Arma 3 Scripting

Eden Editor: Toolbar

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The Toolbar is displayed at the top of the Workspace. It provided quick access to commonly used actions and tools.

Toolbar Buttons

Icon Description
Open a dialog to create a new scenario
Open a dialog to choose a scenario to open
Save the current scenario. If it has not been saved yet, open a dialog to save the scenario with specific name.
Open Workshop Scenario Management window, from which you can publish the scenario to the Steam Workshop. Only scenario which is already saved can be published.
Undo the last completed action.
Redo the last undone action.
Toggle the transformation widget off.
Toggle the translation widget.
Toggle the rotation widget.
Toggle the area scaling widget.
Toggle the Area Widget.
Toggle between global and local coordinate space for the transformation widget.
- Global - widget is rotated in cardinal directions (X axis points east, Y axis points north, and Z axis points up).
- Local - widget is rotated together with the selected entity (X axis points right, Y axis points forward, and Z points above the entity).
Toggle between translation parallel to the surface level and parallel to the sea level.
- Surface Level - preserve entity altitude above surface (e.g., terrain, building floor, etc.)
- Sea Level - preserve entity altitude above sea level.
Toggle ground snapping. When on, entity will be snapped to the ground surface when it gets near it during translation editing.
Toggle or set the translation grid.
Toggle or set the rotation grid.
Toggle or set the area scaling grid.
Open scenario attributes dialog.
Toggle between Scene (3D) and Map (2D) view.
Toggle flashlight. At night, it will light up the immediate surroundings of the camera.
Toggle vision mode.
- Normal
- Night Vision
- Thermal Vision
Select the scenario phase.
Open tutorial dialog. You can pick from various courses which will guide you through basic Editor features.