS_fnc_getServerVariable |
| A3_Modules |
Environment |
BIS_fnc_moduleHideTerrainObjects BIS_fnc_moduleEditTerrainObject |
| A3_Modules |
Effects |
BIS_fnc_moduleEffectsEmitterCreator BIS_fnc_moduleCreateProjectile BIS_fnc_moduleGrenade BIS_fnc_moduleEffectsPlankton BIS_fnc_moduleEffectsBubbles BIS_fnc_moduleEffectsShells BIS_fnc_moduleEffectsSmoke BIS_fnc_moduleEffectsFire |
| A3_Modules |
Events |
BIS_fnc_moduleChat BIS_fnc_moduleDate BIS_fnc_moduleSaveGame BIS_fnc_moduleVolume BIS_fnc_moduleGenericRadio |
| A3_Modules |
GroupModifiers |
BIS_fnc_moduleCombatGetIn BIS_fnc_moduleGroupID |
| A3_Modules |
HC |
BIS_fnc_HC_GUI |
| A3_Modules |
Intel |
BIS_fnc_moduleTaskCreate BIS_fnc_moduleTaskSetDescription BIS_fnc_moduleTaskSetDestination BIS_fnc_moduleTaskSetState BIS_fnc_moduleCreateDiaryRecord BIS_fnc_moduleHQ |
| A3_Modules |
LiveFeed |
BIS_fnc_liveFeedModuleEffects BIS_fnc_liveFeedModuleInit BIS_fnc_liveFeedModuleSetSource BIS_fnc_liveFeedModuleSetTarget |
| A3_Modules |
Misc |
BIS_fnc_moduleZoneRestriction BIS_fnc_moduleFriendlyFire BIS_fnc_moduleTrident BIS_fnc_tridentClient BIS_fnc_tridentHandleDamage BIS_fnc_tridentSetRelationship BIS_fnc_tridentGetRelationship BIS_fnc_tridentExecute BIS_fnc_moduleUnlockObject BIS_fnc_moduleUnlockArea |
| A3_Modules |
Multiplayer |
BIS_fnc_moduleSector BIS_fnc_moduleRespawnVehicle |
| A3_Modules |
ObjectModifiers |
BIS_fnc_moduleAI BIS_fnc_moduleAmmo BIS_fnc_moduleDamage BIS_fnc_moduleDoorOpen BIS_fnc_moduleFuel BIS_fnc_moduleHealth BIS_fnc_moduleMode BIS_fnc_modulePositioning BIS_fnc_moduleRank BIS_fnc_moduleRating BIS_fnc_moduleShowHide BIS_fnc_moduleSkill BIS_fnc_moduleSimulationManager BIS_fnc_moduleSimulationManager_grab |
| A3_Modules |
Sites |
BIS_fnc_animalSiteSpawn BIS_fnc_moduleSiteInit BIS_fnc_getRelPos |
| A3_Modules |
Skirmish |
BIS_fnc_skirmishTrigger |
| A3_Modules |
StrategicMap |
BIS_fnc_moduleStrategicMapOpen BIS_fnc_moduleStrategicMapInit BIS_fnc_moduleStrategicMapMission BIS_fnc_moduleStrategicMapORBAT BIS_fnc_moduleStrategicMapImage BIS_fnc_moduleStrategicMapORBAT_mouse BIS_fnc_moduleStrategicMapORBAT_draw |
| A3_Modules |
Supports |
BIS_fnc_moduleSupportsInitRequester BIS_fnc_moduleSupportsInitProvider BIS_fnc_moduleSupportsInitProviderVirtual |
| A3_Modules_F_EPB |
Misc |
BIS_fnc_modulePoster |
| A3_Structures |
Scripts |
BIS_fnc_Door BIS_fnc_DoorOpen BIS_fnc_DoorClose BIS_fnc_DoorNoHandleOpen BIS_fnc_DoorNoHandleClose BIS_fnc_HatchOpen BIS_fnc_HatchClose BIS_fnc_LockedDoorOpen BIS_fnc_LockedDoorNoHandleOpen BIS_fnc_ObjectInventoryAnimatedOpen BIS_fnc_ObjectInventoryAnimatedClose BIS_fnc_SingleWingSlideDoorOpen BIS_fnc_SingleWingSlideDoorClose BIS_fnc_TwoWingDoorNoHandleOpen BIS_fnc_TwoWingDoorNoHandleClose BIS_fnc_TwoWingDoorOneHandleOpen BIS_fnc_TwoWingDoorOneHandleClose BIS_fnc_TwoWingDoorTwoHandleOpen BIS_fnc_TwoWingDoorTwoHandleClose BIS_fnc_TwoWingSlideDoorOpen BIS_fnc_TwoWingSlideDoorClose |
