Pierre MGI
This command seems to work for player only, not for AI.
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Returns true if given soldier's weapon is lowered.
Important
This command will always return false if player is sprinting, even without a weapon. Alternatively, the weapon raised state could be obtained via animationState command
...slow...vs...sras...
weaponLowered unit
Parameters:
unit: ObjectReturns: Boolean
isWeaponLowered = weaponLowered player;
stance · unitPos · animationState
This command seems to work for player only, not for AI.