{"name":"fadeRadio","title":"fadeRadio","type":"command","url":"https://community.bistudio.com/wiki/fadeRadio","revid":376968,"updated":"2026-01-01T05:59:29Z","groups":["Sounds"],"status":"ok","games":{"ofp":"1.00","ofpe":"1.00","arma1":"1.00","arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"ofp 1.00","arma3_since":"0.50","locality":{"effect":"local"},"description":"Changes the radio volume smoothly within the given time.\n\n> [!NOTE]\n> The player's in-game setting is not changed by this command: `Final Volume = Client Setting * Scripted Volume`.","syntaxes":[{"syntax":"time fadeRadio volume","params":[{"name":"time","type":"Number","description":"fade interval in seconds","type_expr":"Number"},{"name":"volume","type":"Number in range 0..2","description":"radio volume","type_expr":"Number"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"time"},"right":{"text":"volume"}}],"examples":[{"code":["5 fadeRadio 0.1;"]}],"see_also":["fadeSound","fadeMusic","fadeSpeech","fadeEnvironment","environmentVolume","radioVolume","soundVolume","musicVolume"],"notes":[{"user":"Beita","date":"2008-09-11T17:17:00Z","text":"Does not affect VoN."},{"user":"Fusselwurm","date":"2016-09-13T15:52:00Z","text":"Also influences audibility of the missile warning in helicopters."}]}