Waffle SS.
This can be very useful for getting features that can't normally be added with commands, such as AI view blocking and particles that can only be above/underwater.
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Sets particle source parameters using existing particle config from CfgCloudlets class. Use setParticleParams subsequently if you need to overwrite some values.
Important
If
CfgCloudletsclass contains simple expressions, they will not be evaluated by this command, which might make the whole class unusable in script.
source setParticleClass className
Parameters:
Returns: Nothing
_source01 = "#particlesource" createVehicleLocal _pos01;
_source01 setParticleClass "ObjectDestructionFire1Smallx";
_source01 attachTo [_object,[0,0,0]];
Arma 3: Particle Effects · ParticleArray · setParticleParams · setParticleRandom · setParticleCircle · setParticleFire · setDropInterval · drop
This can be very useful for getting features that can't normally be added with commands, such as AI view blocking and particles that can only be above/underwater.