Arma 3 Scripting

magazines

  • Arma 3 v0.50
  • First in Operation Flashpoint v1.75

Command · also in Vehicle Inventory · Markdown · JSON · original wiki page

Description

Returns array of type names of all vehicle's magazines. When applied to a unit, the command behaves differently and will omit magazines already loaded into unit's weapons. Use currentMagazine to get this information for a currently loaded magazine.

Syntax

Syntax 1

magazines vehicle

Parameters:

Returns: Array of Strings

Syntax 2

since arma3 2.00

magazines [vehicle, includeEmpty]

Parameters:

Returns: Array of Strings

Examples

Example 1

_mags = magazines player;

See also

currentMagazine · magazinesTurret · magazinesDetail · magazinesAmmo · magazinesAmmoFull · ammo · weapons · backpacks

Community notes

Ceeeb

In Operation Flashpoint v1.96, if a weapon is loaded with an empty magazine, that magazine will still be counted by this command. The ammo command can be used to check if a unit has any ammunition into it is last magazine.

Dr_Eyeball

This command does not include non-turret weapon magazines, such as smoke, flare or chaff magazines which are usually declared in the root of the vehicle's class, rather than in the Turrets hierarchy.