setSpeaker
- Global argument
- Local effect
- Arma 3 v1.02
Command · also in Sounds · Markdown · JSON · original wiki page
Description
Sets the speaker of a person.
Syntax
person setSpeaker speaker
Parameters:
Returns: Nothing
Examples
Example 1
unit1 setSpeaker "Male02GRE";
Multiplayer
The command needs to run on every computer with exactly the same arguments, otherwise the speaking unit could appear silent on other PCs.
See also
speaker · disableConversation · enableRadio · enableSentences · showSubtitles · setIdentity · setFace · hasCustomFace
speakers available in Arma 3 (v1.08):
| Gender |
Profile setting |
US English (B) for EN-GB available |
Greek |
Persian |
| Male |
Male01_F |
Male01ENG(B) |
Male01GRE |
Male01PER |
| Male |
Male02_F |
Male02ENG(B) |
Male02GRE |
Male02PER |
| Male |
Male03_F |
Male03ENG(B) |
Male03GRE |
Male03PER |
| Male |
Male04_F |
Male04ENG(B) |
Male04GRE |
Male01PER |
| Male |
Male05_F |
Male05ENG |
Male05GRE |
Male02PER |
| Male |
Male06_F |
Male06ENG |
Male02GRE |
Male03PER |
| Male |
Male07_F |
Male07ENG |
Male03GRE |
Male01PER |
| Male |
Male08_F |
Male08ENG |
Male04GRE |
Male02PER |
| Male |
Male09_F |
Male09ENG |
Male01GRE |
Male03PER |
| Female |
- |
- |
- |
- |
In order to stop a unit from talking you can use:
_unit setSpeaker "NoVoice"
This will have no negative effect on the ability to command the unit.