| A3_Modules_F_Curator |
Animals |
BIS_fnc_moduleAnimals |
| A3_Modules_F_Curator |
CAS |
BIS_fnc_moduleCAS |
| A3_Modules_F_Curator |
Curator |
BIS_fnc_moduleCurator BIS_fnc_moduleCuratorAddEditingArea BIS_fnc_moduleCuratorSetEditingAreaType BIS_fnc_moduleCuratorAddEditingAreaPlayers BIS_fnc_moduleCuratorAddEditableObjects BIS_fnc_moduleCuratorSetObjectCost BIS_fnc_moduleCuratorSetCostsVehicleClass BIS_fnc_moduleCuratorSetCostsSide BIS_fnc_moduleCuratorSetCostsDefault BIS_fnc_moduleCuratorSetCoefs BIS_fnc_moduleCuratorAddPoints BIS_fnc_moduleCuratorAddAddons BIS_fnc_moduleCuratorAddCameraArea BIS_fnc_moduleCuratorAddIcon BIS_fnc_moduleCuratorSetCamera BIS_fnc_moduleCuratorSetAttributes |
| A3_Modules_F_Curator |
Effects |
BIS_fnc_modulePostprocess BIS_fnc_moduleSound BIS_fnc_moduleSFX BIS_fnc_moduleTracers BIS_fnc_moduleProjectile |
| A3_Modules_F_Curator |
Environment |
BIS_fnc_moduleSkiptime BIS_fnc_moduleTimeMultiplier BIS_fnc_moduleWeather |
| A3_Modules_F_Curator |
Intel |
BIS_fnc_moduleDiary BIS_fnc_moduleEndMission BIS_fnc_moduleMissionName |
| A3_Modules_F_Curator |
Lightning |
BIS_fnc_moduleLightning |
| A3_Modules_F_Curator |
Mines |
BIS_fnc_moduleMine |
| A3_Modules_F_Curator |
Misc |
BIS_fnc_moduleCoverMap BIS_fnc_moduleRadioChannelCreate BIS_fnc_moduleRemoteControl |
| A3_Modules_F_Curator |
Multiplayer |
BIS_fnc_moduleZoneProtection BIS_fnc_moduleCountdown BIS_fnc_moduleRespawnTickets BIS_fnc_moduleBleedTickets |
| A3_Modules_F_Curator |
Objectives |
BIS_fnc_moduleObjective BIS_fnc_moduleObjectiveMove BIS_fnc_moduleObjectiveFind BIS_fnc_moduleObjectiveSector BIS_fnc_moduleObjectiveTarget BIS_fnc_moduleObjectiveGetIn |
| A3_Modules_F_Curator |
Respawn |
BIS_fnc_moduleRespawnPosition BIS_fnc_moduleRespawnInventory |
| A3_Missions_F_Curator |
MissionTypes |
BIS_fnc_moduleMPTypeDefense BIS_fnc_moduleMPTypeSeize BIS_fnc_moduleMPTypeSectorControl BIS_fnc_moduleMPTypeGameMaster |
| A3_Modules_F_Kart |
Objectives |
BIS_fnc_moduleObjectiveRaceStart BIS_fnc_moduleObjectiveRaceCP BIS_fnc_moduleObjectiveRaceFinish |
| A3_Bootcamp |
Inventory |
BIS_fnc_exportInventory BIS_fnc_saveInventory BIS_fnc_deleteInventory BIS_fnc_baseWeapon BIS_fnc_compatibleItems BIS_fnc_compatibleMagazines BIS_fnc_arsenal BIS_fnc_addVirtualItemCargo BIS_fnc_removeVirtualItemCargo BIS_fnc_getVirtualItemCargo BIS_fnc_addVirtualWeaponCargo BIS_fnc_removeVirtualWeaponCargo BIS_fnc_getVirtualWeaponCargo BIS_fnc_addVirtualMagazineCargo BIS_fnc_removeVirtualMagazineCargo BIS_fnc_getVirtualMagazineCargo BIS_fnc_addVirtualBackpackCargo BIS_fnc_removeVirtualBackpackCargo BIS_fnc_getVirtualBackpackCargo |
