Arma 3 Scripting

setLightAmbient

  • Local argument
  • Local effect
  • Arma 3 v0.50
  • First in Operation Flashpoint: Elite v1.00

Command · Markdown · JSON · original wiki page

Description

Set ambient color of light. This includes surfaces that face away from the light, unlike setLightColor.

Syntax

light setLightAmbient color

Parameters:

Returns: Nothing

Examples

Example 1

myLight setLightAmbient [0.5,0,0]; // produces red light around the origin source

See also

setLightColor · setLightBrightness · lightAttachObject · lightDetachObject · setLightIntensity · setLightAttenuation · setLightUseFlare · setLightFlareSize · setLightFlareMaxDistance · setLightDayLight

Community notes

ColonelSandersLite

To clarify:

  • setLightAmbient - Terrain and surrounding objects are bathed in this colour.
  • setLightColor - Controls the "haze" seen around the lightsource (ex flares).

Ffur2007slx2_5

When both setLightAmbient and setLightColor were [0,0,0], there won’t be any visual presentation on the light source.