---
name: "Arma 3: Experimental Ports"
type: topic
aliases: ["Arma 3 Experimental Ports"]
source: https://community.bistudio.com/wiki/Arma_3:_Experimental_Ports
revid: 341730
updated: 2023-06-20T14:56:43Z
---

# Arma 3: Experimental Ports

Please visit [this **overview page**](http://dev.arma3.com/ports) to learn more about our experimental client ports to **Mac** and options for **Linux**, including the limitations and F.A.Q.

### Installation

1. Check the [limitations overview](http://dev.arma3.com/ports) to decide whether you find them acceptable.
1. Check the [minimal requirements](http://dev.arma3.com/ports) to determine whether your system is able to run Arma 3 on other platforms than Windows.

#### Mac

Please see the [Arma 3: Play on Mac](../topics/Play_on_Mac.md) article for both non-native and native solutions.

#### Linux

Please see the [Arma 3: Play on Linux](../topics/Play_on_Linux.md) article for a Proton-based solution.

### Joysticks & Gamepads

Unfortunately, Steam’s standard only supports standard Xbox and Windows XInput gamepad schemes, which means that more sophisticated schemes present in Arma 3, and using DirectInput and allowing reconfiguration of gamepads and joysticks in-game, had to be turned off in the ports.
It is possible to reconfigure them by modifying the mapping text, but it is not intuitive. Alternatively you can try to remap your keybinding using third-party software (e.g. AntiMicro).

<sub>Source: [BI Community Wiki — Arma 3: Experimental Ports](https://community.bistudio.com/wiki/Arma_3:_Experimental_Ports) (revision 341730).</sub>
