Arma 3 Scripting

fadeRadio

  • Local effect
  • Arma 3 v0.50
  • First in Operation Flashpoint v1.00

Command · Markdown · JSON · original wiki page

Description

Changes the radio volume smoothly within the given time.

Note

The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.

Syntax

time fadeRadio volume

Parameters:

Returns: Nothing

Examples

Example 1

5 fadeRadio 0.1;

See also

fadeSound · fadeMusic · fadeSpeech · fadeEnvironment · environmentVolume · radioVolume · soundVolume · musicVolume

Community notes

Beita

Does not affect VoN.

Fusselwurm

Also influences audibility of the missile warning in helicopters.