Arma 3 Scripting

enableIRLasers

  • Local argument
  • Global effect
  • Arma 3 v0.50
  • First in Arma 2: Operation Arrowhead v1.50

Command · Markdown · JSON · original wiki page

Description

Allows the AI to use IR lasers. Units should be in "Combat" behaviour.

Syntax

unitOrGroup enableIRLasers value

Parameters:

Returns: Nothing

Examples

Example 1

group player enableIRLasers true;

See also

isIRLaserOn · enableGunLights · isLightOn · isCollisionLightOn · setPilotLight · setCollisionLight