Home Topics General Arma 3: Sensors Arma 3: Sensors
Also known as Arma 3 Sensors
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Overview
Vehicle and ammo sensors for target detection and tracking.
User Interface
Action keybinds (default)
R
Select next target (targets are prioritized according to the currently selected weapon and the target threat)
T
Select target under the cursor / center of view
LCTRL + R
Toggle radar on/off
See Custom Panels page for more info about controlling the Sensor display.
Mechanics
Active Radar
only sensor that can be switched ON and OFF.
only sensor that provides information about a target's speed, altitude, and distance
to be able to lock on target the radar-guided (ARH) missiles require the radar to be switched ON
activated radar makes your vehicle detectable by RWR or Passive radars at up to twice the range of your own radar.
RWR and Passive Radar
detects anyone who has a radar ON at twice the distance of the tracked radar's own range.
provides unique indication to targets with active radars
most often the RWR can detect radar threat in 360° field-of-view
additional passive radar (less common than RWR) allows you to mark the radar threat and use it for targeting your weapons
Infrared sensor
can only detect 'hot' targets - vehicles that have been heated up by a running engine or fired weapon
susceptible to environmental conditions (fog)
often with field-of-view limited to the optics field-of-view
often coupled with Visual sensor
Visual sensor
can detect cold targets
susceptible to environmental conditions (fog, light), in most cases useless at night
often with field-of-view limited to the optics field-of-view
often coupled with IR sensor
Laser and strobe tracker
detect a spot lased by a laser designator or an IR grenade (as a homing beacon)
usually with a 180° front hemisphere field-of-view
Human sensor
able to detect and track human targets
doesn't fully work with data link
Data Link
with send position capability - broadcasts own position to everyone on the same side who has a receive capability
with send capability - broadcasts all targets acquired by own sensor suite to everyone on the same side who has a receive capability
with receive capability - receives targets from send-enabled units on the same side; the targets will be displayed on Sensor panel - meaning the vehicle has to have the sensor panel in the first place
with targeting (sensor ) capability - conditioned by the receive capability; adds an ability to mark targets received via data link and achieve an easier lock-on or engage these targets with lock-after-launch ammo.
Vehicles
Name
Sensors
FoV hor./vert.
Range sky/gnd (m)
target ID range (m)
Notes
xH-9 helicopters, Caesar
N/A
UH-80, CH-49, CH-67, PO-30, Mi-290, WY-55
RWR
360
16000
12000
IFV-6a, ZSU-39
Radar
360/100
9000/6000
5000
up looking
IFV-6a, ZSU-39
Data Link
360
16000
AH-99
RWR
360
16000
12000
AH-99
Laser + Strobe
180
6000
front hemisphere
AH-99
IR + Visual
46/34
3000/2000 + 2000/1500
2000
targeting camera
AH-99
Radar
180/90
5000/4000
3000
down looking
Mi-48
RWR
360
16000
12000
Mi-48
Laser + Strobe
180
6000
front hemisphere
Mi-48
IR + Visual
26/26
4000/3000 + 3000/2000
2000
targeting camera
Mi-48
Radar
120/90
5000/4000
3000
down looking
A-143
RWR
360
16000
12000
A-143
Laser + Strobe
180
6000
front hemisphere
A-143
IR + Visual
26/20
4000/3000 + 3000/2000
2000
targeting camera
A-143
Radar
90
8000/4000
3000
A-164, To-199
RWR + Anti-radiation
360 + 90
16000 + 8000
12000
A-164, To-199
Laser + Strobe
180
6000
front hemisphere
A-164, To-199
IR + Visual
50/37
5000/4000 + 4000/3000
2000
targeting camera
F/A-181
RWR
360
16000
12000
F/A-181
Laser + Strobe
180
6000
front hemisphere
F/A-181
IR
360/90
2500/2000
2000
F/A-181
Visual
26/20
4000/3000
2000
targeting camera
F/A-181
Radar
45
15000/8000
8000
To-201
RWR
360
16000
12000
To-201
Laser + Strobe
180
6000
front hemisphere
To-201
IR
360/120
5000/3000
2000
To-201
Visual
26/20
4000/3000
2000
targeting camera
To-201
Radar
60
13000/9000
6000
A-149
RWR
360
16000
12000
A-149
Laser + Strobe
180
6000
front hemisphere
A-149
IR
90/60
4000/3000
2000
A-149
Visual
26/20
4000/3000
2000
targeting camera
A-149
Radar
45
12000/8000
4000
Sentinel
RWR
360
16000
12000
Sentinel
Laser + Strobe
180
6000
front hemisphere
Sentinel
IR + Visual
51/37
4000/3000 + 3500/3000
4000 + 3000
targeting camera
Sentinel
Radar
60
8000/6000
6000
down looking
Praetorian 1C
Radar
360/100
10000/7000
10000
up looking
Praetorian 1C
IR
60/40
4000/3500
3500
Praetorian 1C
Data Link
360
16000
Mk21
Radar
15
14000/11000
11000
Mk21
Visual
60/40
4000/3500
4000
Mk21
Data Link
360
16000
Mk49
IR
60/40
4000/3500
3500
Mk49
Data Link
360
16000
WIP
Precision guided munitions
Name
Seeker
Cone (degrees)
Min-Max range (m)
Target speed (km/h)
Notes
PCML
Visual
5°
20-600
126
Titan AT
IR
4°
50-4000
126
+ manual guidance
Titan AP
N/A
manual guidance only
DAGR
IR + Laser
30°
100-5000
126
+ manual guidance
Scalpel
IR + Laser
30°
250-6000
198
+ manual guidance
Macer
IR
30°
350-6000
198
KH25 / Sharur
IR
20°
300-6000
144
Jian
IR + Laser
30°
350-8000
126
+ manual guidance
GBU-12
Laser
180°
250-8000
108
doesn't require full lock
LOM-250
Laser
180°
250-8000
108
doesn't require full lock
Titan AA
IR
4°
100-3500
900
Titan AA Long
IR
30°
100-4500
1800
Zephyr
Radar (ARH)
40°
500-10000
3006
ASRAAM
IR
90°
200-6000
2160
AMRAAM
Radar (ARH)
70°
800-12000
Falchion-22
IR
30°
150-4500
1602
Sahr-3
IR
45°
150-5000
2520
RIM-116
IR
180°
250-4000
2160
RIM-162
Radar (ARH)
120°
1000-12000
3240
BIM-9X
IR
180°
250-5000
2160
BIM-120C
Radar (ARH)
50°
1000-12000
2880
BIM-120D
Radar (ARH)
100°
1000-13000
2880
R73
IR
150°
75-6000
2160
R77
Radar (ARH)
65°
1000-10000
2880
See Also