Arma 3 Scripting

Arma 3: Briefing

  • Also known as Arma 3 Briefing

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Although a briefing is fully optional, it is the first thing a player sees when playing your mission and there is no second chance for a first impression. There is no default briefing in Arma 3, but usually a briefing consists of:

Note

Make sure that your briefing and task texts are free from spelling errors. If in doubt, let someone else proofread them!

How to create a briefing and tasks

In Arma 3 briefings can be created either by using editor modules like the Create Diary Module or scripting commands. Furthermore, to create tasks, one can either use the Create Task Module or scripting commands and functions.

To find more information about how to create tasks see Arma 3: Task Framework - Task Overhaul or Arma 3: Task Framework Tutorial.

Formatting tags for tasks and briefings

There are many formatting tags that can be incorporated in the strings for tasks and notes:

Example

<img image='\A3\weapons_F\Rifles\Khaybar\Data\UI\gear_Khaybar_GL_X_CA.paa' width='300' height='200'/>
<br/>
<font color='#A52A2A'>Some text</font>
<execute expression='systemChat str [0,0,0];'>Some expression</execute>
</font>

See also