| A3_Bootcamp |
Misc |
BIS_fnc_traceBullets BIS_fnc_getUnitByUid BIS_fnc_moveAction |
| A3_Bootcamp |
Training |
BIS_fnc_target |
| A3_Bootcamp |
VR |
BIS_fnc_VRDrawBorder BIS_fnc_VRDrawGrid BIS_fnc_VREffectKilled BIS_fnc_VRFadeIn BIS_fnc_VRFadeOut BIS_fnc_VRSpawnEffect BIS_fnc_VRSpawnSelector BIS_fnc_VRTimer BIS_fnc_VRHitpart BIS_fnc_VRCourseTargetDesignation1 BIS_fnc_VRCourseTargetDesignation2 BIS_fnc_VRCourseTargetDesignation3 BIS_fnc_VRCourseLaunchers1 BIS_fnc_VRCourseLaunchers2 BIS_fnc_VRCourseLaunchers3 BIS_fnc_VRCoursePlaceables1 BIS_fnc_VRCoursePlaceables2 BIS_fnc_VRCoursePlaceables3 BIS_fnc_VRCourseBallistics1 BIS_fnc_VRCourseBallistics2 BIS_fnc_VRCourseBallistics3 BIS_fnc_VRCourseBallistics4 BIS_fnc_VRCourseCommandingMovement1 BIS_fnc_VRCourseCommandingMovement2 BIS_fnc_VRCourseCommandingBehaviour1 BIS_fnc_VRCourseCommandingBehaviour2 BIS_fnc_VRCourseCommandingBehaviour3 BIS_fnc_VRCourseCommandingVehicles1 BIS_fnc_VRCourseCommandingVehicles2 BIS_fnc_VRCourseCommandingVehicles3 BIS_fnc_VRCourseCommandingActions1 BIS_fnc_VRCourseCommandingActions2 BIS_fnc_VRCourseCommandingActions3 |
| A3_Bootcamp |
GUI |
BIS_fnc_animateTaskWaypoint |
| A3_Modules_F_Bootcamp |
Misc |
BIS_fnc_moduleBootcampStage BIS_fnc_moduleHint BIS_fnc_modulePunishment BIS_fnc_moduleArsenal |
| A3_Heli |
VR |
BIS_fnc_VRCourseHeliBasics1 BIS_fnc_VRCourseHeliBasics2 BIS_fnc_VRCourseHeliBasics3 BIS_fnc_VRCourseHeliSlingload1 BIS_fnc_VRCourseHeliAdvanced1 BIS_fnc_VRCourseHeliAdvanced2 BIS_fnc_VRCourseHeliAdvanced3 BIS_fnc_VRCourseHeliAdvanced4 BIS_fnc_VRCourseHeliAdvanced5 BIS_fnc_VRCourseHeliAdvanced6 BIS_fnc_VRCourseHeliWeapons1 BIS_fnc_VRCourseHeliWeapons2 BIS_fnc_VRCourseHeliWeapons3 BIS_fnc_VRCourseHeliWeapons4 |
| A3_Heli |
Params |
BIS_fnc_paramViewDistance |
| A3_Heli |
Misc |
BIS_fnc_didJip BIS_fnc_synchronizedObjects |
| A3_Heli |
FFV |
BIS_fnc_ffvUpdate |
| A3_Missions_F_Heli |
MissionTypes |
BIS_fnc_ModuleMPTypeGroundSupport BIS_fnc_ModuleMPTypeGroundSupportBase |
| A3_Modules_F_Heli |
Misc |
BIS_fnc_moduleSpawnAI BIS_fnc_moduleSpawnAIPoint BIS_fnc_moduleSpawnAISectorTactic BIS_fnc_moduleSpawnAIOptions BIS_fnc_moduleSlingload |
| A3_Mark |
Vehicles |
BIS_fnc_baseVehicle BIS_fnc_exportVehicle BIS_fnc_garage BIS_fnc_garage3DEN BIS_fnc_initVehicleCrew BIS_fnc_initVehicle BIS_fnc_initVehicleKart BIS_fnc_loadVehicle BIS_fnc_saveVehicle BIS_fnc_setVehicleMass BIS_fnc_getVehicleCustomization |
