Aircraft Carrier
13 functions. Also as Markdown for agents.
- BIS_fnc_aircraftCatapultLaunchAccelerates an aircraft off the aircraft carrier. For this to work the aircraft must be properly configured in config. See Arma 3: Aircraft Systems…
- BIS_fnc_aircraftTailhookAircraft carrier arrest/recovery function for USS Freedom aircraft carrier. If the aircraft exceeds the speed defined in config a wire snap will be…
- BIS_fnc_carrier01AnimateDeflectorsPlays a set of animations to animate the carriers' catapult jet blast deflectors. See Arma 3: Aircraft Systems for information about needed config…
- BIS_fnc_carrier01CatapultActionAdd
- BIS_fnc_carrier01CatapultActionRemove
- BIS_fnc_carrier01CatapultID
- BIS_fnc_carrier01CatapultLockTo
- BIS_fnc_carrier01CrewInAnim
- BIS_fnc_carrier01CrewPlayAnim
- BIS_fnc_carrier01EdenDeleteDeletes all parts of a dynamic aircraft carrier in Eden Editor after its base object has been deleted.
- BIS_fnc_carrier01EdenInitAssembles a dynamic aircraft carrier in Eden Editor. The function reads the carrier base's multiStructureParts config array (pairs of part class name…
- BIS_fnc_carrier01InitThis is a main function designed to assemble a dynamic aircraft carrier. A carrier consists of multiple sub-objects that are linked together based on…
- BIS_fnc_carrier01PosUpdateMoves all parts of a dynamic aircraft carrier back into place relative to its base object.