BIS_fnc_unitPlay
- Runs with spawn
- Arma 3 v0.50
- First in Arma 2: Operation Arrowhead v1.50
Function · Markdown · JSON · original wiki page
Description
Plays back input movement data on input unit.
Syntax
[unit, data, varDone, stateIgnore, obsolete_1, obsolete_2, skipTime] spawn BIS_fnc_unitPlay
Parameters:
-
unit: Object - unit to play movement data on -
data: Array - movement data recorder by BIS_fnc_unitCapture -
varDone: Array - (Optional, default[]) variable to set on specified Object once playback has finished in format: -
stateIgnore: Boolean - (Optional, default false) whether to ignore if the Unit is dead and/or cannot move -
obsolete_1: Nothing - obsolete param, preserved because of backward compatibility -
obsolete_2: Nothing - obsolete param, preserved because of backward compatibility -
skipTime: Number - (Optional, default 0) amount of time to skip at the start of playback. For example if you wish to play the data from halfway instead of the start.
Returns: Boolean - always true
Examples
Example 1
[vehicle player, _unitCaptureData] spawn BIS_fnc_unitPlay
See also
BIS_fnc_unitCaptureFiring · BIS_fnc_unitCaptureSimple · BIS_fnc_unitPlaySimple · BIS_fnc_unitPlayFiring · BIS_fnc_unitCapture