{"name":"Arma 3: Hitpoints","title":"Arma 3: Hitpoints","type":"topic","url":"https://community.bistudio.com/wiki/Arma_3:_Hitpoints","revid":293060,"updated":"2021-08-17T22:57:43Z","aliases":[],"markdown":"> [!NOTE]\n> Extraction script can be found on the Biki Export Scripts page.\n\n| No. | Hit Point | Name |\n|---|---|---|\n| 1 | #cam_gunner | Camera Gunner |\n| 2 | #gear_1_light_1_hit | Gear #01 (Light #01) |\n| 3 | #gear_1_light_2_hit | Gear #01 (Light #02) |\n| 4 | #gear_2_light_1_hit | Gear #02 (Light #01) |\n| 5 | #gear_2_light_2_hit | Gear #02 (Light #02) |\n| 6 | #gear_3_light_1_hit | Gear #03 (Light #01) |\n| 7 | #gear_3_light_2_hit | Gear #03 (Light #02) |\n| 8 | #gear_f_lights | Gear Light (Front) |\n| 9 | #glass11 | Window #11 |\n| 10 | #hitlight1 | Light #01 |\n| 11 | #hitlight2 | Light #02 |\n| 12 | #hitlight3 | Light #03 |\n| 13 | #l svetlo | Light (Left) |\n| 14 | #light_1 | Light #01 |\n| 15 | #light_1_hit | Light #01 |\n| 16 | #light_1_hitpoint | Light #01 |\n| 17 | #light_2 | Light #02 |\n| 18 | #light_2_hit | Light #02 |\n| 19 | #light_2_hitpoint | Light #03 |\n| 20 | #light_3_hit | Light #03 |\n| 21 | #light_3_hitpoint | Light #03 |\n| 22 | #light_4_hit | Light #04 |\n| 23 | #light_4_hitpoint | Light #04 |\n| 24 | #light_hitpoint | Light |\n| 25 | #light_l | Light (Left) |\n| 26 | #light_l2 | Light (Left #02) |\n| 27 | #light_l2_flare | Light (Left #02) |\n| 28 | #light_l_flare | Light (Left) |\n| 29 | #light_l_hitpoint | Light (Left) |\n| 30 | #light_r | Light (Right) |\n| 31 | #light_r2 | Light (Right #02) |\n| 32 | #light_r2_flare | Light (Right #02) |\n| 33 | #light_r_flare | Light (Right) |\n| 34 | #light_r_hitpoint | Light (Right) |\n| 35 | #light_spotlight_hit | Spotlight |\n| 36 | #p svetlo | Licht (Links) |\n| 37 | #pos_gear_front_light | Gear Light (Front) |\n| 38 | #wing_left_light | Wing Light (Left) |\n| 39 | #wing_right_light | Wing Light (Right) |\n| 40 | glass_10_hitpoint | Window #10 |\n| 41 | glass_11_hitpoint | Window #11 |\n| 42 | glass_12_hitpoint | Window #12 |\n| 43 | glass_13_hitpoint | Window #13 |\n| 44 | glass_14_hitpoint | Window #14 |\n| 45 | glass_15_hitpoint | Window #15 |\n| 46 | glass_16_hitpoint | Window #16 |\n| 47 | glass_17_hitpoint | Window #17 |\n| 48 | glass_18_hitpoint | Window #18 |\n| 49 | glass_19_hitpoint | Window #19 |\n| 50 | glass_1_hitpoint | Window #01 |\n| 51 | glass_20_hitpoint | Window #20 |\n| 52 | glass_21_hitpoint | Window #21 |\n| 53 | glass_22_hitpoint | Window #22 |\n| 54 | glass_23_hitpoint | Window #23 |\n| 55 | glass_24_hitpoint | Window #24 |\n| 56 | glass_25_hitpoint | Window #25 |\n| 57 | glass_26_hitpoint | Window #26 |\n| 58 | glass_27_hitpoint | Window #27 |\n| 59 | glass_28_hitpoint | Window #28 |\n| 60 | glass_29_hitpoint | Window #29 |\n| 61 | glass_2_hitpoint | Window #02 |\n| 62 | glass_30_hitpoint | Window #30 |\n| 63 | glass_31_hitpoint | Window #31 |\n| 64 | glass_32_hitpoint | Window #32 |\n| 65 | glass_33_hitpoint | Window #33 |\n| 66 | glass_34_hitpoint | Window #34 |\n| 67 | glass_35_hitpoint | Window #35 |\n| 68 | glass_36_hitpoint | Window #36 |\n| 69 | glass_37_hitpoint | Window #37 |\n| 70 | glass_38_hitpoint | Window #38 |\n| 71 | glass_39_hitpoint | Window #39 |\n| 72 | glass_3_hitpoint | Window #03 |\n| 73 | glass_40_hitpoint | Window #40 |\n| 74 | glass_41_hitpoint | Window #41 |\n| 75 | glass_42_hitpoint | Window #42 |\n| 76 | glass_43_hitpoint | Window #43 |\n| 77 | glass_44_hitpoint | Window #44 |\n| 78 | glass_45_hitpoint | Window #45 |\n| 79 | glass_46_hitpoint | Window #46 |\n| 80 | glass_47_hitpoint | Window #47 |\n| 81 | glass_48_hitpoint | Window #48 |\n| 82 | glass_49_hitpoint | Window #49 |\n| 83 | glass_4_hitpoint | Window #04 |\n| 84 | glass_50_hitpoint | Window #50 |\n| 85 | glass_51_hitpoint | Windoe #51 |\n| 86 | glass_52_hitpoint | Window #52 |\n| 87 | glass_53_hitpoint | Window #53 |\n| 88 | glass_54_hitpoint | Window #54 |\n| 89 | glass_55_hitpoint | Window #55 |\n| 90 | glass_56_hitpoint | Windoe #56 |\n| 91 | glass_57_hitpoint | Window #57 |\n| 92 | glass_58_hitpoint | Window #58 |\n| 93 | glass_59_hitpoint | Window #59 |\n| 94 | glass_5_hitpoint | Window #05 |\n| 95 | glass_60_hitpoint | Window #60 |\n| 96 | glass_61_hitpoint | Window #61 |\n| 97 | glass_62_hitpoint | Window #62 |\n| 98 | glass_6_hitpoint | Window #06 |\n| 99 | glass_7_hitpoint | Window #07 |\n| 100 | glass_8_hitpoint | Window #08 |\n| 101 | glass_9_hitpoint | Window #09 |\n| 102 | glass_pod_01_hitpoint |  |\n| 103 | glass_pod_02_hitpoint |  |\n| 104 | glass_pod_03_hitpoint |  |\n| 105 | glass_pod_04_hitpoint |  |\n| 106 | glass_pod_05_hitpoint |  |\n| 107 | glass_pod_06_hitpoint |  |\n| 108 | glass_pod_07_hitpoint |  |\n| 109 | glass_pod_08_hitpoint |  |\n| 110 | glass_pod_09_hitpoint |  |\n| 111 | hand_l | Hand (Left) |\n| 112 | hand_r | Hand Right) |\n| 113 | hit_light_1 | Light #01 |\n| 114 | hit_light_1_flare | Light Flare #01 |\n| 115 | hit_light_2 | Light #02 |\n| 116 | hit_light_3 | Light #03 |\n| 117 | hit_light_4 | Light #04 |\n| 118 | hitabdomen | Abdomen |\n| 119 | hitammo | Ammunition |\n| 120 | hitarms | Arms |\n| 121 | hitavionics | Avionics |\n| 122 | hitbattery_l | Battery (Left) |\n| 123 | hitbattery_r | Battery (Right) |\n| 124 | hitbody | Body |\n| 125 | hitchest | Chest |\n| 126 | hitcomgun | Commander Gun |\n| 127 | hitcomturret | Commander Turret |\n| 128 | hitdiaphragm | Diaphragm |\n| 129 | hitengine | Engine |\n| 130 | hitengine1 | Engine #01 |\n| 131 | hitengine2 | Engine #02 |\n| 132 | hitengine3 | Engine #03 |\n| 133 | hitengine4 | Engine #04 |\n| 134 | hitera_back | Era (Back) |\n| 135 | hitera_front | Era (Front) |\n| 136 | hitera_left | Era (left) |\n| 137 | hitera_left_1 | Era (Left, #01) |\n| 138 | hitera_left_2 | Era (Left, #02) |\n| 139 | hitera_left_3 | Era (Left, #03) |\n| 140 | hitera_left_4 | Era (Left, #04) |\n| 141 | hitera_right | Era (Right) |\n| 142 | hitera_right_1 | Era (Right, #01) |\n| 143 | hitera_right_2 | Era (Right, #02) |\n| 144 | hitera_right_3 | Era (Right, #03) |\n| 145 | hitera_right_4 | Era (Right, #04) |\n| 146 | hitera_top | Era (Top) |\n| 147 | hitera_top_front | Era (Top, Front) |\n| 148 | hitera_top_left | Era (Top, Left) |\n| 149 | hitera_top_left_1 | Era (Top, Left, #01) |\n| 150 | hitera_top_left_2 | Era (Top, Left, #02) |\n| 151 | hitera_top_right | Era (Top, Right) |\n| 152 | hitera_top_right_1 | Era (Top, Right, #01) |\n| 153 | hitera_top_right_2 | Era (Top, Right, #02) |\n| 154 | hitface | Face |\n| 155 | hitfuel | Fuel Tank |\n| 156 | hitfuel2 | Fuel Tank #02 |\n| 157 | hitfuel_lead_left | Fuel Lead (Left) |\n| 158 | hitfuel_lead_right | Fuel Lead (Right) |\n| 159 | hitfuel_left | FuelTank (Left) |\n| 160 | hitfuel_right | Fuel Tank (Right) |\n| 161 | hitfuell | Fuel Tank (Left) |\n| 162 | hitfuelr | Fuel Tank (Right) |\n| 163 | hitfueltank | Fuel Tank |\n| 164 | hitgear | Gear |\n| 165 | hitglass1 | Window #01 |\n| 166 | hitglass10 | Window #10 |\n| 167 | hitglass11 | Window #11 |\n| 168 | hitglass12 | Window #12 |\n| 169 | hitglass13 | Window #13 |\n| 170 | hitglass14 | Window #14 |\n| 171 | hitglass15 | Window #15 |\n| 172 | hitglass16 | Window #16 |\n| 173 | hitglass17 | Window #17 |\n| 174 | hitglass18 | Window #18 |\n| 175 | hitglass19 | Window #19 |\n| 176 | hitglass1a | Window 1A |\n| 177 | hitglass1b | Window 1B |\n| 178 | hitglass2 | Window #02 |\n| 179 | hitglass20 | Window #20 |\n| 180 | hitglass3 | Window #03 |\n| 181 | hitglass4 | Window #04 |\n| 182 | hitglass5 | Window #05 |\n| 183 | hitglass6 | Window #06 |\n| 184 | hitglass7 | Window #07 |\n| 185 | hitglass8 | Window #08 |\n| 186 | hitglass9 | Window #09 |\n| 187 | hitgun | Gun |\n| 188 | hithands | Hands |\n| 189 | hithead | Head |\n| 190 | hithrotor | Main rotor |\n| 191 | hithstabilizerl1 | Horizontal Stabilizer (Left) |\n| 192 | hithstabilizerr1 | Horizontal Stabilizer (Right) |\n| 193 | hithull | Hull |\n| 194 | hithydraulics | Hydraulics |\n| 195 | hitlaileron | Left Aileron |\n| 196 | hitlaileron_link | Aileron Link (Left) |\n| 197 | hitlbwheel | 4th axle left wheel |\n| 198 | hitlcelevator | Left Elevator |\n| 199 | hitlcrudder | Left Rudder |\n| 200 | hitlegs | Legs |\n| 201 | hitlf2wheel | 2nd axle left wheel |\n| 202 | hitlfwheel | 1st axle left wheel |\n| 203 | hitlglass | Window (Left) |\n| 204 | hitlight | Light |\n| 205 | hitlightback | Light (Back) |\n| 206 | hitlightfront | Light (Front) |\n| 207 | hitlightl | Light (Left) |\n| 208 | hitlightr | Light (Right) |\n| 209 | hitlmwheel | 3rd axle left wheel |\n| 210 | hitltrack | Left track |\n| 211 | hitmissiles | Missiles |\n| 212 | hitneck | Neck |\n| 213 | hitoptic | Optic |\n| 214 | hitoptics | Optics |\n| 215 | hitpelvis | Pelvis |\n| 216 | hitpitottube | Pitot Tube |\n| 217 | hitraileron | Right Aileron |\n| 218 | hitraileron_link | Aileron Link (Right) |\n| 219 | hitrbwheel | 4th axle right wheel |\n| 220 | hitrelevator | Right Elevator |\n| 221 | hitreservewheel | Reserve Wheel |\n| 222 | hitrf2wheel | 2nd axle right wheel |\n| 223 | hitrfwheel | 1st axle right wheel |\n| 224 | hitrglass | Window (Right) |\n| 225 | hitrmwheel | 3rd axle right wheel |\n| 226 | hitrotor | Rotor |\n| 227 | hitrotorvirtual | Rotor (Virtual) |\n| 228 | hitrrudder | Right Rudder |\n| 229 | hitrtrack | Right track |\n| 230 | hitslat_back | Slat Armour (Back) |\n| 231 | hitslat_front | Slat Armour (Front) |\n| 232 | hitslat_left | Slat (Left) |\n| 233 | hitslat_left_1 | Slat Armour (Left, #01) |\n| 234 | hitslat_left_2 | Slat Armour (Left, #02) |\n| 235 | hitslat_left_3 | Slat Armour (Left, #03) |\n| 236 | hitslat_right | Slat (Right) |\n| 237 | hitslat_right_1 | Slat Armour (Right, #01) |\n| 238 | hitslat_right_2 | Slat Armour (Right, #02) |\n| 239 | hitslat_right_3 | Slat Armour (Right, #03) |\n| 240 | hitslat_top_back | Slat Armour (Top back) |\n| 241 | hitslat_top_left | Slat Armour (Top left) |\n| 242 | hitslat_top_right | Slat Armour (Top right) |\n| 243 | hitstarter1 | Starter #01 |\n| 244 | hitstarter2 | Starter #02 |\n| 245 | hitstarter3 | Starter #03 |\n| 246 | hitstaticport | Static Port |\n| 247 | hittail | Tail |\n| 248 | hittransmission | Transmission |\n| 249 | hitturret | Turret |\n| 250 | hitvrotor | Tail Rotor |\n| 251 | hitvstabilizer1 | Vertical Stabilizer #01 |\n| 252 | hitwinch | Winch |\n| 253 | hitzone_1_hitpoint | Hitzone #01 |\n| 254 | hitzone_2_hitpoint | Hitzone #02 |\n| 255 | hitzone_3_hitpoint | Hitzone #03 |\n| 256 | hitzone_4_hitpoint | Hitzone #04 |\n| 257 | incapacitated | Incapacitated |\n| 258 | leg_l | Leg (Left) |\n| 259 | leg_r | Leg (Right) |\n| 260 | light_1_hitpoint | Light #01 |\n| 261 | light_2_hitpoint | Light #02 |\n| 262 | light_3_hitpoint | Light #03 |\n| 263 | light_4_hitpoint | Light #04 |","sections":[{"heading":null,"level":1,"markdown":"> [!NOTE]\n> Extraction script can be found on the Biki Export Scripts page.