Arma 3 Scripting

BIS_fnc_moduleDamage

  • Arma 3 v1.00

Function · Markdown · JSON · original wiki page

Description

Damage given vehicles.

Note

Regarding locality: if a hitpoint is defined,
Local argument setHitPointDamage is used. Else,
Global argument setDamage is used.

Syntax

[logic, vehicles, isActivated] call BIS_fnc_moduleDamage

Parameters:

Returns: Boolean - true when done, even if isActivated equals false

Examples

Example 1

[myLogic, vehicle player, true] call BIS_fnc_moduleDamage;

See also

setDamage · setHitPointDamage