Kronzky
This command can be used on the whole hierarchical class tree (i.e. when checking a HMMWV, one could test for "HMMWV50", "Car", "LandVehicle", etc.)
Results appear below as you type; use the arrow keys to move through them.
Command · Markdown · JSON · original wiki page
Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see Classes.
type countType objects
Parameters:
Returns: Number
_count = "Tank" countType list _triggerOne;
_count = "B_medic_F" countType units player;
count · isKindOf · typeOf · countFriendly · countEnemy · countSide · countUnknown
This command can be used on the whole hierarchical class tree (i.e. when checking a HMMWV, one could test for "HMMWV50", "Car", "LandVehicle", etc.)
To complement Kronzky's note, if one needs to count exact types, countType is not suitable for this, use count instead:
_count = {typeOf _x == "B_medic_F"} count units player;