Effects
15 functions. Also as Markdown for agents.
- BIN_fnc_circleSmokeMissile
- BIS_fnc_effectFired
- BIS_fnc_effectFiredArtillery
- BIS_fnc_effectFiredCruiseMissileCruise Missile Start VFX BIS_fnc_effectFiredCruiseMissile
- BIS_fnc_effectFiredFlaresArma 2 flares, by Maddmatt
- BIS_fnc_effectFiredHeliRocket
- BIS_fnc_effectFiredRifleUsed to add an effect to fired bullets. Should be executed from Fired Event Handler.
- BIS_fnc_effectFiredRocket
- BIS_fnc_effectFiredSmokeLauncherArma 2 smokscreen, by Maddmatt Uses code from VBS2 Smoke launcher by Philipp Pilhofer (raedor) & Andrew Barron
- BIS_fnc_effectFiredSmokeLauncher_boatArma 2 smokscreen, by Maddmatt Uses code from VBS2 Smoke launcher by Philipp Pilhofer (raedor) & Andrew Barron
- BIS_fnc_effectKilled
- BIS_fnc_effectKilledAirDestruction
- BIS_fnc_effectKilledAirDestructionStage2
- BIS_fnc_effectKilledSecondaries
- BIS_fnc_effectPlanktonCreate underwater plankton particle effect.