---
name: "Arma 3: RC-Branch Change Log v2.20"
type: topic
source: https://community.bistudio.com/wiki/Arma_3:_RC-Branch_Change_Log_v2.20
revid: 378266
updated: 2026-03-27T09:42:42Z
---

# Arma 3: RC-Branch Change Log v2.20

## 14-05-2025

~~We're starting public Release Candidate testing for Arma 3 platform **update 2.20** today.~~ This test has concluded, thanks!

~~Steam beta branch access code: *Arma3Update220RC*~~

~~Download sizes: ~112 MB (client) / ~52 MB (server)~~

Pseudo-changelog:

- Performance optimizations
- Steam Game Recording
- UH-80 / AH-99 stub wings
- Illumination flares
- Miscellaneous fixes and tweaks

#### 14-05-2025

Notable changes:

- Added: Custom Arma 3 Steam Game Recording icons (documentation forthcoming)
- Fixed: Various "Old Man" script errors
- Fixed: PP Fisheye / DepthOfField did not work in CfgOpticsEffect

#### 21-05-2025

Notable changes:

- Fixed: Glitches on new stub wing helicopters and their armaments
- Tweaked: Color consistency of Steam Game Recording icons

#### 28-05-2025

Notable changes:

- Added: Translations for new 2.20 texts
- Fixed: Potential crash discovered while testing Support multiplayer scenarios
- Tweaked: Separated DAGR variant for MH-80 Ghost Hawk stub wing pylons (and removed auto-seek from default DAGR again)
- Tweaked: Added missing pylon mirroring option to AH-99 stub wing variant

#### 04-06-2025

Notable changes:

- Fixed: mfdMaxUserValues config entry was loaded too late (after MFDs were already initialized with a maximum of 50) (thanks *Ampersand*)
- Fixed: The cache locator in “Old Man” was not working (thanks *Laid3acK*)
- Added: Option to the disableChannels mission and server parameter to disable map drawing and map marker placement from the UI per chat channel
- Fixed: MH-80 stub wing pylon presets were using the incorrect version of DAGR missiles (thanks *drebin052*)

<sub>Source: [BI Community Wiki — Arma 3: RC-Branch Change Log v2.20](https://community.bistudio.com/wiki/Arma_3:_RC-Branch_Change_Log_v2.20) (revision 378266).</sub>
