{"name":"Arma 3: Stat Names","title":"Arma 3: Stat Names","type":"topic","url":"https://community.bistudio.com/wiki/Arma_3:_Stat_Names","revid":339412,"updated":"2023-04-28T14:08:45Z","aliases":["Arma 3 Stat Names","Stat Names","StatNames"],"markdown":"List of possible values for StatName for commands setStatValue and getStatValue – data extracted from **[Steam Database](https://steamdb.info/app/107410/stats/)**.\n\nStat names can also be retrieved using [Steam Web API - GetSchemaForGame](https://developer.valvesoftware.com/wiki/Steam_Web_API#GetSchemaForGame_.28v2.29).\n\n|  |  |\n|---|---|\n| **Stats**<br>\\| API Name \\|<br>\\|---\\|<br>\\| GamePlayed \\|<br>\\| GamePlayedDays \\|<br>\\| GamePlayedTimeStamp \\|<br>\\| MPPlayTime \\|<br>\\| SPPlayTime \\|<br>\\| WorkshopMissionPublishedCount \\|<br>\\| WorkshopMissionPublishedFlag \\|<br>\\| DevPlayTime \\|<br>\\| StablePlayTime \\|<br>\\| TotalPlayTime \\|<br>\\| EditorPlayTime \\|<br>\\| WorkshopMissionPlayTime \\|<br>\\| CampaignPlayTime \\|<br>\\| CampaignEPAPlayTime \\|<br>\\| CampaignEPBPlayTime \\|<br>\\| CampaignEPCPlayTime \\|<br>\\| AltisPlayTime \\|<br>\\| StratisPlayTime \\|<br>\\| OtherWorldPlayTime \\|<br>\\| ChallengesPlayTime \\|<br>\\| ShowcasesPlayTime \\|<br>\\| ZeusPlayerPlayTime \\|<br>\\| ZeusNormalPlayerGamePlayTime \\|<br>\\| FieldManualPlayTime \\|<br>\\| FiringDrillsPlayTime \\|<br>\\| ZeusUnitControlPlayTime \\|<br>\\| CompletedEPA \\|<br>\\| CompletedEPB \\|<br>\\| CompletedEPC \\|<br>\\| CompletedEPC_A \\|<br>\\| CompletedEPC_B \\|<br>\\| StartedAnyScenario \\|<br>\\| CompletedFD01 \\|<br>\\| CompletedFD02 \\|<br>\\| CompletedFD03 \\|<br>\\| CompletedFD04 \\|<br>\\| CompletedFD05 \\|<br>\\| CompletedFD06 \\|<br>\\| CompletedFD07 \\|<br>\\| CompletedFD08 \\|<br>\\| CompletedFD09 \\|<br>\\| CompletedFD10 \\|<br>\\| CompletedBronzeFD01 \\|<br>\\| CompletedBronzeFD02 \\|<br>\\| CompletedBronzeFD03 \\|<br>\\| CompletedBronzeFD04 \\|<br>\\| CompletedBronzeFD05 \\|<br>\\| CompletedBronzeFD06 \\|<br>\\| CompletedBronzeFD07 \\|<br>\\| CompletedBronzeFD08 \\|<br>\\| CompletedBronzeFD09 \\|<br>\\| CompletedBronzeFD10 \\|<br>\\| CompletedSilverFD01 \\|<br>\\| CompletedSilverFD02 \\|<br>\\| CompletedSilverFD03 \\|<br>\\| CompletedSilverFD04 \\|<br>\\| CompletedSilverFD05 \\|<br>\\| CompletedSilverFD06 \\|<br>\\| CompletedSilverFD07 \\|<br>\\| CompletedSilverFD08 \\|<br>\\| CompletedSilverFD09 \\|<br>\\| CompletedSilverFD10 \\|<br>\\| CompletedGoldFD01 \\|<br>\\| CompletedGoldFD02 \\|<br>\\| CompletedGoldFD03 \\|<br>\\| CompletedGoldFD04 \\|<br>\\| CompletedGoldFD05 \\|<br>\\| CompletedGoldFD06 \\|<br>\\| CompletedGoldFD07 \\|<br>\\| CompletedGoldFD08 \\|<br>\\| CompletedGoldFD09 \\|<br>\\| CompletedGoldFD10 \\|<br>\\| AchievedFDSpecial1 \\|<br>\\| AchievedFDSpecial2 \\|<br>\\| CompletedTT01 \\|<br>\\| CompletedTT02 \\|<br>\\| CompletedTT03 \\|<br>\\| CompletedTT04 \\|<br>\\| CompletedTT05 \\|<br>\\| CompletedBronzeTT01 \\|<br>\\| CompletedBronzeTT02 \\|<br>\\| CompletedBronzeTT03 \\|<br>\\| CompletedBronzeTT04 \\|<br>\\| CompletedBronzeTT05 \\|<br>\\| CompletedSilverTT01 \\|<br>\\| CompletedSilverTT02 \\|<br>\\| CompletedSilverTT03 \\|<br>\\| CompletedSilverTT04 \\|<br>\\| CompletedSilverTT05 \\|<br>\\| CompletedGoldTT01 \\|<br>\\| CompletedGoldTT02 \\|<br>\\| CompletedGoldTT03 \\|<br>\\| CompletedGoldTT04 \\|<br>\\| CompletedGoldTT05 \\|<br>\\| AchievedTTSpecial1 \\|<br>\\| AchievedTTSpecial2 \\|<br>\\| AchFDFirst \\|<br>\\| AchFDBronze \\|<br>\\| AchFDGold \\|<br>\\| AchTTFirst \\|<br>\\| AchTTBronze \\|<br>\\| AchTTGold \\|<br>\\| ZeusUnitsCreated \\|<br>\\| AchZeusHerosJourney \\|<br>\\| AchZeusDietyForADay \\|<br>\\| AchZeusMagnumOpus \\|<br>\\| AchZeusGodlyCreations \\|<br>\\| AchZeusScapegoat \\|<br>\\| AchZeusWorshiper \\|<br>\\| AchZeusMercifulGod \\|<br>\\| ZeusPingResponded \\|<br>\\| KartsPTKart_01_F \\|<br>\\| KartsPTPistol_Signal_01_F \\|<br>\\| KartsPTC_RacingHelmet_F \\|<br>\\| KartsPTC_Driver_F \\|<br>\\| BCFirstDeployment \\|<br>\\| BCKIA \\|<br>\\| BCDrillInstructor \\|<br>\\| BCReadyForDuty \\|<br>\\| BCStarRecruit \\|<br>\\| BCVirtualReality \\|<br>\\| BCVirtualCommand \\|<br>\\| BCRealVirtuality \\|<br>\\| BCLockAndLoad \\|<br>\\| BCRelentlessCreator \\|<br>\\| VRPlayTime \\|<br>\\| WorkshopMissionSubscribedFlag \\|<br>\\| WorkshopMissionUpdatedFlag \\|<br>\\| HeliPTTaru \\|<br>\\| HeliPTHuron \\|<br>\\| HeliPTM900 \\|<br>\\| HeliShowcasing \\|<br>\\| HeliMeetAndGreet \\|<br>\\| HeliShowtime \\|<br>\\| HeliAirbridge \\|<br>\\| HeliDustOff \\|<br>\\| HeliNapOfTheEarth \\|<br>\\| TTHeliGold \\|<br>\\| TTHeliBronze \\|<br>\\| BCVirtualNOEFlight \\|<br>\\| BCAdvVirtualPilot \\|<br>\\| BCVirtualPilot \\|<br>\\| CompletedTT06 \\|<br>\\| CompletedTT07 \\|<br>\\| CompletedTT08 \\|<br>\\| CompletedTT09 \\|<br>\\| CompletedTT10 \\|<br>\\| CompletedBronzeTT06 \\|<br>\\| CompletedBronzeTT07 \\|<br>\\| CompletedBronzeTT08 \\|<br>\\| CompletedBronzeTT09 \\|<br>\\| CompletedBronzeTT10 \\|<br>\\| CompletedGoldTT06 \\|<br>\\| CompletedGoldTT07 \\|<br>\\| CompletedGoldTT08 \\|<br>\\| CompletedGoldTT09 \\|<br>\\| CompletedGoldTT10 \\|<br>\\| MarkPT_DMR_02 \\|<br>\\| MarkPT_DMR_03 \\|<br>\\| MarkPT_DMR_04 \\|<br>\\| MarkPT_DMR_05 \\|<br>\\| MarkPT_DMR_06 \\|<br>\\| MarkPT_MMG_01 \\|<br>\\| MarkPT_MMG_02 \\|<br>\\| MarkPT_fullghillie \\|<br>\\| MarkPT_equip_b_carrier_gl_rig \\|<br>\\| MarkPT_acco_khs \\|<br>\\| MarkPT_Designator_01 \\|<br>\\| MarkPT_acco_ams \\|<br>\\| MarkVirtualShooter \\|<br>\\| MarkBadOmens \\|<br>\\| MarkDodgeThis \\|<br>\\| MarkHacker \\|<br>\\| MarkCarrier \\|<br>\\| MarkHipShooter \\|<br>\\| MarkConservativeSharpshooter \\|<br>\\| MarkVirtualVehicleInspection \\|<br>\\| MarkMassVirtualDestruction \\|<br>\\| MarkRockStable \\|<br>\\| MarkMarksmenWeaponMaster \\|<br>\\| CompletedFD11 \\|<br>\\| CompletedFD12 \\|<br>\\| CompletedFD13 \\|<br>\\| CompletedBronzeFD11 \\|<br>\\| CompletedBronzeFD12 \\|<br>\\| CompletedBronzeFD13 \\|<br>\\| CompletedGoldFD11 \\|<br>\\| CompletedGoldFD12 \\|<br>\\| CompletedGoldFD13 \\|<br>\\| CompletedSilverFD11 \\|<br>\\| CompletedSilverFD12 \\|<br>\\| CompletedSilverFD13 \\|<br>\\| GamePlayedWin \\|<br>\\| GamePlayedDaysWin \\|<br>\\| GamePlayedTimeStampWin \\|<br>\\| GamePlayedLinux \\|<br>\\| GamePlayedDaysLinux \\|<br>\\| GamePlayedTimeStampLinux \\|<br>\\| GamePlayedMacOS \\|<br>\\| GamePlayedDaysMacOS \\|<br>\\| GamePlayedTimeStampMacOS \\|<br>\\| 2DEditorPlayTime \\|<br>\\| 3DEditorPlayTime \\|<br>\\| 3DENModelStudent \\|<br>\\| 3DENPuppeteer \\|<br>\\| 3DENArsenal \\|<br>\\| 3DENImport2D \\|<br>\\| ExpPT_ctar \\|<br>\\| ExpPT_cmr \\|<br>\\| ExpPT_erco \\|<br>\\| ExpPT_lmg \\|<br>\\| ExpPT_pm9 \\|<br>\\| ExpPT_rpg7 \\|<br>\\| ExpPT_spar16 \\|<br>\\| ExpPT_spar17 \\|<br>\\| ExpPT_arx \\|<br>\\| ExpPT_planeCivil \\|<br>\\| ExpPT_kh3a \\|<br>\\| ExpPT_mq12 \\|<br>\\| ExpPT_offroad \\|<br>\\| ExpPT_prowler \\|<br>\\| ExpPT_qilin \\|<br>\\| ExpPT_rhib \\|<br>\\| ExpPT_v44x \\|<br>\\| ExpPT_y32 \\|<br>\\| ExpPT_scooter \\|<br>\\| ExpPT_ctrg \\|<br>\\| ExpPT_paraTT \\|<br>\\| ExpPT_paraTee \\|<br>\\| ExpPT_sphHex \\|<br>\\| ExpPT_spsHex \\|<br>\\| ExpPT_sch \\|<br>\\| ExpPT_ak12 \\|<br>\\| ExpPT_aks \\|<br>\\| ExpPT_akm \\|<br>\\| ExpPT_protector \\|<br>\\| ExpFirestarter \\|<br>\\| ExpFastExtract \\|<br>\\| ExpWarlockDown \\|<br>\\| ExpBetterWithFriends \\|<br>\\| ExpLoneWolf \\|<br>\\| ExpBiggerPicture \\|<br>\\| ExpNoneTheWiser \\|<br>\\| ExpWelcomeToTanoa \\|<br>\\| ExpTransportService \\|<br>\\| ExpGamePlan \\|<br>\\| ExpSerpentMark \\|<br>\\| ExpChangingBalance \\|<br>\\| ExpMrAnderson \\|<br>\\| ExpVehLoadUnload \\|<br>\\| ExpPT_adr97 \\|<br>\\| TanoaPlaytime \\|<br>\\| ExpPT_snds65 \\|<br>\\| ExpPT_paraRF \\|<br>\\| ExpPT_paraMK \\|<br>\\| ExpPT_paraLNCH \\|<br>\\| ExpPT_bandMK \\|<br>\\| ExpPT_bandLNCH \\|<br>\\| ExpPT_bandMG \\|<br>\\| ExpPT_bandRF \\|<br>\\| ExpPT_bandSCT \\|<br>\\| ExpPT_helmetSkate \\|<br>\\| ExpPT_balacava \\|<br>\\| ExpPT_tacChessRig \\|<br>\\| ExpPT_viperHarness \\|<br>\\| ExpPT_backBergen \\|<br>\\| ExpPT_nvgComp \\|<br>\\| ExpPT_envgII \\|<br>\\| JetsPT_PlaneFighter01 \\|<br>\\| JetsPT_PlaneFighter02 \\|<br>\\| JetsPT_PlaneFighter04 \\|<br>\\| JetsPT_UAV05 \\|<br>\\| JetsPT_DeckCrewVest \\|<br>\\| JetsBomberman \\|<br>\\| JetsDeadstickLanding \\|<br>\\| JetsGetArrested \\|<br>\\| JetsArmedAndDangerous \\|<br>\\| JetsPunchOut \\|<br>\\| MaldenPlayTime \\|<br>\\| OrangeCampaignDone \\|<br>\\| OrangeCampaignComplete \\|<br>\\| OrangeCampaignGood \\|<br>\\| OrangeShowcaseIDAP \\|<br>\\| OrangeShowcaseLoW \\|<br>\\| OrangeTTBronze \\|<br>\\| OrangeTTGold \\|<br>\\| CompletedTT11 \\|<br>\\| CompletedTT12 \\|<br>\\| CompletedTT13 \\|<br>\\| CompletedTT14 \\|<br>\\| CompletedTT15 \\|<br>\\| CompletedBronzeTT11 \\|<br>\\| CompletedBronzeTT12 \\|<br>\\| CompletedBronzeTT13 \\|<br>\\| CompletedBronzeTT14 \\|<br>\\| CompletedBronzeTT15 \\|<br>\\| CompletedGoldTT11 \\|<br>\\| CompletedGoldTT12 \\|<br>\\| CompletedGoldTT13 \\|<br>\\| CompletedGoldTT14 \\|<br>\\| CompletedGoldTT15 \\|<br>\\| AIKillCount \\|<br>\\| PlayerKillCount \\|<br>\\| RenegadeCount \\|<br>\\| OrangePT_Van02 \\|<br>\\| OrangePT_UAV06 \\|<br>\\| OrangePT_APERSMineDispenser \\|<br>\\| OrangePT_TrainingMine \\|<br>\\| OrangePT_SafetyVest \\|<br>\\| OrangePT_MultiPocketVest \\|<br>\\| OrangePT_IdentificationVest \\|<br>\\| OrangePT_EODVest \\|<br>\\| OrangePT_MessengerBag \\|<br>\\| OrangePT_LegStrapBag \\|<br>\\| OrangePT_WirelessEarpiece \\|<br>\\| OrangePT_EarProtectors \\|<br>\\| OrangePT_HardHat \\|<br>\\| OrangePT_SafariHat \\|<br>\\| OrangePT_HeadBandage \\|<br>\\| OrangePT_BasicHelmet \\|<br>\\| OrangePT_Respirator \\|<br>\\| OrangePT_EyeProtectors \\|<br>\\| OrangePT_ParamedicOutfit \\|<br>\\| OrangePT_MechanicClothes \\|<br>\\| OrangeCampaignArticleDecisionA \\|<br>\\| OrangeCampaignArticleDecisionB \\|<br>\\| OrangeCampaignArticleDecisionC \\|<br>\\| OrangeCampaignArticleDecisionD \\|<br>\\| OrangeCampaignArticleDecisionE \\|<br>\\| OrangeCampaignAirDropDecisionA \\|<br>\\| OrangeCampaignAirDropDecisionB \\|<br>\\| OrangeCampaignLeafletsDecisionA \\|<br>\\| OrangeCampaignLeafletsDecisionB \\|<br>\\| OrangeCampaignClusterDecisionA \\|<br>\\| OrangeCampaignClusterDecisionB \\|<br>\\| OrangeCampaignEscapeDecisionA \\|<br>\\| OrangeCampaignEscapeDecisionB \\|<br>\\| OrangeCampaignMineDispenserDecisionA \\|<br>\\| OrangeCampaignMineDispenserDecisionB \\|<br>\\| ToDifferentPerspective \\|<br>\\| ToForwardObserver \\|<br>\\| ToBeyondHope \\|<br>\\| ToChangingPlaces \\|<br>\\| ToSteppingStone \\|<br>\\| ToSeasonedWarfighter \\|<br>\\| ToSteelPegasus \\|<br>\\| ToSavior \\|<br>\\| ToLifeline \\|<br>\\| TankPT_rhino \\|<br>\\| TankPT_nyx \\|<br>\\| TankPT_angara \\|<br>\\| TankPT_tankCrew \\|<br>\\| TankTTBronze \\|<br>\\| TankTTGold \\|<br>\\| TankByTheBook \\|<br>\\| TankFromWithin \\|<br>\\| TankEasyMoney \\|<br>\\| TankSteelSniper \\|<br>\\| TankCommander \\|<br>\\| TankSizeNotMatter \\|<br>\\| TankInItTogether \\|<br>\\| CompletedTT16 \\|<br>\\| CompletedTT17 \\|<br>\\| CompletedTT18 \\|<br>\\| CompletedBronzeTT16 \\|<br>\\| CompletedBronzeTT17 \\|<br>\\| CompletedBronzeTT18 \\|<br>\\| CompletedGoldTT16 \\|<br>\\| CompletedGoldTT17 \\|<br>\\| CompletedGoldTT18 \\|<br>\\| TankFromWithinCount \\|<br>\\| TankCommanderCount \\|<br>\\| TankSizeNotMatterCount \\|<br>\\| TankInItTogetherCount \\|<br>\\| ContactPT_UGV02 \\|<br>\\| ContactPT_Tractor01 \\|<br>\\| ContactPT_MSBS65 \\|<br>\\| ContactPT_MSBS65_ICO \\|<br>\\| ContactPT_HunterShotgun01 \\|<br>\\| ContactPT_DMR_06 \\|<br>\\| ContactPT_RPK12 \\|<br>\\| ContactPT_AKU12 \\|<br>\\| ContactPT_ESD01 \\|<br>\\| ContactPT_ESD01_Light \\|<br>\\| ContactPT_ESD01_Antenna01 \\|<br>\\| ContactPT_ESD01_Antenna02 \\|<br>\\| ContactPT_ESD01_Antenna03 \\|<br>\\| ContactPT_LDFFatigues \\|<br>\\| ContactPT_LDFHelmet \\|<br>\\| ContactPT_LDFVest \\|<br>\\| ContactPT_Granit \\|<br>\\| ContactPT_Avenger \\|<br>\\| ContactPT_Kipchak \\|<br>\\| ContactPT_CBRNSuit \\|<br>\\| ContactPT_CBRNAPR \\|<br>\\| ContactPT_CBRNCUR \\|<br>\\| ContactPT_RegulatorMask \\|<br>\\| ContactPT_SCBA \\|<br>\\| ContactPT_SIMCOM \\|<br>\\| ContactPT_RadioPack \\|<br>\\| ContactPT_Blindfold \\|<br>\\| ContactPT_TinFoilHat \\|<br>\\| ContactPT_Offroad01_Covered \\|<br>\\| EnochPlayTime \\|<br>\\| ContactCampaignIntro1PlayTime \\|<br>\\| ContactCampaignIntro2PlayTime \\|<br>\\| ContactCampaignIntro3PlayTime \\|<br>\\| ContactCampaignFreeRoam1PlayTime \\|<br>\\| ContactCampaignFreeRoam2PlayTime \\|<br>\\| ContactCampaignOutro2PlayTime \\|<br>\\| ContactCampaignOutro3PlayTime \\|<br>\\| ContactCampaignIntro1Finished \\|<br>\\| ContactCampaignIntro2Finished \\|<br>\\| ContactCampaignIntro3Finished \\|<br>\\| ContactCampaignFreeRoam1Finished \\|<br>\\| ContactCampaignFreeRoam2Finished \\|<br>\\| ContactCampaignOutro2Finished \\|<br>\\| ContactCampaignOutro3Finished \\|<br>\\| ContactCampaignTotalPlayTime \\|<br>\\| ContactCampaignCompleted \\| | **Achievements**<br>\\| API name \\| Display name \\| Description \\|<br>\\|---\\|---\\|---\\|<br>\\| AchEPAFinished \\| Tactical Withdrawal \\| Hidden. \\|<br>\\| AchEPBFinished \\| Guerilla Warfare \\| Hidden. \\|<br>\\| AchEPCFinished \\| Question of Loyalty \\| Hidden. \\|<br>\\| AchEPCFinished_A \\| Peacekeeper \\| Hidden. \\|<br>\\| AchEPCFinished_B \\| Every Man for Himself \\| Hidden. \\|<br>\\| testAchTTFirst \\| Start Your Engines \\| Finished any official Time Trial. \\|<br>\\| testAchTTBronze \\| Aspiring Kart Racer \\| Earned the bronze medal in all official Karts Time Trials. \\|<br>\\| testAchTTGold \\| Formula Kart \\| Earned the gold medal in all official Karts Time Trials. \\|<br>\\| testAchTTSpecial1 \\| Clean Race \\| Finished any official Karts Time Trial without damage. \\|<br>\\| testAchTTSpecial2 \\| Speed Demon \\| Finished any official Karts Time Trial with an average speed of 85 kmph or more. \\|<br>\\| testAchFDFirst \\| Competitive Shooter \\| Finished any official Firing Drill. \\|<br>\\| testAchFDBronze \\| Aspiring Sharpshooter \\| Earned the bronze medal in all official Firing Drills. \\|<br>\\| testAchFDGold \\| Firing Drills Champion \\| Earned the gold medal in all official Firing Drills. \\|<br>\\| testAchFDSpecial1 \\| Clean Drill \\| Finished any official Firing Drill without penalties (competitive rules). \\|<br>\\| testAchFDSpecial2 \\| Bonus Targets \\| Hit every bonus target in any official Firing Drill with bonus targets. \\|<br>\\| testAchZeusHerosJourney \\| Hero's Journey \\| Placed any objective for players as Zeus. \\|<br>\\| testAchZeusDietyForADay \\| Deity for a Day \\| Played as Zeus for a total of 24 hours. \\|<br>\\| testAchZeusGodlyCreations \\| Godly Creations \\| Placed a total of 200 objects as Zeus across all scenarios. \\|<br>\\| testAchZeusWorshiper \\| Worshiper \\| Pinged your Zeus. \\|<br>\\| testAchZeusMercifulGod \\| Merciful God \\| Reacted to 5 player pings as a Zeus by using the control shortcut. \\|<br>\\| testAchGamePlayed \\| This is War \\| Started your first Arma 3 scenario - welcome! \\|<br>\\| testAchZeusScapegoat \\| Scapegoat \\| Killed by a player while remotely controlling a unit as Zeus. \\|<br>\\| AchBCFirstDeployment \\| First Deployment \\| Completed the Bootcamp campaign. Get ready for your next deployment! \\|<br>\\| AchBCKIA \\| K.I.A. \\| Died in any Bootcamp campaign scenario. If you see the flash, it is already too late ... \\|<br>\\| AchBCDrillInstructor \\| Drill Instructor \\| Guided your recruits through all Bootcamp Zeus training stages. \\|<br>\\| AchBCReadyForDuty \\| Ready for Duty \\| Passed all Bootcamp Zeus training stages as a recruit. \\|<br>\\| AchBCStarRecruit \\| Star Recruit \\| Completed the bootcamp combat training stage without hurting yourself or others. \\|<br>\\| AchBCVirtualReality \\| Virtual Reality \\| Booted up the VR simulation for the first time. \\|<br>\\| AchBCVirtualCommand \\| Virtual Command \\| Completed all official VR commanding courses. \\|<br>\\| AchBCRealVirtuality \\| Real Virtuality \\| Completed all official VR training courses. \\|<br>\\| AchBCLockAndLoad \\| Lock and Load \\| Saved a custom load-out in VR Arsenal. \\|<br>\\| AchBCContributor \\| Contributor \\| Published a scenario to Steam Workshop. \\|<br>\\| AchBCSubscriber \\| Subscriber \\| Subscribed to a scenario on Steam Workshop. \\|<br>\\| AchBCPerfectionist \\| Perfectionist \\| Updated an existing Steam Workshop scenario to a newer version. \\|<br>\\| AchBCRelentlessCreator \\| Relentless Creator \\| Spent over 100 hours creating and testing in the scenario editor. \\|<br>\\| AchBCVirtualPilot \\| Virtual Pilot \\| Completed all official VR helicopter courses. \\|<br>\\| AchBCAdvVirtualPilot \\| Advanced Virtual Pilot \\| Completed all official VR helicopter courses while using the Advanced Flight Model. \\|<br>\\| AchBCVirtualNOEFlight \\| Virtual NOE Flight \\| Completed the Low Flight stage in the advanced VR helicopter course under 40 seconds. \\|<br>\\| AchTTHeliBronze \\| Aspiring Stunt Pilot \\| Earned the bronze medal in all official Helicopter Time Trials. \\|<br>\\| AchTTHeliGold \\| Golden Rotorhead \\| Earned the gold medal in all official Helicopter Time Trials. \\|<br>\\| AchHeliNapOfTheEarth \\| Nap of the Earth \\| Flew under an average of 22 meters AGL in any official Helicopters Time Trial. \\|<br>\\| AchHeliDustOff \\| Dust-Off \\| Completed 10 medevac tasks in official Support multiplayer. \\|<br>\\| AchHeliAirbridge \\| Airbridge \\| Transported 10 groups of soldiers into battle without being killed in official Support multiplayer. \\|<br>\\| AchHeliShowtime \\| Showtime \\| Tried any 5 official showcases. \\|<br>\\| AchHeliMeetAndGreet \\| Meet and Greet \\| Visited all official Faction Showcases to check out their weapons and vehicles on display. \\|<br>\\| AchHeliShowcasing \\| Showcasing \\| Completed all official Showcases. \\|<br>\\| AchMarkVirtualShooter \\| Virtual Shooter \\| Completed all official VR Weapon Handling courses. \\|<br>\\| AchMarkBadOmens \\| Bad Omens \\| Discovered the secret room in Showcase Firing From Vehicles. \\|<br>\\| AchMarkDodgeThis \\| Dodge This \\| Completed Showcase Marksmen without injury. \\|<br>\\| AchMarkHacker \\| Hacker \\| Downloaded Intel 5 times in official End Game