{"name":"Terrain Processor: Line: Mask: Line","title":"Terrain Processor: Line: Mask: Line","type":"topic","url":"https://community.bistudio.com/wiki/Terrain_Processor:_Line:_Mask:_Line","revid":201638,"updated":"2021-01-17T20:17:36Z","aliases":[],"markdown":"#### Task details\n\n**Task name** : Mask: line\n\n**Dll plugin name** : BITasksPlugin.dll\n\n**Geometry type** : Polyline, PolylineM, PolylineZ\n\n**Heightmap** : No\n\n#### Description\n\nThis algorithm removes all objects in features database which are close to given polyline.\n\n#### Task parameters\n\n- **Objects distance** - Distance between object and lines.\n- **Spline interpolation** - Use Bezier spline instead of original polyline.\n\n#### Usage\n\nThis task removes objects closer to line according to the given distance. You can use it for removing trees on roads, ...\n\n#### Algorithm\n\n1. Algorithm finds all objects closer to polyline then given distance and removes them.","sections":[{"heading":"Task details","level":4,"markdown":"**Task name** : Mask: line\n\n**Dll plugin name** : BITasksPlugin.dll\n\n**Geometry type** : Polyline, PolylineM, PolylineZ\n\n**Heightmap** : No"},{"heading":"Description","level":4,"markdown":"This algorithm removes all objects in features database which are close to given polyline."},{"heading":"Task parameters","level":4,"markdown":"- **Objects distance** - Distance between object and lines.\n- **Spline interpolation** - Use Bezier spline instead of original polyline."},{"heading":"Usage","level":4,"markdown":"This task removes objects closer to line according to the given distance. You can use it for removing trees on roads, ..."},{"heading":"Algorithm","level":4,"markdown":"1. Algorithm finds all objects closer to polyline then given distance and removes them."}],"categories":["Terrain Processor Manual"],"groups":["Tools and File Formats"]}