{"name":"setVisibleIfTreeCollapsed","title":"setVisibleIfTreeCollapsed","type":"command","url":"https://community.bistudio.com/wiki/setVisibleIfTreeCollapsed","revid":378401,"updated":"2026-04-04T08:10:10Z","groups":["Game 2 Editor"],"status":"ok","games":{"arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"arma2 1.00","arma3_since":"0.50","description":"Sets whether or not the object is visible even if the tree is collapsed.\n\n> [!NOTE]\n> Some Old Editor Command","syntaxes":[{"syntax":"map setVisibleIfTreeCollapsed [object, visible]","params":[{"name":"map","type":"Control","type_expr":"Control"},{"name":"object","type":"EditorObject","type_expr":"Editor Object"},{"name":"visible","type":"Boolean","type_expr":"Boolean"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"map"},"right":{"text":"[object, visible]"}}],"examples":[{"code":["_map setVisibleIfTreeCollapsed [\"_unit_0\", true];"]}]}