Arma 3 Scripting

Arma 3: Modding Characters

  • Also known as Arma 3 Modding Characters

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This is an early version of a character model making tutorial for Arma 3 Alpha. It still relies on the old Arma 2 tools and only limited example models are provided - may be expanded in the future.

Note

Please be aware of the Arma 3: Modding License.

Requirements

Other useful material

Arma 3 specific

Arma 2 / Armed Assault / Operation Flashpoint / general

Creating Arma 3 Characters from Scratch

Part 1: character creation in 3dsmax

Part 2: Export from 3dsmax

Part 3: Import and check in O2

all general rules of arma p3d models, textures and materials apply. If you need help getting oriented in O2, see Gnat's tutorial series

Part 4: Finalizing in O2

Porting existing Arma 2 characters into Arma 3

This is for experienced people who already know how to create a character for Arma 2, and have their models ready in unbinarized p3d format. Unfortunately, binarized p3d models, like Arma 2 addons content, cannot be converted for Arma 3

Making vests, helmets, backpacks and glasses

the procedure is the same as for actual characters, except these accessories are much simpler - they lack all of those proxies and special LODs.

Getting it all in the game

COMING SOON