\n\n| No. | Hit Point | Name |\n|---|---|---|\n| 1 | #cam_gunner | Camera Gunner |\n| 2 | #gear_1_light_1_hit | Gear #01 (Light #01) |\n| 3 | #gear_1_light_2_hit | Gear #01 (Light #02) |\n| 4 | #gear_2_light_1_hit | Gear #02 (Light #01) |\n| 5 | #gear_2_light_2_hit | Gear #02 (Light #02) |\n| 6 | #gear_3_light_1_hit | Gear #03 (Light #01) |\n| 7 | #gear_3_light_2_hit | Gear #03 (Light #02) |\n| 8 | #gear_f_lights | Gear Light (Front) |\n| 9 | #glass11 | Window #11 |\n| 10 | #hitlight1 | Light #01 |\n| 11 | #hitlight2 | Light #02 |\n| 12 | #hitlight3 | Light #03 |\n| 13 | #l svetlo | Light (Left) |\n| 14 | #light_1 | Light #01 |\n| 15 | #light_1_hit | Light #01 |\n| 16 | #light_1_hitpoint | Light #01 |\n| 17 | #light_2 | Light #02 |\n| 18 | #light_2_hit | Light #02 |\n| 19 | #light_2_hitpoint | Light #03 |\n| 20 | #light_3_hit | Light #03 |\n| 21 | #light_3_hitpoint | Light #03 |\n| 22 | #light_4_hit | Light #04 |\n| 23 | #light_4_hitpoint | Light #04 |\n| 24 | #light_hitpoint | Light |\n| 25 | #light_l | Light (Left) |\n| 26 | #light_l2 | Light (Left #02) |\n| 27 | #light_l2_flare | Light (Left #02) |\n| 28 | #light_l_flare | Light (Left) |\n| 29 | #light_l_hitpoint | Light (Left) |\n| 30 | #light_r | Light (Right) |\n| 31 | #light_r2 | Light (Right #02) |\n| 32 | #light_r2_flare | Light (Right #02) |\n| 33 | #light_r_flare | Light (Right) |\n| 34 | #light_r_hitpoint | Light (Right) |\n| 35 | #light_spotlight_hit | Spotlight |\n| 36 | #p svetlo | Licht (Links) |\n| 37 | #pos_gear_front_light | Gear Light (Front) |\n| 38 | #wing_left_light | Wing Light (Left) |\n| 39 | #wing_right_light | Wing Light (Right) |\n| 40 | glass_10_hitpoint | Window #10 |\n| 41 | glass_11_hitpoint | Window #11 |\n| 42 | glass_12_hitpoint | Window #12 |\n| 43 | glass_13_hitpoint | Window #13 |\n| 44 | glass_14_hitpoint | Window #14 |\n| 45 | glass_15_hitpoint | Window #15 |\n| 46 | glass_16_hitpoint | Window #16 |\n| 47 | glass_17_hitpoint | Window #17 |\n| 48 | glass_18_hitpoint | Window #18 |\n| 49 | glass_19_hitpoint | Window #19 |\n| 50 | glass_1_hitpoint | Window #01 |\n| 51 | glass_20_hitpoint | Window #20 |\n| 52 | glass_21_hitpoint | Window #21 |\n| 53 | glass_22_hitpoint | Window #22 |\n| 54 | glass_23_hitpoint | Window #23 |\n| 55 | glass_24_hitpoint | Window #24 |\n| 56 | glass_25_hitpoint | Window #25 |\n| 57 | glass_26_hitpoint | Window #26 |\n| 58 | glass_27_hitpoint | Window #27 |\n| 59 | glass_28_hitpoint | Window #28 |\n| 60 | glass_29_hitpoint | Window #29 |\n| 61 | glass_2_hitpoint | Window #02 |\n| 62 | glass_30_hitpoint | Window #30 |\n| 63 | glass_31_hitpoint | Window #31 |\n| 64 | glass_32_hitpoint | Window #32 |\n| 65 | glass_33_hitpoint | Window #33 |\n| 66 | glass_34_hitpoint | Window #34 |\n| 67 | glass_35_hitpoint | Window #35 |\n| 68 | glass_36_hitpoint | Window #36 |\n| 69 | glass_37_hitpoint | Window #37 |\n| 70 | glass_38_hitpoint | Window #38 |\n| 71 | glass_39_hitpoint | Window #39 |\n| 72 | glass_3_hitpoint | Window #03 |\n| 73 | glass_40_hitpoint | Window #40 |\n| 74 | glass_41_hitpoint | Window #41 |\n| 75 | glass_42_hitpoint | Window #42 |\n| 76 | glass_43_hitpoint | Window #43 |\n| 77 | glass_44_hitpoint | Window #44 |\n| 78 | glass_45_hitpoint | Window #45 |\n| 79 | glass_46_hitpoint | Window #46 |\n| 80 | glass_47_hitpoint | Window #47 |\n| 81 | glass_48_hitpoint | Window #48 |\n| 82 | glass_49_hitpoint | Window #49 |\n| 83 | glass_4_hitpoint | Window #04 |\n| 84 | glass_50_hitpoint | Window #50 |\n| 85 | glass_51_hitpoint | Windoe #51 |\n| 86 | glass_52_hitpoint | Window #52 |\n| 87 | glass_53_hitpoint | Window #53 |\n| 88 | glass_54_hitpoint | Window #54 |\n| 89 | glass_55_hitpoint | Window #55 |\n| 90 | glass_56_hitpoint | Windoe #56 |\n| 91 | glass_57_hitpoint | Window #57 |\n| 92 | glass_58_hitpoint | Window #58 |\n| 93 | glass_59_hitpoint | Window #59 |\n| 94 | glass_5_hitpoint | Window #05 |\n| 95 | glass_60_hitpoint | Window #60 |\n| 96 | glass_61_hitpoint | Window #61 |\n| 97 | glass_62_hitpoint | Window #62 |\n| 98 | glass_6_hitpoint | Window #06 |\n| 99 | glass_7_hitpoint | Window #07 |\n| 100 | glass_8_hitpoint | Window #08 |\n| 101 | glass_9_hitpoint | Window #09 |\n| 102 | glass_pod_01_hitpoint |  |\n| 103 | glass_pod_02_hitpoint |  |\n| 104 | glass_pod_03_hitpoint |  |\n| 105 | glass_pod_04_hitpoint |  |\n| 106 | glass_pod_05_hitpoint |  |\n| 107 | glass_pod_06_hitpoint |  |\n| 108 | glass_pod_07_hitpoint |  |\n| 109 | glass_pod_08_hitpoint |  |\n| 110 | glass_pod_09_hitpoint |  |\n| 111 | hand_l | Hand (Left) |\n| 112 | hand_r | Hand Right) |\n| 113 | hit_light_1 | Light #01 |\n| 114 | hit_light_1_flare | Light Flare #01 |\n| 115 | hit_light_2 | Light #02 |\n| 116 | hit_light_3 | Light #03 |\n| 117 | hit_light_4 | Light #04 |\n| 118 | hitabdomen | Abdomen |\n| 119 | hitammo | Ammunition |\n| 120 | hitarms | Arms |\n| 121 | hitavionics | Avionics |\n| 122 | hitbattery_l | Battery (Left) |\n| 123 | hitbattery_r | Battery (Right) |\n| 124 | hitbody | Body |\n| 125 | hitchest | Chest |\n| 126 | hitcomgun | Commander Gun |\n| 127 | hitcomturret | Commander Turret |\n| 128 | hitdiaphragm | Diaphragm |\n| 129 | hitengine | Engine |\n| 130 | hitengine1 | Engine #01 |\n| 131 | hitengine2 | Engine #02 |\n| 132 | hitengine3 | Engine #03 |\n| 133 | hitengine4 | Engine #04 |\n| 134 | hitera_back | Era (Back) |\n| 135 | hitera_front | Era (Front) |\n| 136 | hitera_left | Era (left) |\n| 137 | hitera_left_1 | Era (Left, #01) |\n| 138 | hitera_left_2 | Era (Left, #02) |\n| 139 | hitera_left_3 | Era (Left, #03) |\n| 140 | hitera_left_4 | Era (Left, #04) |\n| 141 | hitera_right | Era (Right) |\n| 142 | hitera_right_1 | Era (Right, #01) |\n| 143 | hitera_right_2 | Era (Right, #02) |\n| 144 | hitera_right_3 | Era (Right, #03) |\n| 145 | hitera_right_4 | Era (Right, #04) |\n| 146 | hitera_top | Era (Top) |\n| 147 | hitera_top_front | Era (Top, Front) |\n| 148 | hitera_top_left | Era (Top, Left) |\n| 149 | hitera_top_left_1 | Era (Top, Left, #01) |\n| 150 | hitera_top_left_2 | Era (Top, Left, #02) |\n| 151 | hitera_top_right | Era (Top, Right) |\n| 152 | hitera_top_right_1 | Era (Top, Right, #01) |\n| 153 | hitera_top_right_2 | Era (Top, Right, #02) |\n| 154 | hitface | Face |\n| 155 | hitfuel | Fuel Tank |\n| 156 | hitfuel2 | Fuel Tank #02 |\n| 157 | hitfuel_lead_left | Fuel Lead (Left) |\n| 158 | hitfuel_lead_right | Fuel Lead (Right) |\n| 159 | hitfuel_left | FuelTank (Left) |\n| 160 | hitfuel_right | Fuel Tank (Right) |\n| 161 | hitfuell | Fuel Tank (Left) |\n| 162 | hitfuelr | Fuel Tank (Right) |\n| 163 | hitfueltank | Fuel Tank |\n| 164 | hitgear | Gear |\n| 165 | hitglass1 | Window #01 |\n| 166 | hitglass10 | Window #10 |\n| 167 | hitglass11 | Window #11 |\n| 168 | hitglass12 | Window #12 |\n| 169 | hitglass13 | Window #13 |\n| 170 | hitglass14 | Window #14 |\n| 171 | hitglass15 | Window #15 |\n| 172 | hitglass16 | Window #16 |\n| 173 | hitglass17 | Window #17 |\n| 174 | hitglass18 | Window #18 |\n| 175 | hitglass19 | Window #19 |\n| 176 | hitglass1a | Window 1A |\n| 177 | hitglass1b | Window 1B |\n| 178 | hitglass2 | Window #02 |\n| 179 | hitglass20 | Window #20 |\n| 180 | hitglass3 | Window #03 |\n| 181 | hitglass4 | Window #04 |\n| 182 | hitglass5 | Window #05 |\n| 183 | hitglass6 | Window #06 |\n| 184 | hitglass7 | Window #07 |\n| 185 | hitglass8 | Window #08 |\n| 186 | hitglass9 | Window #09 |\n| 187 | hitgun | Gun |\n| 188 | hithands | Hands |\n| 189 | hithead | Head |\n| 190 | hithrotor | Main rotor |\n| 191 | hithstabilizerl1 | Horizontal Stabilizer (Left) |\n| 192 | hithstabilizerr1 | Horizontal Stabilizer (Right) |\n| 193 | hithull | Hull |\n| 194 | hithydraulics | Hydraulics |\n| 195 | hitlaileron | Left Aileron |\n| 196 | hitlaileron_link | Aileron Link (Left) |\n| 197 | hitlbwheel | 4th axle left wheel |\n| 198 | hitlcelevator | Left Elevator |\n| 199 | hitlcrudder | Left Rudder |\n| 200 | hitlegs | Legs |\n| 201 | hitlf2wheel | 2nd axle left wheel |\n| 202 | hitlfwheel | 1st axle left wheel |\n| 203 | hitlglass | Window (Left) |\n| 204 | hitlight | Light |\n| 205 | hitlightback | Light (Back) |\n| 206 | hitlightfront | Light (Front) |\n| 207 | hitlightl | Light (Left) |\n| 208 | hitlightr | Light (Right) |\n| 209 | hitlmwheel | 3rd axle left wheel |\n| 210 | hitltrack | Left track |\n| 211 | hitmissiles | Missiles |\n| 212 | hitneck | Neck |\n| 213 | hitoptic | Optic |\n| 214 | hitoptics | Optics |\n| 215 | hitpelvis | Pelvis |\n| 216 | hitpitottube | Pitot Tube |\n| 217 | hitraileron | Right Aileron |\n| 218 | hitraileron_link | Aileron Link (Right) |\n| 219 | hitrbwheel | 4th axle right wheel |\n| 220 | hitrelevator | Right Elevator |\n| 221 | hitreservewheel | Reserve Wheel |\n| 222 | hitrf2wheel | 2nd axle right wheel |\n| 223 | hitrfwheel | 1st axle right wheel |\n| 224 | hitrglass | Window (Right) |\n| 225 | hitrmwheel | 3rd axle right wheel |\n| 226 | hitrotor | Rotor |\n| 227 | hitrotorvirtual | Rotor (Virtual) |\n| 228 | hitrrudder | Right Rudder |\n| 229 | hitrtrack | Right track |\n| 230 | hitslat_back | Slat Armour (Back) |\n| 231 | hitslat_front | Slat Armour (Front) |\n| 232 | hitslat_left | Slat (Left) |\n| 233 | hitslat_left_1 | Slat Armour (Left, #01) |\n| 234 | hitslat_left_2 | Slat Armour (Left, #02) |\n| 235 | hitslat_left_3 | Slat Armour (Left, #03) |\n| 236 | hitslat_right | Slat (Right) |\n| 237 | hitslat_right_1 | Slat Armour (Right, #01) |\n| 238 | hitslat_right_2 | Slat Armour (Right, #02) |\n| 239 | hitslat_right_3 | Slat Armour (Right, #03) |\n| 240 | hitslat_top_back | Slat Armour (Top back) |\n| 241 | hitslat_top_left | Slat Armour (Top left) |\n| 242 | hitslat_top_right | Slat Armour (Top right) |\n| 243 | hitstarter1 | Starter #01 |\n| 244 | hitstarter2 | Starter #02 |\n| 245 | hitstarter3 | Starter #03 |\n| 246 | hitstaticport | Static Port |\n| 247 | hittail | Tail |\n| 248 | hittransmission | Transmission |\n| 249 | hitturret | Turret |\n| 250 | hitvrotor | Tail Rotor |\n| 251 | hitvstabilizer1 | Vertical Stabilizer #01 |\n| 252 | hitwinch | Winch |\n| 253 | hitzone_1_hitpoint | Hitzone #01 |\n| 254 | hitzone_2_hitpoint | Hitzone #02 |\n| 255 | hitzone_3_hitpoint | Hitzone #03 |\n| 256 | hitzone_4_hitpoint | Hitzone #04 |\n| 257 | incapacitated | Incapacitated |\n| 258 | leg_l | Leg (Left) |\n| 259 | leg_r | Leg (Right) |\n| 260 | light_1_hitpoint | Light #01 |\n| 261 | light_2_hitpoint | Light #02 |\n| 262 | light_3_hitpoint | Light #03 |\n| 263 | light_4_hitpoint | Light #04 |"}],"categories":["Arma 3: Reference Lists"],"groups":["Reference Lists"]}