Arma 3 Scripting

publicVariableClient

  • Arma 3 v0.50
  • First in Arma 2: Operation Arrowhead v1.62

Command · also in Variables · Markdown · JSON · original wiki page

Description

Send the variable value to the client computer - same limitations regarding variable type as publicVariable.

The Client ID is the temporary ID given to a connected client for that session. You can find out this ID with the owner command (using it on a player's character, for example, will give you that players client ID).

Note

Arma 3: In Arma 3 it is possible to broadcast nil value

Syntax

clientID publicVariableClient varName

Parameters:

Returns: Nothing

Examples

Example 1

3 publicVariableClient "CTFscoreOne";

See also

clientOwner · owner · publicVariable · publicVariableServer · addPublicVariableEventHandler · remoteExecutedOwner

Community notes

Kylania

publicVariableServer (run on client)
publicVariableClient (run on server)

Publishes a variable (name as STRING) to a specific client, from the server. This is useful where you want to synchronize a variable with only a specific client.

This is a useful way to cut down on network traffic, as publicVariable commands are issued as a priority message. So use publicVariable sparingly, and these commands where they apply. - Rocket

Killzone_Kid

While publicVariable is JIP compatible and persistent, publicVariableClient is not. If you log out then log in with the same owner id the public variable sent to your client prior will be nil.

//server
pv = 123;
3 publicVariableClient "pv";
//connected client with id 3
hint str pv; //123
//
//client log out/log in
//
//client id is still 3
hint str pv; //error, undefined variable pv

Killzone_Kid

Tested in Arma 3 v1.43, publicVariableClient works client-to-client if owner id of the targeted client is known.