---
name: "Turret Path"
type: topic
source: https://community.bistudio.com/wiki/Turret_Path
revid: 329896
updated: 2022-08-08T09:33:51Z
---

# Turret Path

A **Turret Path** is an [Array](../topics/Array.md) of [Numbers](../topics/Number.md) that determines a turret seat's "path", a turret being able to have a turret that has a turret etc.

Turrets' notion was introduced with Armed Assault v1.00.

|  |  |
|---|---|
| [-1] | means driver seat |
| [0] | means first turret (usually gunner) |
| [1] | means second turret |
| [0,0] | means first turret's first turret |
| [0,1] | means first turret's second turret |
| [1,0] | means second turret's first turret, etc. |

### See Also

Category:Command Group: Turrets

<sub>Source: [BI Community Wiki — Turret Path](https://community.bistudio.com/wiki/Turret_Path) (revision 329896).</sub>
