param0 — 0: position (for supported types see BIS_fnc_position). Screen center is used by default
param1 — 1: objects to be saved. Currently selected objects in curator are used by default
ARRAY of OBJECTs - specific objects to be saved
array in format used by nearEntities, which automatically get nearby objects
0: STRING or ARRAY of STRINGS - object types
1: NUMBER - radius in metres
Returns: STRING
Function header
The comment at the top of the function's file in the game; this page's description, params, syntax, returns come from it.
/*
Description:
Export group or object composition for use in CfgGroups. The result will be copied to clipboard.
Parameter(s):
0: position (for supported types see BIS_fnc_position). Screen center is used by default
1: objects to be saved. Currently selected objects in curator are used by default
ARRAY of OBJECTs - specific objects to be saved
array in format used by nearEntities, which automatically get nearby objects
0: STRING or ARRAY of STRINGS - object types
1: NUMBER - radius in metres
Returns:
STRING
*/
Community notes
.kju
How to export objects to a mod/config composition: