switchCamera
- Arma 3 v0.50
- First in Operation Flashpoint v1.00
Command · Markdown · JSON · original wiki page
Description
Switch camera to given vehicle / camera. Mode is one of:
- "INTERNAL": 1st person
- "GUNNER": optics / sights
- "EXTERNAL": 3rd person (inaccessible if difficulty settings do not allow for it)
- "GROUP": group
- "CARGO": same as "INTERNAL"
If you switch to a unit in a vehicle, this command uses the correct turret.
Important
Syntax
Syntax 1
target switchCamera mode
Parameters:
Returns: Nothing
Syntax 2
since arma3 1.66
switchCamera target
Parameters:
Returns: Nothing
Examples
Example 1
player switchCamera "Gunner";
Example 2
vehicle player switchCamera "External";
See also
cameraView · cameraOn · cameraEffect · selectPlayer · remoteControl
Force top down view:
private _cameraObject = "Land_HandyCam_F" createVehicleLocal [0, 0, 0];
_cameraObject hideObject true;
_cameraObject attachTo [player, [0, 0, 10]];
_cameraObject setVectorUp [0, 0.99, 0.01];
_cameraObject switchCamera "Internal";
findDisplay 46 displayAddEventHandler ["MouseButtonDown", {
if (_this select 1 == 0) then
{
player forceWeaponFire [currentMuzzle player, currentWeaponMode player];
};
false;
}];
findDisplay 46 displayAddEventHandler ["KeyDown", {
if (_this select 1 in actionKeys "ReloadMagazine") then
{
reload player;
};
false;
}];