Honger
Hidden actions will also be unhidden once a game save is loaded/game is continued, "Loaded" Mission EH is therefore needed to maintain the chosen actions hidden. Actions need to be hidden again if player takes control of a UAV.
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Important
This command is a work in progress and can evolve until release on stable branch.
Hides/unhides user UI actions given by their enum number (see shownAction).
Note
This command hides actions for the current player (focusOn), a respawned player will have all actions unhidden so it must be reapplied.
hideActions [mode, actions]
Parameters:
mode: Number or String or Boolean mode of operation, could be one of:
actions: Array of Numbers (see shownAction)
Returns: Nothing
hideActions [true, [1, 2]]; //hide GetInCommander and GetInDriver actions
hideActions ["UnhideSelected", [1, 2]]; //unhide GetInCommander and GetInDriver actions
hideActions [1, [91]]; //hide all user added actions
hideActions ["HideAllButSelected", [91]]; //hide all engine actions leaving only user added
hideActions [3, []]; //hide all actions
hideActions ["UnhideAllButSelected", []]; //unhide all hidden actions
hiddenActions · shownAction · visibleMap · shownGPS · shownWatch · shownCompass · shownUAVFeed · shownHUD · addAction · action · isActionMenuVisible · Arma 3: Mission Event Handlers
Hidden actions will also be unhidden once a game save is loaded/game is continued, "Loaded" Mission EH is therefore needed to maintain the chosen actions hidden. Actions need to be hidden again if player takes control of a UAV.