Arma 3 Scripting

Addons are content additions to the game engine. Addons can take many forms such as weapons, buildings, vehicles to name a few, are developed and released by members of the Bohemia Interactive community or by Bohemia Interactive themselves.

An addon is an archive (pbo) of files that the game loads at startup. Generally when most people think of addons, they immediately think of a new unit, or a new terrain, but in some cases an addon can contain only a config.cpp file and a few scripts, or some images.

Installation

There comes a time when you've downloaded so many addons from the Internet and plunked them in your ~\addons folder, that eventually, can cause a clash between one addon and another. What Bohemia Interactive has done is introducing mod folders to separate addons into different folders. The mod folders is the method that should be used when testing out new addons.

Always review the included ReadMe file for further information about the installation of an addon.

Arma 3

Steam Workshop

Arma 3 has introduced a new way of publishing, browsing and installing mods: Steam Workshop. There are two main parts to using Workshop: Publisher to publish addons into Steam Cloud and Arma 3: Launcher to download and/or update mods and launch the game with a selected set.

A typical use for mods case is:

A typical use for scenarios is:

Arma 2

Armed Assault

Operation Flashpoint

Creation

See the Bohemia Interactive games's categories below for more information.