---
name: "Multiplayer Game Types"
type: topic
source: https://community.bistudio.com/wiki/Multiplayer_Game_Types
revid: 295478
updated: 2021-11-15T22:55:22Z
---

# Multiplayer Game Types

**Game type** is a simplified category describing what a mission is about. It helps player to navigate through potentially large number of available missions and pick the one they would like to play.

Number of available types is limited to a range of well recognized and easily understandable entries like Deathmatch or Sector Control.

#### Mission Configuration

Game type can be defined [Eden Editor scenario attributes](../topics/Eden_Editor~3A_Scenario_Attributes.md) or in [Description.ext](../topics/Description.ext.md) file.

```cpp
class Header
{
    gameType =  CTF;    // Game type
    minPlayers =  1;    // minimum number of players the mission supports
    maxPlayers = 10;    // maximum number of players the mission supports
};
```

When type is not defined or misconfigured (e.g., using non-existent type), default "Unknown" is used instead.

#### Available Types

Icon denotes version in which changes were introduced. Game types are defined in `CfgMPGameTypes`

| Arma 3 v2.00 | Operation Flashpoint v1.00Armed Assault v1.00Arma 2 v1.00Arma 2: Operation Arrowhead v1.50Take On Helicopters v1.00 |
|---|---|
| \| Class \| Name \| Shortcut \|<br>\|---\|---\|---\|<br>\| `Unknown` \| Undefined Game Mode \| Undefined \|<br>\| `DM` \| Deathmatch \| DM \|<br>\| `CTF` \| Capture The Flag \| CTF \|<br>\| `Coop` \| Cooperative Mission \| Coop \|<br>\| `CTI` \| Capture The Island \| CTI \|<br>\| `SC` \| Sector Control \| SC \|<br>\| `TDM` \| Team Deathmatch \| TDM \|<br>\| `RPG` \| Role-Playing Game \| RPG \|<br>\| `Sandbox` \| Sandbox \| Sandbox \|<br>\| `KOTH` \| King Of The Hill \| KOTH \|<br>\| `LastMan` \| Last Man Standing \| Last Man \|<br>\| `Survive` \| Survival \| Survival \|<br>\| `Zeus` \| [Zeus](../topics/Curator.md) \| Zeus \|<br>\| `Support` \| Support \| Support \|<br>\| `EndGame` \| [End Game](../topics/MP_End_Game.md) \| End Game \|<br>\| `Apex` \| Campaign - Apex Protocol \| Apex Protocol \|<br>\| `Escape` \| Escape \| Escape \|<br>\| `Patrol` \| [Combat Patrol](../topics/MP_Combat_Patrol.md) \| Patrol \|<br>\| `Vanguard` \| [Vanguard](../topics/MP_Vanguard.md) \| Vanguard \|<br>\| `Warlords` \| [Warlords](../topics/MP_Warlords.md) \| Warlords \| | \| Class \| Name \| Shortcut \|<br>\|---\|---\|---\|<br>\| `Unknown` \| Unknown \| Unknown \|<br>\| `Coop` \| Cooperative Mission \| Coop \|<br>\| `DM` \| Death Match \| DM \|<br>\| `Team` \| Team Mission \| Team \|<br>\| `CTF` \| Capture the Flag \| CTF \|<br>\| `SCont` \| Sector Control \| Scontrol \|<br>\| `CTI` \| Capture The Island \| CTI \|<br>\| `FF` \| Flag Fight \| FF \|<br>\| `Hold` \| Hold Location \| Hold \| |

<sub>Source: [BI Community Wiki — Multiplayer Game Types](https://community.bistudio.com/wiki/Multiplayer_Game_Types) (revision 295478).</sub>