| A3_Mark |
VR |
BIS_fnc_VRCourseWeaponHandlingA1 BIS_fnc_VRCourseWeaponHandlingA2 BIS_fnc_VRCourseWeaponHandlingA3 BIS_fnc_VRCourseWeaponHandlingB1 BIS_fnc_VRCourseWeaponHandlingB2 BIS_fnc_VRCourseWeaponHandlingB3 BIS_fnc_VRCourseWeaponHandlingC2 BIS_fnc_VRCourseWeaponHandlingC1 |
| A3_Mark |
DynamicGroups |
BIS_fnc_dynamicGroups |
| A3_Mark |
Revive |
BIS_fnc_disableRevive BIS_fnc_reenableRevive BIS_fnc_reviveInit BIS_fnc_reviveEnabled BIS_fnc_reviveAllowed BIS_fnc_reviveIsValid BIS_fnc_reviveIsValidSecure BIS_fnc_reviveBleedOut BIS_fnc_reviveIconControl BIS_fnc_reviveOnState BIS_fnc_reviveOnStateJIP BIS_fnc_reviveOnBeingRevived BIS_fnc_reviveOnForcingRespawn BIS_fnc_reviveEhKilled BIS_fnc_reviveEhRespawn BIS_fnc_reviveEhDammaged BIS_fnc_reviveEhHandleDamage BIS_fnc_reviveEhHandleHeal BIS_fnc_reviveDebug BIS_fnc_reviveDamageReset BIS_fnc_reviveSecureUnit BIS_fnc_reviveGet3dIcons BIS_fnc_reviveGetActionIcon BIS_fnc_reviveInitAddPlayer BIS_fnc_reviveInitRemovePlayer |
| A3_Mark |
GUI |
BIS_fnc_keyHold |
| A3_Modules_F_Mark |
Objectives |
BIS_fnc_moduleHvtObjectives BIS_fnc_moduleHvtObjectivesInstance BIS_fnc_moduleHvtObjective BIS_fnc_moduleHvtInit BIS_fnc_downloadObject_canSee_module BIS_fnc_downloadObject_canUse_module BIS_fnc_downloadObject_nearObject_module BIS_fnc_downloadObject_onSucceeded_module BIS_fnc_endGameSpectator_onCarrierPickupInfoChanged BIS_fnc_endGameSpectator_onSideStageChanged BIS_fnc_endGameSpectator_onStageChanged BIS_fnc_endGameSpectator_onUploadStateChanged BIS_fnc_endGameSpectator_updateSideIntelTask |
| A3_Expansion_A |
Misc |
BIS_fnc_getIntersectionsUnderCursor BIS_fnc_getObjectBBD BIS_fnc_getName BIS_fnc_getNetMode |
| A3_Expansion_A |
Math |
BIS_fnc_lerp BIS_fnc_getAngleDelta |
| A3_Expansion_A |
Spectator |
BIS_fnc_EGObjectiveVisualizer BIS_fnc_EGObjectiveVisualizerDraw BIS_fnc_EGSpectator BIS_fnc_EGSpectatorCamera BIS_fnc_EGSpectatorCameraTick BIS_fnc_EGSpectatorCameraSetTarget BIS_fnc_EGSpectatorCameraResetTarget BIS_fnc_EGSpectatorCameraPrepareTarget BIS_fnc_EGSpectatorDraw2D BIS_fnc_EGSpectatorDraw3D BIS_fnc_EGSpectatorGetUnitsToDraw |
| A3_Props_F_Exp_A_Military_Equipment |
Scripts |
BIS_fnc_DataTerminalAnimate BIS_fnc_DataTerminalColor |
| 3DEN |
Default |
BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENExportSQF BIS_fnc_3DENVisionMode BIS_fnc_3DENNotification BIS_fnc_3DENToolbar BIS_fnc_3DENGrid BIS_fnc_3DENCamera BIS_fnc_3DENInterface BIS_fnc_3DENModuleDescription BIS_fnc_3DENDrawLocations BIS_fnc_3DENListLocations BIS_fnc_3DENMissionPreview BIS_fnc_3DENStatusBar BIS_fnc_3DENTutorial BIS_fnc_3DENEntityMenu BIS_fnc_3DENControlsHint BIS_fnc_3DENShowMessage BIS_fnc_3DENFlashlight BIS_fnc_3DENIntel BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagFonts BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENExportAttributes BIS_fnc_3DENMissionStats BIS_fnc_initAmmoBox BIS_fnc_highlightControl BIS_fnc_initListNBoxSorting BIS_fnc_initSliderValue |
