Arma 3 Scripting

Terrain Processor: Line: Nodes Objects

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Task details

Task name : Line: Nodes Objects

Dll plugin name : BITasksPlugin.dll

Geometry type : Polyline, PolylineM, PolylineZ

Heightmap : No

Description

Method puts objects on polylines nodes with forward rotation.

Task parameters

Object prototype parameters

Usage

You may create polylines of powerlines with node on each pole, and use this module to place the poles with correct rotation.

Algorithm

For each shape (linear) do :

  1. For each node on polyline do :
    1. Compute right forward rotation
    2. Add object prototype