multiplayer. \\|<br>\\| AchMarkCarrier \\| Carrier \\| Became the Carrier in official End Game multiplayer for the first time. \\|<br>\\| AchMarkHipShooter \\| Hip Shooter \\| Finished any official Marksmen Firing Drill without resting or deploying your weapon (competitive rules). \\|<br>\\| AchMarkConservativeSharpshooter \\| Conservative Sharpshooter \\| Finished any official Firing Drill by hitting all targets and spending no more than a single round per target. \\|<br>\\| AchMarkVirtualVehicleInspection \\| Virtual Vehicle Inspection \\| Visited the Garage in VR Arsenal for the first time. \\|<br>\\| AchMarkMassVirtualDestruction \\| Mass Virtual Destruction \\| Disabled all target vehicles in VR Arsenal at the same time. \\|<br>\\| AchMarkRockStable \\| Rock Stable \\| Deployed any weapon for the first time. \\|<br>\\| AchMarkMarksmenWeaponMaster \\| Marksmen Weapon Master \\| Tried all 7 Marksmen DLC weapons. \\|<br>\\| Ach3DENModelStudent \\| Model Student \\| Completed all Eden Editor tutorials. \\|<br>\\| Ach3DENPuppeteer \\| Puppeteer \\| Played a scenario as a non-player character in the Eden Editor. \\|<br>\\| Ach3DENArsenal \\| Dressing Doll \\| Configured a character loadout using the Arsenal in the Eden Editor. \\|<br>\\| Ach3DENImport2D \\| New Dimension \\| Imported a 2D scenario into the Eden Editor. \\|<br>\\| AchExpFirestarted \\| Firestarter \\| Hidden. \\|<br>\\| AchExpFastExtract \\| Fast Extract \\| Hidden. \\|<br>\\| AchExpWarlockDown \\| Warlock Down \\| Hidden. \\|<br>\\| AchExpBetterWithFriends \\| Better With Friends \\| Completed each mission of the Apex Protocol campaign with the help of your teammates. \\|<br>\\| AchExpLoneWolf \\| Lone Wolf \\| Completed each mission of the Apex Protocol campaign alone. \\|<br>\\| AchExpBiggerPicture \\| The Bigger Picture \\| Completed each mission of the Apex Protocol campaign chronologically. \\|<br>\\| AchExpNoneTheWiser \\| None The Wiser \\| Completed the 04 Heart of Darkness campaign mission without alerting the enemy. \\|<br>\\| AchExpWelcomeToTanoa \\| Welcome to Tanoa \\| Visited the crown jewel terrain of Arma 3 Apex for the first time. \\|<br>\\| AchExpTransportService \\| Transport Service \\| Loaded or unloaded 5 vehicles into any suitable transport vehicle. \\|<br>\\| AchExpGamePlan \\| Game Plan \\| Drew at least one line on the map. \\|<br>\\| AchExpSerpentMark \\| With Mark of the Serpent \\| Tried out Viper Special Purpose Suit. \\|<br>\\| AchExpChangingBalance \\| Changing the Balance \\| Modified your difficulty options and saved the custom settings. \\|<br>\\| AchExpMrAnderson \\| Mr. Anderson \\| Equipped any variant of the ADR-97 Weapon Pack ('Official Mod'). \\|<br>\\| AchJetsBomberman \\| Bomberman \\| Destroyed a ground target with a bomb in Showcase Fighter Jets. \\|<br>\\| AchJetsDeadstickLanding \\| Deadstick Landing \\| Landed your damaged aircraft for repairs in Showcase Fighter Jets. \\|<br>\\| AchJetsGetArrested \\| Get Arrested \\| Successfully completed your first carrier landing. \\|<br>\\| AchJetsArmedAndDangerous \\| Armed and Dangerous \\| Customized any compatible vehicle's dynamic loadout in Eden Editor. \\|<br>\\| AchJetsPunchOut \\| Punch Out \\| Safely ejected from any compatible jet using an ejection seat. \\|<br>\\| AchOrangeCampaignDone \\| Remnants of War \\| Cleared all explosives from Oreokastro and completed the Remnants of War campaign. \\|<br>\\| AchOrangeCampaignComplete \\| Memories of Oreokastro \\| Recalled all memories in Oreokastro during the Remnants of War campaign. \\|<br>\\| AchOrangeCampaignGood \\| Humanitarian \\| Faced with difficult decisions in the Remnants of War campaign, you went for the more humane options. \\|<br>\\| AchOrangeShowcaseIDAP \\| Explosive Treasure \\| Found and triggered all hidden training mines in the IDAP faction Showcase. \\|<br>\\| AchOrangeShowcaseLoW \\| Collateral Damage \\| Completed the 3 VR simulations in Showcase Laws of War without any civilian collateral damage. \\|<br>\\| AchOrangeTTBronze \\| Aspiring Aid Supplier \\| Earned the bronze medal in all official IDAP Time Trials. \\|<br>\\| AchOrangeTTGold \\| Fast Aid \\| Earned the gold medal in all official IDAP Time Trials. \\|<br>\\| AchToDifferentPerspective \\| Different Perspective \\| Completed each role of the Beyond Hope operation. \\|<br>\\| AchToForwardObserver \\| Forward Observer \\| Destroyed all APCs defending Orino by artillery strike in the Beyond Hope operation. \\|<br>\\| AchToBeyondHope \\| Beyond Hope \\| Completed the Beyond Hope operation. \\|<br>\\| AchToChangingPlaces \\| Changing Places \\| Completed each role of the Stepping Stone operation. \\|<br>\\| AchToSteppingStone \\| Stepping Stone \\| Completed the Stepping Stone operation. \\|<br>\\| AchToSeasonedWarfighter \\| Seasoned Warfighter \\| Completed one mission of the Stepping Stone operation without dying. \\|<br>\\| AchToSteelPegasus \\| Steel Pegasus \\| Completed the Steel Pegasus operation. \\|<br>\\| AchToSavior \\| Savior \\| Rescued both pilot and medic in the LZ Nowhere mission of the Steel Pegasus operation. \\|<br>\\| AchToLifeline \\| Lifeline \\| Transported all injured soldiers to the LZ Blazer in the Breaking Through mission of the Steel Pegasus operation. \\|<br>\\| AchTankTTBronze \\| Tank Rally \\| Earned the bronze medal in all official Tanks Time Trials. \\|<br>\\| AchTankTTGold \\| Hammer Time \\| Earned the gold medal in all official Tanks Time Trials. \\|<br>\\| AchTankByTheBook \\| No Requiem \\| Hidden. \\|<br>\\| AchTankFromWithin \\| From Within \\| Spent 3 hours inside an armored vehicle. \\|<br>\\| AchTankEasyMoney \\| Easy Money \\| Destroyed more tanks than Zulu in Showcase Tank Destroyers. \\|<br>\\| AchTankSteelSniper \\| Steel Sniper \\| Hit a moving enemy tank with an APFSDS round at a distance of at least 3500 meters. \\|<br>\\| AchTankCommander \\| Commander \\| Spent 3 hours as a tank commander. \\|<br>\\| AchTankSizeNotMatter \\| Size Doesn't Matter \\| Spent 3 hours in the Nyx tankette. \\|<br>\\| AchTankInItTogether \\| In It Together \\| Spent 24 hours in any tank with a full human crew in multiplayer. \\| |","sections":[{"heading":null,"level":1,"markdown":"List of possible values for StatName for commands setStatValue and getStatValue – data extracted from **[Steam Database](https://steamdb.info/app/107410/stats/)**.