Arma 3 Scripting

Arma 3: Loading Screens

  • Also known as Arma 3 Loading Screens

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Note

This page is about Arma 3 configuration; for Take On Helicopters, see Take On Helicopters: Loading Screens.

Arma 3 loading screens composes of two main sections:

Mission Configuration

Description.ext

author = "John Doe"; // Author
onLoadName = "Epic Invasion"; // Mission name (temporary solution; actual name set in editor will be used later in the alpha)
onLoadMission = "Fate of the world is in your hands. Good luck and Godspeed."; // Description
loadScreen = "loadScreen_ca.paa"; // Preview picture
class Header
{
    gameType = Coop; // MP mission type
};

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World Configuration

Config.cpp

class CfgWorlds
{
    class Stratis : CAWorld
    {
        author = "Bohemia Interactive"; // Author
        description = "Stratis"; // World name
        pictureMap = "A3\map_Stratis\data\pictureMap_ca.paa"; // Background map
        pictureShot = "A3\map_Stratis\data\ui_Stratis_ca.paa"; // Default overview picture

        // Loading texts displayed on the bottom of the loading screen (picked randomly)
        loadingTexts[] =
        {
            "Area of Stratis is 19.3 square kilometers.",
            "Stratis is of volcanic origin, with many rocks and crevices.",
            "Kamino Firing Range uses remnants of the nearby old Kamino village as a target area."
        };
    };
};

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