BIS_fnc_onPlayerConnected
- Server only
- Arma 3 v1.00
Function · also in Event Handlers · Markdown · JSON · original wiki page
Description
Executes code on server every time a player joins the scenario (after unit selection).
Syntax
[code, params] call BIS_fnc_onPlayerConnected
Parameters:
-
code: Code or String - code or name of the function to be executed. The following parameters are passed: [player, params], where: -
params: Anything - parameters passed to the code or function (usually an Array or HashMap)
Returns: Boolean
Examples
Example 1
[
{
params ["_player", "_params"];
systemChat name _player;
systemChat _params;
},
"Parameter"
] call BIS_fnc_onPlayerConnected;
See also
onPlayerConnected · BIS_fnc_addStackedEventHandler · Event Scripts