Description
Create a death screen.
Syntax
[killed, killer] spawn BIS_fnc_respawnNone
Parameters:
Returns: Nothing
Examples
Example 1
[player, someUnit] spawn BIS_fnc_respawnNone;
Results appear below as you type; use the arrow keys to move through them.
Create a death screen.
[killed, killer] spawn BIS_fnc_respawnNone
Parameters:
Returns: Nothing
[player, someUnit] spawn BIS_fnc_respawnNone;