---
name: "P3D Lod Proxies"
type: topic
source: https://community.bistudio.com/wiki/P3D_Lod_Proxies
revid: 373400
updated: 2025-05-08T11:27:10Z
---

# P3D Lod Proxies

> **Disclaimer: This page describes internal undocumented structures of Bohemia Interactive software.**
>
> This page contains unofficial information.
>
> Some usage of this information may constitute a violation of the rights of Bohemia Interactive and is in no way endorsed or recommended by Bohemia Interactive.\
> Bohemia Interactive is not willing to tolerate use of such tools if it contravenes any general licenses granted to end users of this community wiki or BI products.

## LodProxy

```
 struct
 {
   Asciiz          P3dProxyName;        //"\ca\a10\agm65" (.p3d is implied) <<note the leading filename backslash
   TransformMatrix Transform;           //see Generic FileFormat Data Types
   ulong           ProxySequenceId;     //
   ulong           NamedSelectionIndex; //see P3D Named Selections
   //////// ARMA ONLY (ODOLV4x) ///////
   long            BoneIndex;
   ulong           SectionIndex;        //see P3D_Lod_Sections
 }
```

Related Pages

[P3D File Format - ODOLV7](../topics/P3D_File_Format_-_ODOLV7.md)

<sub>Source: [BI Community Wiki — P3D Lod Proxies](https://community.bistudio.com/wiki/P3D_Lod_Proxies) (revision 373400).</sub>