| 3DEN |
Attributes |
BIS_fnc_3DENAttributeDoorStates |
| A3_Expansion |
Conversations |
BIS_fnc_showSubtitle |
| A3_Missions_F_Exp |
Campaign |
BIS_fnc_EXP_camp_IFF BIS_fnc_EXP_camp_balanceGroup BIS_fnc_EXP_camp_hasMissionStarted BIS_fnc_EXP_camp_SITREP BIS_fnc_EXP_camp_setCinematicMode BIS_fnc_EXP_camp_getCinematicMode BIS_fnc_EXP_camp_initClasses BIS_fnc_EXP_camp_initCharacter BIS_fnc_EXP_camp_checkpoint BIS_fnc_EXP_camp_getPlayersGroup BIS_fnc_EXP_camp_playerChecklist BIS_fnc_EXP_camp_replaceVehicles BIS_fnc_EXP_camp_guidedProjectile BIS_fnc_EXP_camp_dynamicAISkill BIS_fnc_EXP_camp_setSkill BIS_fnc_EXP_camp_playTimelineVideo BIS_fnc_EXP_camp_playSubtitles BIS_fnc_EXP_camp_addTickets BIS_fnc_EXP_camp_initDifficulty |
| A3_Missions_F_Exp |
CampaignManager |
BIS_fnc_EXP_camp_manager BIS_fnc_EXP_camp_manager_setState BIS_fnc_EXP_camp_manager_getState BIS_fnc_EXP_camp_manager_triggerEvent BIS_fnc_EXP_camp_manager_onPlayerRegistered |
| A3_Missions_F_Exp |
CampaignLobby |
BIS_fnc_EXP_camp_lobby BIS_fnc_EXP_camp_lobby_clearVars BIS_fnc_EXP_camp_lobby_ctrlSetColor BIS_fnc_EXP_camp_lobby_findHost BIS_fnc_EXP_camp_lobby_getHostSettings BIS_fnc_EXP_camp_lobby_getPlayerSquadName BIS_fnc_EXP_camp_lobby_go BIS_fnc_EXP_camp_lobby_intro BIS_fnc_EXP_camp_lobby_launch BIS_fnc_EXP_camp_lobby_loop BIS_fnc_EXP_camp_lobby_missionCountdown BIS_fnc_EXP_camp_lobby_onLoad BIS_fnc_EXP_camp_lobby_updatePlayerStatus BIS_fnc_EXP_camp_lobby_onUnLoad BIS_fnc_EXP_camp_lobby_playMissionVideo BIS_fnc_EXP_camp_lobby_serverPing BIS_fnc_EXP_camp_lobby_serverUpdate BIS_fnc_EXP_camp_lobby_structuredText BIS_fnc_EXP_camp_lobby_UIMilitaryManager BIS_fnc_EXP_camp_lobby_UIMissionCountdown BIS_fnc_EXP_camp_lobby_UIMissionManager BIS_fnc_EXP_camp_lobby_UIOverlayManager BIS_fnc_EXP_camp_lobby_UIProgressManager BIS_fnc_EXP_camp_lobby_UISettingsManager BIS_fnc_EXP_camp_lobby_updateHostSettings BIS_fnc_EXP_camp_lobby_updateIntel BIS_fnc_EXP_camp_lobby_updateMilitaryEfficiency BIS_fnc_EXP_camp_lobby_updatePlayers BIS_fnc_HEXtoRGB |
| A3_Destroyer |
Destroyer |
BIS_fnc_Destroyer01Init BIS_fnc_Destroyer01PosUpdate BIS_fnc_Destroyer01EdenInit BIS_fnc_Destroyer01EdenDelete BIS_fnc_Destroyer01InitHullNumbers BIS_fnc_Destroyer01OperateHangarDoors BIS_fnc_Destroyer01AnimateHangarDoors BIS_fnc_Destroyer01PlayHangarDoorSound BIS_fnc_Destroyer01HandleDamage BIS_fnc_Destroyer01GetShipPart |
