Arma 3 Scripting

addItem

  • Global argument
  • Global effect
  • Arma 3 v0.50

Command · Markdown · JSON · original wiki page

Description

Creates new item and tries to add it into inventory. Inventory must have enough space to accomodate new item or command will fail.The item can also be a weapon or a magazine.

Syntax

unit addItem item

Parameters:

Returns: Nothing

Examples

Example 1

// identical to bluforUnit linkItem "NVGoggles"
// addItem then assignItem makes the item go through through inventory storage and fail if storage space was missing
bluforUnit addItem "NVGoggles";
bluforUnit assignItem "NVGoggles";

opforUnit addItem "NVGoggles_OPFOR";
opforUnit assignItem "NVGoggles_OPFOR";

independentUnit addItem "NVGoggles_INDEP";
independentUnit assignItem "NVGoggles_INDEP";

See also

removeItem · assignItem · unassignItem · assignedItems · linkItem · unlinkItem · removeAllAssignedItems · addItemToUniform · addItemToVest · addItemToBackpack