Arma 3 Scripting

BIS_fnc_rotateMarker

  • Global argument
  • Global effect
  • Runs with spawn
  • Arma 3 v1.78

Function · Markdown · JSON · original wiki page

Description

Rotating a marker to new azimuth, using shortest turn, clockwise or anticlockwise movement.

Syntax

[marker, newAzimuth, absoluteOrRelativ, shortestTurn, duraton] spawn BIS_fnc_rotateMarker

Parameters:

Returns: Nothing

Examples

Example 1

["BIS_marker",90] spawn BIS_fnc_rotateMarker;

Example 2

["BIS_marker",90,false,2,5] spawn BIS_fnc_rotateMarker;

See also

BIS_fnc_blinkMarker · BIS_fnc_resizeMarker · BIS_fnc_moveMarker