| A3_Destroyer |
BoatRecovery |
BIS_fnc_BoatRack01Init BIS_fnc_BoatRack01ActionAdd BIS_fnc_BoatRack01CanExetuteAction BIS_fnc_BoatRack01CanProgressAction BIS_fnc_BoatRack01ActionRemove BIS_fnc_BoatRack01InitAdjustZOffsets BIS_fnc_BoatRack01AdjustZOffset BIS_fnc_BoatRack01ActionCondition |
| A3_Jets |
AircrfatCarrier |
BIS_fnc_Carrier01Init BIS_fnc_Carrier01PosUpdate BIS_fnc_Carrier01EdenInit BIS_fnc_Carrier01EdenDelete BIS_fnc_Carrier01AnimateDeflectors BIS_fnc_Carrier01CatapultActionAdd BIS_fnc_Carrier01CatapultActionRemove BIS_fnc_Carrier01CatapultLockTo BIS_fnc_Carrier01CatapultID BIS_fnc_Carrier01CrewPlayAnim BIS_fnc_Carrier01CrewInAnim |
| A3_Jets |
CarrierOps |
BIS_fnc_AircraftCatapultLaunch BIS_fnc_AircraftTailhook |
| A3_Jets |
AircraftFunctionality |
BIS_fnc_AircraftFoldingWings BIS_fnc_AircraftTailhookAi |
| A3_Jets |
Ejection |
BIS_fnc_PlaneEjection BIS_fnc_PlaneAiEject BIS_fnc_PlaneEjectionFX BIS_fnc_EjectionSeatRelease |
| A3_CombatPatrol |
CombatPatrol |
BIS_fnc_CPDummy BIS_fnc_CPFindEmptyPosition BIS_fnc_CPInit BIS_fnc_CPLog BIS_fnc_CPPickSafeDir BIS_fnc_CPSafeAzimuths BIS_fnc_CPSendReinforcements BIS_fnc_CPSpawnGarrisonGrp BIS_fnc_CPWaitUntil |
| A3_CombatPatrol |
Misc |
BIS_fnc_laptopPlayVideo BIS_fnc_laptopInit |
| A3_Orange |
Misc |
BIS_fnc_initLeaflet BIS_fnc_getCloudletParams BIS_fnc_createRuin BIS_fnc_showAANArticle BIS_fnc_setObjectShotParents BIS_fnc_firedBombDemine BIS_fnc_carAlarm BIS_fnc_smoothStep BIS_fnc_initInspectable BIS_fnc_activateTrainingMine |
| A3_Orange |
Waypoints |
BIS_fnc_wpDemine |
| A3_Orange |
Sound |
BIS_fnc_setCustomSoundController |
| A3_TacOps |
Map |
BIS_fnc_zoomOnArea BIS_fnc_showMarker BIS_fnc_showMarkerArray BIS_fnc_hideMarker BIS_fnc_hideMarkerArray BIS_fnc_cancelMarker BIS_fnc_rotateMarker BIS_fnc_getMarkerState BIS_fnc_colorMarker BIS_fnc_changeColorMarker BIS_fnc_resizeMarker BIS_fnc_moveMarker BIS_fnc_simpleMoveMarker BIS_fnc_blinkMarker BIS_fnc_getMarkers BIS_fnc_shakeMap BIS_fnc_shakeMapEH BIS_fnc_zoomLock BIS_fnc_zoomLockEH BIS_fnc_zoomUnlock BIS_fnc_getBorderMarkers |
| A3_TacOps |
Systems |
BIS_fnc_eventTimeline BIS_fnc_holdKey BIS_fnc_missionSelector BIS_fnc_createTooltip BIS_fnc_scaleAndTranslate BIS_fnc_animatePicture BIS_fnc_lookAtArray BIS_fnc_lookAtArrayEH BIS_fnc_animatedScreen BIS_fnc_animatedBriefing BIS_fnc_animatedOpening |
| A3_Modules_F_Tacops |
CivilianPresence |
BIS_fnc_moduleCivilianPresence BIS_fnc_moduleCivilianPresenceUnit BIS_fnc_moduleCivilianPresenceSafeSpot |
| A3_Tank |
Map |
BIS_fnc_randomPosIntersection |
| A3_Modules_F_Tank |