\n\nStat names can also be retrieved using [Steam Web API - GetSchemaForGame](https://developer.valvesoftware.com/wiki/Steam_Web_API#GetSchemaForGame_.28v2.29).\n\n|  |  |\n|---|---|\n| **Stats**<br>\\| API Name \\|<br>\\|---\\|<br>\\| GamePlayed \\|<br>\\| GamePlayedDays \\|<br>\\| GamePlayedTimeStamp \\|<br>\\| MPPlayTime \\|<br>\\| SPPlayTime \\|<br>\\| WorkshopMissionPublishedCount \\|<br>\\| WorkshopMissionPublishedFlag \\|<br>\\| DevPlayTime \\|<br>\\| StablePlayTime \\|<br>\\| TotalPlayTime \\|<br>\\| EditorPlayTime \\|<br>\\| WorkshopMissionPlayTime \\|<br>\\| CampaignPlayTime \\|<br>\\| CampaignEPAPlayTime \\|<br>\\| CampaignEPBPlayTime \\|<br>\\| CampaignEPCPlayTime \\|<br>\\| AltisPlayTime \\|<br>\\| StratisPlayTime \\|<br>\\| OtherWorldPlayTime \\|<br>\\| ChallengesPlayTime \\|<br>\\| ShowcasesPlayTime \\|<br>\\| ZeusPlayerPlayTime \\|<br>\\| ZeusNormalPlayerGamePlayTime \\|<br>\\| FieldManualPlayTime \\|<br>\\| FiringDrillsPlayTime \\|<br>\\| ZeusUnitControlPlayTime \\|<br>\\| CompletedEPA \\|<br>\\| CompletedEPB \\|<br>\\| CompletedEPC \\|<br>\\| CompletedEPC_A \\|<br>\\| CompletedEPC_B \\|<br>\\| StartedAnyScenario \\|<br>\\| CompletedFD01 \\|<br>\\| CompletedFD02 \\|<br>\\| CompletedFD03 \\|<br>\\| CompletedFD04 \\|<br>\\| CompletedFD05 \\|<br>\\| CompletedFD06 \\|<br>\\| CompletedFD07 \\|<br>\\| CompletedFD08 \\|<br>\\| CompletedFD09 \\|<br>\\| CompletedFD10 \\|<br>\\| CompletedBronzeFD01 \\|<br>\\| CompletedBronzeFD02 \\|<br>\\| CompletedBronzeFD03 \\|<br>\\| CompletedBronzeFD04 \\|<br>\\| CompletedBronzeFD05 \\|<br>\\| CompletedBronzeFD06 \\|<br>\\| CompletedBronzeFD07 \\|<br>\\| CompletedBronzeFD08 \\|<br>\\| CompletedBronzeFD09 \\|<br>\\| CompletedBronzeFD10 \\|<br>\\| CompletedSilverFD01 \\|<br>\\| CompletedSilverFD02 \\|<br>\\| CompletedSilverFD03 \\|<br>\\| CompletedSilverFD04 \\|<br>\\| CompletedSilverFD05 \\|<br>\\| CompletedSilverFD06 \\|<br>\\| CompletedSilverFD07 \\|<br>\\| CompletedSilverFD08 \\|<br>\\| CompletedSilverFD09 \\|<br>\\| CompletedSilverFD10 \\|<br>\\| CompletedGoldFD01 \\|<br>\\| CompletedGoldFD02 \\|<br>\\| CompletedGoldFD03 \\|<br>\\| CompletedGoldFD04 \\|<br>\\| CompletedGoldFD05 \\|<br>\\| CompletedGoldFD06 \\|<br>\\| CompletedGoldFD07 \\|<br>\\| CompletedGoldFD08 \\|<br>\\| CompletedGoldFD09 \\|<br>\\| CompletedGoldFD10 \\|<br>\\| AchievedFDSpecial1 \\|<br>\\| AchievedFDSpecial2 \\|<br>\\| CompletedTT01 \\|<br>\\| CompletedTT02 \\|<br>\\| CompletedTT03 \\|<br>\\| CompletedTT04 \\|<br>\\| CompletedTT05 \\|<br>\\| CompletedBronzeTT01 \\|<br>\\| CompletedBronzeTT02 \\|<br>\\| CompletedBronzeTT03 \\|<br>\\| CompletedBronzeTT04 \\|<br>\\| CompletedBronzeTT05 \\|<br>\\| CompletedSilverTT01 \\|<br>\\| CompletedSilverTT02 \\|<br>\\| CompletedSilverTT03 \\|<br>\\| CompletedSilverTT04 \\|<br>\\| CompletedSilverTT05 \\|<br>\\| CompletedGoldTT01 \\|<br>\\| CompletedGoldTT02 \\|<br>\\| CompletedGoldTT03 \\|<br>\\| CompletedGoldTT04 \\|<br>\\| CompletedGoldTT05 \\|<br>\\| AchievedTTSpecial1 \\|<br>\\| AchievedTTSpecial2 \\|<br>\\| AchFDFirst \\|<br>\\| AchFDBronze \\|<br>\\| AchFDGold \\|<br>\\| AchTTFirst \\|<br>\\| AchTTBronze \\|<br>\\| AchTTGold \\|<br>\\| ZeusUnitsCreated \\|<br>\\| AchZeusHerosJourney \\|<br>\\| AchZeusDietyForADay \\|<br>\\| AchZeusMagnumOpus \\|<br>\\| AchZeusGodlyCreations \\|<br>\\| AchZeusScapegoat \\|<br>\\| AchZeusWorshiper \\|<br>\\| AchZeusMercifulGod \\|<br>\\| ZeusPingResponded \\|<br>\\| KartsPTKart_01_F \\|<br>\\| KartsPTPistol_Signal_01_F \\|<br>\\| KartsPTC_RacingHelmet_F \\|<br>\\| KartsPTC_Driver_F \\|<br>\\| BCFirstDeployment \\|<br>\\| BCKIA \\|<br>\\| BCDrillInstructor \\|<br>\\| BCReadyForDuty \\|<br>\\| BCStarRecruit \\|<br>\\| BCVirtualReality \\|<br>\\| BCVirtualCommand \\|<br>\\| BCRealVirtuality \\|<br>\\| BCLockAndLoad \\|<br>\\| BCRelentlessCreator \\|<br>\\| VRPlayTime \\|<br>\\| WorkshopMissionSubscribedFlag \\|<br>\\| WorkshopMissionUpdatedFlag \\|<br>\\| HeliPTTaru \\|<br>\\| HeliPTHuron \\|<br>\\| HeliPTM900 \\|<br>\\| HeliShowcasing \\|<br>\\| HeliMeetAndGreet \\|<br>\\| HeliShowtime \\|<br>\\| HeliAirbridge \\|<br>\\| HeliDustOff \\|<br>\\| HeliNapOfTheEarth \\|<br>\\| TTHeliGold \\|<br>\\| TTHeliBronze \\|<br>\\| BCVirtualNOEFlight \\|<br>\\| BCAdvVirtualPilot \\|<br>\\| BCVirtualPilot \\|<br>\\| CompletedTT06 \\|<br>\\| CompletedTT07 \\|<br>\\| CompletedTT08 \\|<br>\\| CompletedTT09 \\|<br>\\| CompletedTT10 \\|<br>\\| CompletedBronzeTT06 \\|<br>\\| CompletedBronzeTT07 \\|<br>\\| CompletedBronzeTT08 \\|<br>\\| CompletedBronzeTT09 \\|<br>\\| CompletedBronzeTT10 \\|<br>\\| CompletedGoldTT06 \\|<br>\\| CompletedGoldTT07 \\|<br>\\| CompletedGoldTT08 \\|<br>\\| CompletedGoldTT09 \\|<br>\\| CompletedGoldTT10 \\|<br>\\| MarkPT_DMR_02 \\|<br>\\| MarkPT_DMR_03 \\|<br>\\| MarkPT_DMR_04 \\|<br>\\| MarkPT_DMR_05 \\|<br>\\| MarkPT_DMR_06 \\|<br>\\| MarkPT_MMG_01 \\|<br>\\| MarkPT_MMG_02 \\|<br>\\| MarkPT_fullghillie \\|<br>\\| MarkPT_equip_b_carrier_gl_rig \\|<br>\\| MarkPT_acco_khs \\|<br>\\| MarkPT_Designator_01 \\|<br>\\| MarkPT_acco_ams \\|<br>\\| MarkVirtualShooter \\|<br>\\| MarkBadOmens \\|<br>\\| MarkDodgeThis \\|<br>\\| MarkHacker \\|<br>\\| MarkCarrier \\|<br>\\| MarkHipShooter \\|<br>\\| MarkConservativeSharpshooter \\|<br>\\| MarkVirtualVehicleInspection \\|<br>\\| MarkMassVirtualDestruction \\|<br>\\| MarkRockStable \\|<br>\\| MarkMarksmenWeaponMaster \\|<br>\\| CompletedFD11 \\|<br>\\| CompletedFD12 \\|<br>\\| CompletedFD13 \\|<br>\\| CompletedBronzeFD11 \\|<br>\\| CompletedBronzeFD12 \\|<br>\\| CompletedBronzeFD13 \\|<br>\\| CompletedGoldFD11 \\|<br>\\| CompletedGoldFD12 \\|<br>\\| CompletedGoldFD13 \\|<br>\\| CompletedSilverFD11 \\|<br>\\| CompletedSilverFD12 \\|<br>\\| CompletedSilverFD13 \\|<br>\\| GamePlayedWin \\|<br>\\| GamePlayedDaysWin \\|<br>\\| GamePlayedTimeStampWin \\|<br>\\| GamePlayedLinux \\|<br>\\| GamePlayedDaysLinux \\|<br>\\| GamePlayedTimeStampLinux \\|<br>\\| GamePlayedMacOS \\|<br>\\| GamePlayedDaysMacOS \\|<br>\\| GamePlayedTimeStampMacOS \\|<br>\\| 2DEditorPlayTime \\|<br>\\| 3DEditorPlayTime \\|<br>\\| 3DENModelStudent \\|<br>\\| 3DENPuppeteer \\|<br>\\| 3DENArsenal \\|<br>\\| 3DENImport2D \\|<br>\\| ExpPT_ctar \\|<br>\\| ExpPT_cmr \\|<br>\\| ExpPT_erco \\|<br>\\| ExpPT_lmg \\|<br>\\| ExpPT_pm9 \\|<br>\\| ExpPT_rpg7 \\|<br>\\| ExpPT_spar16 \\|<br>\\| ExpPT_spar17 \\|<br>\\| ExpPT_arx \\|<br>\\| ExpPT_planeCivil \\|<br>\\| ExpPT_kh3a \\|<br>\\| ExpPT_mq12 \\|<br>\\| ExpPT_offroad \\|<br>\\| ExpPT_prowler \\|<br>\\| ExpPT_qilin \\|<br>\\| ExpPT_rhib \\|<br>\\| ExpPT_v44x \\|<br>\\| ExpPT_y32 \\|<br>\\| ExpPT_scooter \\|<br>\\| ExpPT_ctrg \\|<br>\\| ExpPT_paraTT \\|<br>\\| ExpPT_paraTee \\|<br>\\| ExpPT_sphHex \\|<br>\\| ExpPT_spsHex \\|<br>\\| ExpPT_sch \\|<br>\\| ExpPT_ak12 \\|<br>\\| ExpPT_aks \\|<br>\\| ExpPT_akm \\|<br>\\| ExpPT_protector \\|<br>\\| ExpFirestarter \\|<br>\\| ExpFastExtract \\|<br>\\| ExpWarlockDown \\|<br>\\| ExpBetterWithFriends \\|<br>\\| ExpLoneWolf \\|<br>\\| ExpBiggerPicture \\|<br>\\| ExpNoneTheWiser \\|<br>\\| ExpWelcomeToTanoa \\|<br>\\| ExpTransportService \\|<br>\\| ExpGamePlan \\|<br>\\| ExpSerpentMark \\|<br>\\| ExpChangingBalance \\|<br>\\| ExpMrAnderson \\|<br>\\| ExpVehLoadUnload \\|<br>\\| ExpPT_adr97 \\|<br>\\| TanoaPlaytime \\|<br>\\| ExpPT_snds65 \\|<br>\\| ExpPT_paraRF \\|<br>\\| ExpPT_paraMK \\|<br>\\| ExpPT_paraLNCH \\|<br>\\| ExpPT_bandMK \\|<br>\\| ExpPT_bandLNCH \\|<br>\\| ExpPT_bandMG \\|<br>\\| ExpPT_bandRF \\|<br>\\| ExpPT_bandSCT \\|<br>\\| ExpPT_helmetSkate \\|<br>\\| ExpPT_balacava \\|<br>\\| ExpPT_tacChessRig \\|<br>\\| ExpPT_viperHarness \\|<br>\\| ExpPT_backBergen \\|<br>\\| ExpPT_nvgComp \\|<br>\\| ExpPT_envgII \\|<br>\\| JetsPT_PlaneFighter01 \\|<br>\\| JetsPT_PlaneFighter02 \\|<br>\\| JetsPT_PlaneFighter04 \\|<br>\\| JetsPT_UAV05 \\|<br>\\| JetsPT_DeckCrewVest \\|<br>\\| JetsBomberman \\|<br>\\| JetsDeadstickLanding \\|<br>\\| JetsGetArrested \\|<br>\\| JetsArmedAndDangerous \\|<br>\\| JetsPunchOut \\|<br>\\| MaldenPlayTime \\|<br>\\| OrangeCampaignDone \\|<br>\\| OrangeCampaignComplete \\|<br>\\| OrangeCampaignGood \\|<br>\\| OrangeShowcaseIDAP \\|<br>\\| OrangeShowcaseLoW \\|<br>\\| OrangeTTBronze \\|<br>\\| OrangeTTGold \\|<br>\\| CompletedTT11 \\|<br>\\| CompletedTT12 \\|<br>\\| CompletedTT13 \\|<br>\\| CompletedTT14 \\|<br>\\| CompletedTT15 \\|<br>\\| CompletedBronzeTT11 \\|<br>\\| CompletedBronzeTT12 \\|<br>\\| CompletedBronzeTT13 \\|<br>\\| CompletedBronzeTT14 \\|<br>\\| CompletedBronzeTT15 \\|<br>\\| CompletedGoldTT11 \\|<br>\\| CompletedGoldTT12 \\|<br>\\| CompletedGoldTT13 \\|<br>\\| CompletedGoldTT14 \\|<br>\\| CompletedGoldTT15 \\|<br>\\| AIKillCount \\|<br>\\| PlayerKillCount \\|<br>\\| RenegadeCount \\|<br>\\| OrangePT_Van02 \\|<br>\\| OrangePT_UAV06 \\|<br>\\| OrangePT_APERSMineDispenser \\|<br>\\| OrangePT_TrainingMine \\|<br>\\| OrangePT_SafetyVest \\|<br>\\| OrangePT_MultiPocketVest \\|<br>\\| OrangePT_IdentificationVest \\|<br>\\| OrangePT_EODVest \\|<br>\\| OrangePT_MessengerBag \\|<br>\\| OrangePT_LegStrapBag \\|<br>\\| OrangePT_WirelessEarpiece \\|<br>\\| OrangePT_EarProtectors \\|<br>\\| OrangePT_HardHat \\|<br>\\| OrangePT_SafariHat \\|<br>\\| OrangePT_HeadBandage \\|<br>\\| OrangePT_BasicHelmet \\|<br>\\| OrangePT_Respirator \\|<br>\\| OrangePT_EyeProtectors \\|<br>\\| OrangePT_ParamedicOutfit \\|<br>\\| OrangePT_MechanicClothes \\|<br>\\| OrangeCampaignArticleDecisionA \\|<br>\\| OrangeCampaignArticleDecisionB \\|<br>\\| OrangeCampaignArticleDecisionC \\|<br>\\| OrangeCampaignArticleDecisionD \\|<br>\\| OrangeCampaignArticleDecisionE \\|<br>\\| OrangeCampaignAirDropDecisionA \\|<br>\\| OrangeCampaignAirDropDecisionB \\|<br>\\| OrangeCampaignLeafletsDecisionA \\|<br>\\| OrangeCampaignLeafletsDecisionB \\|<br>\\| OrangeCampaignClusterDecisionA \\|<br>\\| OrangeCampaignClusterDecisionB \\|<br>\\| OrangeCampaignEscapeDecisionA \\|<br>\\| OrangeCampaignEscapeDecisionB \\|<br>\\| OrangeCampaignMineDispenserDecisionA \\|<br>\\| OrangeCampaignMineDispenserDecisionB \\|<br>\\| ToDifferentPerspective \\|<br>\\| ToForwardObserver \\|<br>\\| ToBeyondHope \\|<br>\\| ToChangingPlaces \\|<br>\\| ToSteppingStone \\|<br>\\| ToSeasonedWarfighter \\|<br>\\| ToSteelPegasus \\|<br>\\| ToSavior \\|<br>\\| ToLifeline \\|<br>\\| TankPT_rhino \\|<br>\\| TankPT_nyx \\|<br>\\| TankPT_angara \\|<br>\\| TankPT_tankCrew \\|<br>\\| TankTTBronze \\|<br>\\| TankTTGold \\|<br>\\| TankByTheBook \\|<br>\\| TankFromWithin \\|<br>\\| TankEasyMoney \\|<br>\\| TankSteelSniper \\|<br>\\| TankCommander \\|<br>\\| TankSizeNotMatter \\|<br>\\| TankInItTogether \\|<br>\\| CompletedTT16 \\|<br>\\| CompletedTT17 \\|<br>\\| CompletedTT18 \\|<br>\\| CompletedBronzeTT16 \\|<br>\\| CompletedBronzeTT17 \\|<br>\\| CompletedBronzeTT18 \\|<br>\\| CompletedGoldTT16 \\|<br>\\| CompletedGoldTT17 \\|<br>\\| CompletedGoldTT18 \\|<br>\\| TankFromWithinCount \\|<br>\\| TankCommanderCount \\|<br>\\| TankSizeNotMatterCount \\|<br>\\| TankInItTogetherCount \\|<br>\\| ContactPT_UGV02 \\|<br>\\| ContactPT_Tractor01 \\|<br>\\| ContactPT_MSBS65 \\|<br>\\| ContactPT_MSBS65_ICO \\|<br>\\| ContactPT_HunterShotgun01 \\|<br>\\| ContactPT_DMR_06 \\|<br>\\| ContactPT_RPK12 \\|<br>\\| ContactPT_AKU12 \\|<br>\\| ContactPT_ESD01 \\|<br>\\| ContactPT_ESD01_Light \\|<br>\\| ContactPT_ESD01_Antenna01 \\|<br>\\| ContactPT_ESD01_Antenna02 \\|<br>\\| ContactPT_ESD01_Antenna03 \\|<br>\\| ContactPT_LDFFatigues \\|<br>\\| ContactPT_LDFHelmet \\|<br>\\| ContactPT_LDFVest \\|<br>\\| ContactPT_Granit \\|<br>\\| ContactPT_Avenger \\|<br>\\| ContactPT_Kipchak \\|<br>\\| ContactPT_CBRNSuit \\|<br>\\| ContactPT_CBRNAPR \\|<br>\\| ContactPT_CBRNCUR \\|<br>\\| ContactPT_RegulatorMask \\|<br>\\| ContactPT_SCBA \\|<br>\\| ContactPT_SIMCOM \\|<br>\\| ContactPT_RadioPack \\|<br>\\| ContactPT_Blindfold \\|<br>\\| ContactPT_TinFoilHat \\|<br>\\| ContactPT_Offroad01_Covered \\|<br>\\| EnochPlayTime \\|<br>\\| ContactCampaignIntro1PlayTime \\|<br>\\| ContactCampaignIntro2PlayTime \\|<br>\\| ContactCampaignIntro3PlayTime \\|<br>\\| ContactCampaignFreeRoam1PlayTime \\|<br>\\| ContactCampaignFreeRoam2PlayTime \\|<br>\\| ContactCampaignOutro2PlayTime \\|<br>\\| ContactCampaignOutro3PlayTime \\|<br>\\| ContactCampaignIntro1Finished \\|<br>\\| ContactCampaignIntro2Finished \\|<br>\\| ContactCampaignIntro3Finished \\|<br>\\| ContactCampaignFreeRoam1Finished \\|<br>\\| ContactCampaignFreeRoam2Finished \\|<br>\\| ContactCampaignOutro2Finished \\|<br>\\| ContactCampaignOutro3Finished \\|<br>\\| ContactCampaignTotalPlayTime \\|<br>\\| ContactCampaignCompleted \\| | **Achievements**<br>\\| API name \\| Display name \\| Description \\|<br>\\|---\\|---\\|---\\|<br>\\| AchEPAFinished \\| Tactical Withdrawal \\| Hidden. \\|<br>\\| AchEPBFinished \\| Guerilla Warfare \\| Hidden. \\|<br>\\| AchEPCFinished \\| Question of Loyalty \\| Hidden. \\|<br>\\| AchEPCFinished_A \\| Peacekeeper \\| Hidden. \\|<br>\\| AchEPCFinished_B \\| Every Man for Himself \\| Hidden. \\|<br>\\| testAchTTFirst \\| Start Your Engines \\| Finished any official Time Trial. \\|<br>\\| testAchTTBronze \\| Aspiring Kart Racer \\| Earned the bronze medal in all official Karts Time Trials. \\|<br>\\| testAchTTGold \\| Formula Kart \\| Earned the gold medal in all official Karts Time Trials. \\|<br>\\| testAchTTSpecial1 \\| Clean Race \\| Finished any official Karts Time Trial without damage. \\|<br>\\| testAchTTSpecial2 \\| Speed Demon \\| Finished any official Karts Time Trial with an average speed of 85 kmph or more. \\|<br>\\| testAchFDFirst \\| Competitive Shooter \\| Finished any official Firing Drill. \\|<br>\\| testAchFDBronze \\| Aspiring Sharpshooter \\| Earned the bronze medal in all official Firing Drills. \\|<br>\\| testAchFDGold \\| Firing Drills Champion \\| Earned the gold medal in all official Firing Drills. \\|<br>\\| testAchFDSpecial1 \\| Clean Drill \\| Finished any official Firing Drill without penalties (competitive rules). \\|<br>\\| testAchFDSpecial2 \\| Bonus Targets \\| Hit every bonus target in any official Firing Drill with bonus targets. \\|<br>\\| testAchZeusHerosJourney \\| Hero's Journey \\| Placed any objective for players as Zeus. \\|<br>\\| testAchZeusDietyForADay \\| Deity for a Day \\| Played as Zeus for a total of 24 hours. \\|<br>\\| testAchZeusGodlyCreations \\| Godly Creations \\| Placed a total of 200 objects as Zeus across all scenarios. \\|<br>\\| testAchZeusWorshiper \\| Worshiper \\| Pinged your Zeus. \\|<br>\\| testAchZeusMercifulGod \\| Merciful God \\| Reacted to 5 player pings as a Zeus by using the control shortcut. \\|<br>\\| testAchGamePlayed \\| This is War \\| Started your first Arma 3 scenario - welcome! \\|<br>\\| testAchZeusScapegoat \\| Scapegoat \\| Killed by a player while remotely controlling a unit as Zeus. \\|<br>\\| AchBCFirstDeployment \\| First Deployment \\| Completed the Bootcamp campaign. Get ready for your next deployment! \\|<br>\\| AchBCKIA \\| K.I.A. \\| Died in any Bootcamp campaign scenario. If you see the flash, it is already too late ... \\|<br>\\| AchBCDrillInstructor \\| Drill Instructor \\| Guided your recruits through all Bootcamp Zeus training stages. \\|<br>\\| AchBCReadyForDuty \\| Ready for Duty \\| Passed all Bootcamp Zeus training stages as a recruit. \\|<br>\\| AchBCStarRecruit \\| Star Recruit \\| Completed the bootcamp combat training stage without hurting yourself or others. \\|<br>\\| AchBCVirtualReality \\| Virtual Reality \\| Booted up the VR simulation for the first time. \\|<br>\\| AchBCVirtualCommand \\| Virtual Command \\| Completed all official VR commanding courses. \\|<br>\\| AchBCRealVirtuality \\| Real Virtuality \\| Completed all official VR training courses. \\|<br>\\| AchBCLockAndLoad \\| Lock and Load \\| Saved a custom load-out in VR Arsenal. \\|<br>\\| AchBCContributor \\| Contributor \\| Published a scenario to Steam Workshop. \\|<br>\\| AchBCSubscriber \\| Subscriber \\| Subscribed to a scenario on Steam Workshop. \\|<br>\\| AchBCPerfectionist \\| Perfectionist \\| Updated an existing Steam Workshop scenario to a newer version. \\|<br>\\| AchBCRelentlessCreator \\| Relentless Creator \\| Spent over 100 hours creating and testing in the scenario editor. \\|<br>\\| AchBCVirtualPilot \\| Virtual Pilot \\| Completed all official VR helicopter courses. \\|<br>\\| AchBCAdvVirtualPilot \\| Advanced Virtual Pilot \\| Completed all official VR helicopter courses while using the Advanced Flight Model. \\|<br>\\| AchBCVirtualNOEFlight \\| Virtual NOE Flight \\| Completed the Low Flight stage in the advanced VR helicopter course under 40 seconds. \\|<br>\\| AchTTHeliBronze \\| Aspiring Stunt Pilot \\| Earned the bronze medal in all official Helicopter Time Trials. \\|<br>\\| AchTTHeliGold \\| Golden Rotorhead \\| Earned the gold medal in all official Helicopter Time Trials. \\|<br>\\| AchHeliNapOfTheEarth \\| Nap of the Earth \\| Flew under an average of 22 meters AGL in any official Helicopters Time Trial. \\|<br>\\| AchHeliDustOff \\| Dust-Off \\| Completed 10 medevac tasks in official Support multiplayer. \\|<br>\\| AchHeliAirbridge \\| Airbridge \\| Transported 10 groups of soldiers into battle without being killed in official Support multiplayer. \\|<br>\\| AchHeliShowtime \\| Showtime \\| Tried any 5 official showcases. \\|<br>\\| AchHeliMeetAndGreet \\| Meet and Greet \\| Visited all official Faction Showcases to check out their weapons and vehicles on display. \\|<br>\\| AchHeliShowcasing \\| Showcasing \\| Completed all official Showcases. \\|<br>\\| AchMarkVirtualShooter \\| Virtual Shooter \\| Completed all official VR Weapon Handling courses. \\|<br>\\| AchMarkBadOmens \\| Bad Omens \\| Discovered the secret room in Showcase Firing From Vehicles. \\|<br>\\| AchMarkDodgeThis \\| Dodge This \\| Completed Showcase Marksmen without injury. \\|<br>\\| AchMarkHacker \\| Hacker \\| Downloaded Intel 5 times in official End Game multiplayer. \\|<br>\\| AchMarkCarrier \\| Carrier \\| Became the Carrier in official End Game multiplayer for the first time. \\|<br>\\| AchMarkHipShooter \\| Hip Shooter \\| Finished any official Marksmen Firing Drill without resting or deploying your weapon (competitive rules). \\|<br>\\| AchMarkConservativeSharpshooter \\| Conservative Sharpshooter \\| Finished any official Firing Drill by hitting all targets and spending no more than a single round per target. \\|<br>\\| AchMarkVirtualVehicleInspection \\| Virtual Vehicle Inspection \\| Visited the Garage in VR Arsenal for the first time. \\|<br>\\| AchMarkMassVirtualDestruction \\| Mass Virtual Destruction \\| Disabled all target vehicles in VR Arsenal at the same time. \\|<br>\\| AchMarkRockStable \\| Rock Stable \\| Deployed any weapon for the first time. \\|<br>\\| AchMarkMarksmenWeaponMaster \\| Marksmen Weapon Master \\| Tried all 7 Marksmen DLC weapons. \\|<br>\\| Ach3DENModelStudent \\| Model Student \\| Completed all Eden Editor tutorials. \\|<br>\\| Ach3DENPuppeteer \\| Puppeteer \\| Played a scenario as a non-player character in the Eden Editor. \\|<br>\\| Ach3DENArsenal \\| Dressing Doll \\| Configured a character loadout using the Arsenal in the Eden Editor. \\|<br>\\| Ach3DENImport2D \\| New Dimension \\| Imported a 2D scenario into the Eden Editor. \\|<br>\\| AchExpFirestarted \\| Firestarter \\| Hidden. \\|<br>\\| AchExpFastExtract \\| Fast Extract \\| Hidden. \\|<br>\\| AchExpWarlockDown \\| Warlock Down \\| Hidden. \\|<br>\\| AchExpBetterWithFriends \\| Better With Friends \\| Completed each mission of the Apex Protocol campaign with the help of your teammates. \\|<br>\\| AchExpLoneWolf \\| Lone Wolf \\| Completed each mission of the Apex Protocol campaign alone. \\|<br>\\| AchExpBiggerPicture \\| The Bigger Picture \\| Completed each mission of the Apex Protocol campaign chronologically. \\|<br>\\| AchExpNoneTheWiser \\| None The Wiser \\| Completed the 04 Heart of Darkness campaign mission without alerting the enemy. \\|<br>\\| AchExpWelcomeToTanoa \\| Welcome to Tanoa \\| Visited the crown jewel terrain of Arma 3 Apex for the first time. \\|<br>\\| AchExpTransportService \\| Transport Service \\| Loaded or unloaded 5 vehicles into any suitable transport vehicle. \\|<br>\\| AchExpGamePlan \\| Game Plan \\| Drew at least one line on the map. \\|<br>\\| AchExpSerpentMark \\| With Mark of the Serpent \\| Tried out Viper Special Purpose Suit. \\|<br>\\| AchExpChangingBalance \\| Changing the Balance \\| Modified your difficulty options and saved the custom settings. \\|<br>\\| AchExpMrAnderson \\| Mr. Anderson \\| Equipped any variant of the ADR-97 Weapon Pack ('Official Mod'). \\|<br>\\| AchJetsBomberman \\| Bomberman \\| Destroyed a ground target with a bomb in Showcase Fighter Jets. \\|<br>\\| AchJetsDeadstickLanding \\| Deadstick Landing \\| Landed your damaged aircraft for repairs in Showcase Fighter Jets. \\|<br>\\| AchJetsGetArrested \\| Get Arrested \\| Successfully completed your first carrier landing. \\|<br>\\| AchJetsArmedAndDangerous \\| Armed and Dangerous \\| Customized any compatible vehicle's dynamic loadout in Eden Editor. \\|<br>\\| AchJetsPunchOut \\| Punch Out \\| Safely ejected from any compatible jet using an ejection seat. \\|<br>\\| AchOrangeCampaignDone \\| Remnants of War \\| Cleared all explosives from Oreokastro and completed the Remnants of War campaign. \\|<br>\\| AchOrangeCampaignComplete \\| Memories of Oreokastro \\| Recalled all memories in Oreokastro during the Remnants of War campaign. \\|<br>\\| AchOrangeCampaignGood \\| Humanitarian \\| Faced with difficult decisions in the Remnants of War campaign, you went for the more humane options. \\|<br>\\| AchOrangeShowcaseIDAP \\| Explosive Treasure \\| Found and triggered all hidden training mines in the IDAP faction Showcase. \\|<br>\\| AchOrangeShowcaseLoW \\| Collateral Damage \\| Completed the 3 VR simulations in Showcase Laws of War without any civilian collateral damage. \\|<br>\\| AchOrangeTTBronze \\| Aspiring Aid Supplier \\| Earned the bronze medal in all official IDAP Time Trials. \\|<br>\\| AchOrangeTTGold \\| Fast Aid \\| Earned the gold medal in all official IDAP Time Trials. \\|<br>\\| AchToDifferentPerspective \\| Different Perspective \\| Completed each role of the Beyond Hope operation. \\|<br>\\| AchToForwardObserver \\| Forward Observer \\| Destroyed all APCs defending Orino by artillery strike in the Beyond Hope operation. \\|<br>\\| AchToBeyondHope \\| Beyond Hope \\| Completed the Beyond Hope operation. \\|<br>\\| AchToChangingPlaces \\| Changing Places \\| Completed each role of the Stepping Stone operation. \\|<br>\\| AchToSteppingStone \\| Stepping Stone \\| Completed the Stepping Stone operation. \\|<br>\\| AchToSeasonedWarfighter \\| Seasoned Warfighter \\| Completed one mission of the Stepping Stone operation without dying. \\|<br>\\| AchToSteelPegasus \\| Steel Pegasus \\| Completed the Steel Pegasus operation. \\|<br>\\| AchToSavior \\| Savior \\| Rescued both pilot and medic in the LZ Nowhere mission of the Steel Pegasus operation. \\|<br>\\| AchToLifeline \\| Lifeline \\| Transported all injured soldiers to the LZ Blazer in the Breaking Through mission of the Steel Pegasus operation. \\|<br>\\| AchTankTTBronze \\| Tank Rally \\| Earned the bronze medal in all official Tanks Time Trials. \\|<br>\\| AchTankTTGold \\| Hammer Time \\| Earned the gold medal in all official Tanks Time Trials. \\|<br>\\| AchTankByTheBook \\| No Requiem \\| Hidden. \\|<br>\\| AchTankFromWithin \\| From Within \\| Spent 3 hours inside an armored vehicle. \\|<br>\\| AchTankEasyMoney \\| Easy Money \\| Destroyed more tanks than Zulu in Showcase Tank Destroyers. \\|<br>\\| AchTankSteelSniper \\| Steel Sniper \\| Hit a moving enemy tank with an APFSDS round at a distance of at least 3500 meters. \\|<br>\\| AchTankCommander \\| Commander \\| Spent 3 hours as a tank commander. \\|<br>\\| AchTankSizeNotMatter \\| Size Doesn't Matter \\| Spent 3 hours in the Nyx tankette. \\|<br>\\| AchTankInItTogether \\| In It Together \\| Spent 24 hours in any tank with a full human crew in multiplayer. \\| |"}],"categories":["Arma 3: Reference Lists"],"groups":["Reference Lists"]}