Killzone_Kid
To override, add
_agent setVariable ["BIS_fnc_animalBehaviour_disable", true];
right after agent creation.
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Animal behaviour control. Called by Animals_F\Data\Scripts\main.fsm.
[animal] call BIS_fnc_animalBehaviour
Parameters:
animal: Object - the controlled animalReturns: Nothing
[animal] call BIS_fnc_animalBehaviour;
Arma 3: Animals: Override Default Animal Behaviour Via Script · createAgent
To override, add
_agent setVariable ["BIS_fnc_animalBehaviour_disable", true];
right after agent creation.