enableAI
- Local argument
- Global effect
- Arma 3 v0.50
- First in Operation Flashpoint: Elite v1.00
Command · Markdown · JSON · original wiki page
Description
Enables parts of the AI behavior that was disabled by disableAI.
Important
When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it
_unit enableAI "TeamSwitch";so that the unit continues with waypoints.
Note
Arma 3: Since Arma 3 v1.96 it is possible to return the state of the given AI flag via checkAIFeature or set it using alias command enableAIFeature.
Syntax
unit enableAI skilltype
Parameters:
Returns: Nothing
Examples
Example 1
_soldierOne enableAI "Move";
See also
disableAI · checkAIFeature · enableAIFeature · vehicleMoveInfo · getUnitState