Arma 3 Scripting

setTurretOpticsMode

  • Local argument
  • Local effect
  • Arma 3 v2.10

Command · Markdown · JSON · original wiki page

Description

Set the current optics mode of the optics in the turret occupied by the specified unit. Alternatively, you can specify a vehicle and turret path instead of a unit. Optic modes refer to the different fields of view (FOV) or zoom levels of an optic.

Syntax

Syntax 1

obj setTurretOpticsMode mode

Parameters:

Returns: Nothing

Syntax 2

obj setTurretOpticsMode [turretPath, opticModeIndex]

Parameters:

Returns: Nothing

Examples

Example 1

player setTurretOpticsMode 0;

Example 2

myTank setTurretOpticsMode [[-1], 1];

Example 3

myAircraft setTurretOpticsMode [[0, 0], 0];

See also

getTurretOpticsMode · turretLocal · selectWeaponTurret · getPilotCameraOpticsMode · setPilotCameraOpticsMode