Arma 3 Scripting

setVisibleIfTreeCollapsed

  • Arma 3 v0.50
  • First in Arma 2 v1.00

Command · Markdown · JSON · original wiki page

Description

Sets whether or not the object is visible even if the tree is collapsed.

Note

Some Old Editor Command

Syntax

map setVisibleIfTreeCollapsed [object, visible]

Parameters:

Returns: Nothing

Examples

Example 1

_map setVisibleIfTreeCollapsed ["_unit_0", true];