Arma 3 Scripting

addWeaponCargo

  • Global argument
  • Local effect
  • Arma 3 v0.50
  • First in Operation Flashpoint v1.00

Command · Markdown · JSON · original wiki page

Description

Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Ignores available cargo space.

Note

Arma 3: In Arma 3, arguments for this command must be local (Local argument). For global variant see addWeaponCargoGlobal.

Syntax

vehicleName addWeaponCargo [weaponName, count]

Parameters:

Returns: Nothing

Examples

Example 1

_truck addWeaponCargo ["M16", 5];

See also

addWeaponCargoGlobal · addMagazineCargo · addMagazineCargoGlobal · clearMagazineCargo · clearWeaponCargo · getWeaponCargo · addItemCargo · addItemCargoGlobal · addBackpackCargo · addBackpackCargoGlobal · addWeaponWithAttachmentsCargo

Community notes

Galzohar

When players add/remove gear directly via the gear menu that gear is synchronized across the network. Since this command is local only, using it during a mission can cause all sorts of weird issues. To get proper synchronization use this command in the object's init line or in a script called from its init line with a call compile preprocessFile command (and not execVM).