Arma 3 Scripting

setObjectMaterial

  • Global argument
  • Local effect
  • Arma 3 v0.50

Command · Markdown · JSON · original wiki page

Description

Sets material of object selection. The selection number is defined through the hiddenselection[] = {} array in the vehicle's config (starting with 0).

Syntax

obj setObjectMaterial [selectionNumber, material]

Parameters:

Returns: Nothing

Examples

Example 1

car setObjectMaterial [0,"A3\Structures_F\Data\Windows\window_set.rvmat"];
car setObjectMaterial [1,"A3\Structures_F\Data\Windows\window_set.rvmat"];

See also

getObjectMaterials · setObjectTextureGlobal · getObjectTextures · setObjectTexture · setObjectMaterialGlobal