TanksMp |
BIS_fnc_moduleVanguardFob BIS_fnc_moduleVanguardScorePersistence BIS_fnc_moduleVanguardObjective |
| A3_Warlords |
Warlords |
BIS_fnc_WLAICore BIS_fnc_WLAIPathSegmentation BIS_fnc_WLAIPurchases BIS_fnc_WLAircraftArrival BIS_fnc_WLAirdrop BIS_fnc_WLAISectorScan BIS_fnc_WLArsenalFilter BIS_fnc_WLCalculateIncome BIS_fnc_WLCalculateSectorConnections BIS_fnc_WLClientInit BIS_fnc_WLDebug BIS_fnc_WLDefenceSetup BIS_fnc_WLDropPurchase BIS_fnc_WLFundsInfo BIS_fnc_WLGarrisonRetreat BIS_fnc_WLInit BIS_fnc_WLInSectorArea BIS_fnc_WLLoadoutApply BIS_fnc_WLLoadoutGrab BIS_fnc_WLMostVotedSector BIS_fnc_WLNavalArrival BIS_fnc_WLOpenArsenal BIS_fnc_WLOSD BIS_fnc_WLOutlineIcons BIS_fnc_WLParseAssetList BIS_fnc_WLPlayersTracking BIS_fnc_WLPlayersTrackingServer BIS_fnc_WLPurchaseMenu BIS_fnc_WLRandomPosRect BIS_fnc_WLRecalculateServices BIS_fnc_WLRemovalHandle BIS_fnc_WLReputation BIS_fnc_WLRequestFastTravel BIS_fnc_WLRequestFundsTransfer BIS_fnc_WLRequestPurchase BIS_fnc_WLRequestSectorScan BIS_fnc_WLRequestVotingReset BIS_fnc_WLSectorFundsPayoff BIS_fnc_WLSectorHandle BIS_fnc_WLSectorHandleServer BIS_fnc_WLSectorIconUpdate BIS_fnc_WLSectorInit BIS_fnc_WLSectorListing BIS_fnc_WLSectorPopulate BIS_fnc_WLSectorScanHandle BIS_fnc_WLSectorsCommonInit BIS_fnc_WLSectorSelectionEnd BIS_fnc_WLSectorSelectionHandle BIS_fnc_WLSectorSelectionHandleServer BIS_fnc_WLSectorSelectionStart BIS_fnc_WLSectorsSetup BIS_fnc_WLSectorTaskHandle BIS_fnc_WLSectorUpdate BIS_fnc_WLSeizingBarHandle BIS_fnc_WLSendResponseTeam BIS_fnc_WLShowInfo BIS_fnc_WLSideToFaction BIS_fnc_WLSoundMsg BIS_fnc_WLSubroutine_purchaseMenuAssetAvailability BIS_fnc_WLSubroutine_purchaseMenuGetUIScale BIS_fnc_WLSubroutine_purchaseMenuHandleDLC BIS_fnc_WLSubroutine_purchaseMenuRefresh BIS_fnc_WLSubroutine_purchaseMenuSetAssetDetails BIS_fnc_WLSubroutine_purchaseMenuSetItemsList BIS_fnc_WLSyncTime BIS_fnc_WLSyncedTime BIS_fnc_WLUpdateAO BIS_fnc_WLVarsInit BIS_fnc_WLVehicleHandle BIS_fnc_WLVotingBarHandle |
| A3_Warlords |
Misc |
BIS_fnc_WLSmoothText |
| A3_Enoch |
Probing |
BIN_fnc_ProbingBeam_sendData BIN_fnc_ProbingBeam_fired BIN_fnc_ProbingArm_fired |
| A3_Enoch |
CargoPlatform |
BIN_fnc_cargoPlatform_01_adjust BIN_fnc_cargoPlatform_01_update BIN_fnc_cargoPlatform_01_destruction |
| A3_Enoch |
DeconShower |
BIN_fnc_deconShowerAnim BIN_fnc_deconShowerAnimLarge BIN_fnc_deconShowerAnimStop BIN_fnc_deconShowerCollision BIN_fnc_deconShowerDelete BIN_fnc_deconShowerMove |
| A3_Enoch |
CBRN |
BIN_fnc_CBRNHoseInit |
| A3_Enoch |
EM_Core |
BIN_fnc_showSpectrumAnalyzer BIN_fnc_updateSpectrumAnalyzerInput BIN_fnc_frequencyToString |
| A3_Oldman |
Systems |
