---
name: "Arma 3: Loading Screens"
type: topic
aliases: ["Arma 3 Loading Screens"]
source: https://community.bistudio.com/wiki/Arma_3:_Loading_Screens
revid: 353495
updated: 2024-03-19T12:00:45Z
---

# Arma 3: Loading Screens

> [!NOTE]
> This page is about Arma 3 configuration; for Take On Helicopters, see Take On Helicopters: Loading Screens.

Arma 3 loading screens composes of two main sections:

- **Map** - based on currently loaded world; full screen. Configured in world config, cannot be changed in mission.
- **Mission** - previews currently loaded mission; fixed size. Configured in mission.

### Mission Configuration

**[Description.ext](../topics/Description.ext.md)**

```cpp
author = "John Doe"; // Author
onLoadName = "Epic Invasion"; // Mission name (temporary solution; actual name set in editor will be used later in the alpha)
onLoadMission = "Fate of the world is in your hands. Good luck and Godspeed."; // Description
loadScreen = "loadScreen_ca.paa"; // Preview picture
class Header
{
    gameType = Coop; // MP mission type
};
```

**Image**

- must be in [paa](../topics/PAA_File_Format.md) or jpg file format
- **2:1** aspect ratio (different aspect are rendered correctly as well, but won't cover the whole area)
- Ideally **1024x512** pixels

### World Configuration

**[Config.cpp](../topics/Config.cpp~2Fbin_File_Format.md)**

```cpp
class CfgWorlds
{
    class Stratis : CAWorld
    {
        author = "Bohemia Interactive"; // Author
        description = "Stratis"; // World name
        pictureMap = "A3\map_Stratis\data\pictureMap_ca.paa"; // Background map
        pictureShot = "A3\map_Stratis\data\ui_Stratis_ca.paa"; // Default overview picture

        // Loading texts displayed on the bottom of the loading screen (picked randomly)
        loadingTexts[] =
        {
            "Area of Stratis is 19.3 square kilometers.",
            "Stratis is of volcanic origin, with many rocks and crevices.",
            "Kamino Firing Range uses remnants of the nearby old Kamino village as a target area."
        };
    };
};
```

**Image**

- Preferably [paa](../topics/PAA_File_Format.md), but jpg file format works too
- **2048x2048** version of actual satellite map used on terrain. Should be exact copy, will be used by other game systems in the future

<sub>Source: [BI Community Wiki — Arma 3: Loading Screens](https://community.bistudio.com/wiki/Arma_3:_Loading_Screens) (revision 353495).</sub>
