AgentRev
Prior to Arma 3 v1.94 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0.
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Returns the fuel amount (1 is full) in the cargo space of a refueling vehicle.
Note
Since Arma 3 v1.96 the return value for vehicles that are not configured to have ability to refuel other vehicles is -1. (Prior to that the value was negative infinity)
getFuelCargo vehicle
Parameters:
vehicle: ObjectReturns: Number - fuel cargo value, -1 if fuel cargo is not supported, 0 if the vehicle is !alive or isNull
value = getFuelCargo myVehicleName;
setFuelCargo · getAmmoCargo · getRepairCargo
Prior to Arma 3 v1.94 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0.
If you have ACE mod installed, note that it removes fuel cargo from vehicles so it could appear that the command always returns 0