Arma 3 Scripting

enableSimulationGlobal

  • Global argument
  • Global effect
  • Server only
  • Arma 3 v1.12

Command · Markdown · JSON · original wiki page

Description

Enable or disable simulation for given entity, globally. Has the same effect as enableSimulation when used in singleplayer.

Syntax

entity enableSimulationGlobal enable

Parameters:

Returns: Nothing

Examples

Example 1

_myObject enableSimulationGlobal false;

Example 2

[_object, false] remoteExec ["enableSimulationGlobal", 2];

Multiplayer

Note

Since Arma 3 v2.06 the command can also be executed client-side, with a local argument.

See also

enableSimulation · simulationEnabled · enableDynamicSimulationSystem · dynamicSimulationSystemEnabled · enableDynamicSimulation · dynamicSimulationEnabled · setDynamicSimulationDistance · dynamicSimulationDistance · setDynamicSimulationDistanceCoef · dynamicSimulationDistanceCoef · triggerDynamicSimulation · canTriggerDynamicSimulation

Community notes

Killzone_Kid

Units that have been previously subjected to enableSimulation false or enableSimulationGlobal false may stay unrecognised for a long time even after simulation was re-enabled, returning objNull as cursorTarget. Force revealing units with reveal command usually solves the problem. For example:

player reveal previouslySimDisabledUnit;