BIS_fnc_OM_addLoadedEH BIS_fnc_OM_savingEnabled BIS_fnc_OM_credits BIS_fnc_OM_init BIS_fnc_OM_Module_initSmallValueSilder BIS_fnc_OM_EXEC BIS_fnc_OM_SectorGetSectors BIS_fnc_OM_BuildSectorsData BIS_fnc_OM_HandleMapControls BIS_fnc_OM_ModuleQuest_destroyObject BIS_fnc_OM_ModuleQuest_defend BIS_fnc_OM_Epicentrum BIS_fnc_OM_moduleRestPoint BIS_fnc_OM_moduleMarket BIS_fnc_OM_saveGame BIS_fnc_OM_pause BIS_fnc_OM_skip BIS_fnc_OM_camera BIS_fnc_OM_AS_ShowStaticText BIS_fnc_drawBoundingBox |
| A3_Oldman |
SyndikatAgent |
BIS_fnc_OM_ModuleSyndikatAgent |
| A3_Oldman |
SyndikatTeam |
BIS_fnc_OM_ModuleSyndikatTeam |
| A3_Oldman |
SentryDrone |
BIS_fnc_OM_SentryDrone |
| A3_Oldman |
Economy |
BIS_fnc_OM_moduleEconomy |
| A3_Oldman |
Radio |
BIS_fnc_OM_moduleRadio |
| A3_Oldman |
SmartMarkers |
BIS_fnc_OM_moduleSmartMarkers |
| A3_Oldman |
Awareness |
BIS_fnc_OM_moduleAwareness |
| A3_Oldman |
ActionQueue |
BIS_fnc_OM_moduleActionQueue |
| A3_Oldman |
Reputation |
BIS_fnc_OM_moduleReputation |
| A3_Oldman |
EscortAI |
BIS_fnc_escortAI BIS_fnc_escortAIHoldAction |
| A3_Oldman |
WeatherManager |
BIS_fnc_OMSetForecastLimit BIS_fnc_OMWeatherUICalc BIS_fnc_OMWeatherManagerCore BIS_fnc_OMWeatherManagerMain BIS_fnc_OMWeatherManagerRain BIS_fnc_OMWeatherReport |
| A3_Oldman |
Phone |
BIS_fnc_OM_phone_addContact BIS_fnc_OM_phone_addCall BIS_fnc_OM_phone_core BIS_fnc_OM_phone_incomingCall BIS_fnc_OM_phone_removeCall BIS_fnc_OM_phone_SMS BIS_fnc_OM_phone_SMSSend BIS_fnc_OM_phone_customSectionInit BIS_fnc_OM_phone_customSectionShow BIS_fnc_OM_phone_customSectionWeatherShow BIS_fnc_OM_phone_getDiaryListIndexByName BIS_fnc_OM_phone_menuInit BIS_fnc_OM_phone_menuHandler |
| A3_Oldman |
Checkpoint |
BIS_fnc_OM_moduleCheckpoint_handleStates BIS_fnc_OM_moduleCheckpoint_checkAngleToObject BIS_fnc_OM_moduleCheckpoint_checkDistanceFromObject BIS_fnc_OM_moduleCheckpoint_intersect BIS_fnc_OM_moduleCheckpoint_navigateVehicleToCheck BIS_fnc_OM_moduleCheckpoint_playAnim |
| A3_Oldman |
Depot |
BIS_fnc_OM_moduleDepot BIS_fnc_OM_sellEquipment |
| A3_Oldman |
Medicine |
BIS_fnc_OM_infectedGroupHandle BIS_fnc_OM_allInfectedDeadCode BIS_fnc_OM_medicineDeliveredCode BIS_fnc_OM_medicineRanOutCode BIS_fnc_OM_warnCriticalCode BIS_fnc_OM_warnMildCode |
| A3_Oldman |
Conversations |
BIS_fnc_OM_moduleRandomConversation BIS_fnc_OM_conversation BIS_fnc_OM_createConversation |
| A3_Oldman |
FastTravel |
BIS_fnc_OM_moduleFastTravel |
| A3_AoW |
DioaramaBase |
BIS_fnc_DioramaBase_01_connect BIS_fnc_DioramaBase_01_update BIS_fnc_DioramaBase_01_snap BIS_fnc_DioramaBase_01_delete BIS_fnc_DioramaBase_01_init |
| A3_AoW |
Gallery |
BIS_fnc_Gallery_01_update |