Arma 3 Scripting

Description

Returns the list of object or model LODs.

Syntax

allLODs objectOrModel

Parameters:

Returns: Array with [LODindex, LODname, LODresolution, countNamedSelections]

Examples

Example 1

allLODs player;
/*
    [
        [0,"1",1,91],
        [1,"2",2,91],
        [2,"3",3,84],
        [3,"4",4,43],
        [4,"5",5,34],
        [5,"VIEW_PILOT",1100,89],
        [6,"shadow(0)",10000,80],
        [7,"shadow(10)",10010,33],
        [8,"geometry",1e+013,42],
        [9,"memory",1e+015,55],
        [10,"landContact",2e+015,0],
        [11,"hitpoints",5e+015,33],
        [12,"geometryView",6e+015,19],
        [13,"geometryFire",7e+015,57],
        [14,"shadow(1000)",11000,80],
        [15,"shadow(1010)",11010,33]
    ]
*/

Example 2

allLODs getText (configFile >> "CfgWeapons" >> "arifle_MX_F" >> "model");
/*
    [
        [0,"1",1,17],
        [1,"2",2,17],
        [2,"3",3,16],
        [3,"4",4,14],
        [4,"5",5,12],
        [5,"6",6,9],
        [6,"VIEW_PILOT",1100,16],
        [7,"shadow(0)",10000,2],
        [8,"shadow(10)",10010,0],
        [9,"geometry",1e+013,0],
        [10,"geometrySimple",2e+013,0],
        [11,"memory",1e+015,13],
        [12,"geometryView",6e+015,2],
        [13,"shadow(1000)",11000,2],
        [14,"shadow(1010)",11010,0]
    ]
*/

See also

createSimpleObject · hideSelection · selectionNames · selectionPosition · namedProperties · animationNames · LOD resolutions