{"name":"Eden Editor: Menu Bar","title":"Eden Editor: Menu Bar","type":"topic","url":"https://community.bistudio.com/wiki/Eden_Editor:_Menu_Bar","revid":370571,"updated":"2025-01-10T21:45:20Z","aliases":[],"markdown":"The **Menu Bar** is displayed at the top of the Workspace. It contains almost all available actions and tools in the Eden Editor, sorted into logical categories.\n\n### Scenario\n\n| Option | Description |\n|---|---|\n| **New** | Open a dialog to create a new scenario |\n| **Open** | Open a dialog to choose a scenario to open |\n| **Save** | Save the current scenario. If it has not been saved yet, open a dialog to save the scenario with specific name. |\n| **Save As** | Open a dialog to save the scenario with specific name. |\n| **Publish to Steam Workshop** | Open a dialog to publish the current scenario to Steam Workshop. |\n| **Export** | Export the scenario to specific format. |\n| **Exit** | Close the Eden Editor. |\n\n### Edit\n\n| Option | Description |\n|---|---|\n| **Undo** | Undo the last operation. You can see the list of all operations in the editing history panel. |\n| **Redo** | Redo previously undone operation. You can see the list of all operations in the editing history panel. |\n| **Select All on Screen** | Select all entities which have icon visible in the current view. |\n| **Transformation Widget** | Toggle specific transformation widget. |\n| **Grid** | Toggle one of specific grid types:<br>- Transformation<br>- Rotation<br>- Area Scaling |\n| **Vertical Mode** | Toggle Vertical Mode. |\n| **Toggle Surface Snapping** | Toggle Surface Snapping. |\n| **Toggle Waypoint Snapping** | Toggle waypoint snapping. |\n| **Phase** | Select scenario phase. |\n| **Asset Type** | Select asset browser mode. |\n| **Toggle Asset Sub-type** | Select asset browser submode. |\n\n### View\n\n| Option | Description |\n|---|---|\n| **Center on Random Position** | Move view to random location in the world. Positions on land and not in a forest are preferred. |\n| **Center on Player** | Move view to player's position. |\n| **Toggle Map** | Show / hide the map. |\n| **Toggle Map Textures** | Show / hide map background texture. |\n| **Vision Mode** | Enables Night Vision and Thermal Vision modes in the editor scene |\n| **Toggle Flashlight** | Toggle light which is snapped to the camera. Useful for editing night scenarios when you don't want to use night vision mode. |\n| **Toggle Location Labels (3D)** | Toggle town labels in the scene. Map labels will remain unaffected. |\n| **Search** | Commence search in of the the lists:<br>- Search in Asset Browser<br>- Search in Entity List |\n| **Interface** | Show / hide specific interface element.<br>- Entity List<br>- Asset Browser<br>- Controls Hint<br>- Navigation Widget |\n\n### Settings\n\n| Option | Description |\n|---|---|\n| **Preferences** | Open editor specific settings |\n| **Video Options** | Open game video options. |\n| **Audio Options** | Open game audio options. |\n| **Game Options** | Open general game options. |\n| **Controls** | Open controls settings. |\n\n### Attributes\n\n| Option | Description |\n|---|---|\n| **General** | Open general scenario attributes |\n| **Environment** | Open environment scenario attributes |\n| **Multiplayer** | Open multiplayer scenario attributes |\n| **Garbage Collection** | Open garbage collection scenario attributes |\n\n### Tools\n\n| Option | Description |\n|---|---|\n| **Debug Console** | Open debug console. |\n| **Functions Viewer** | Open the functions viewer. |\n| **Config Viewer** | Open the config viewer. |\n\n### Play\n\n| Option | Description |\n|---|---|\n| **Play in Singleplayer (SP)** | Play the scenario in singleplayer. If a server is running in the background (as a result of starting the preview in multiplayer previously), you will be asked to shut it down. |\n| **Play in SP with Briefing** | Play the scenario in singleplayer, but show briefing at the start. |\n| **Play in SP at Camera Position** | Play the scenario in singleplayer, but teleport player to the current camera position. If the player is not in a flying vehicle (i.e., a plane or helicopter), the position on the ground below the camera will be picked instead. |\n| **Play in Multiplayer** | Play the scenario in multiplayer. If no server is running yet, you will be asked to set up one. |\n\n### Help\n\n| Option | Description |\n|---|---|\n| **Documentation** | A link to Eden Editor. |\n| **Scripting** | A link to Scripting Commands Arma 3. |\n| **Community Wiki** | A link to the Wiki. |\n| **Forums** | A link to [forums.bistudio.com/forum/161-arma-3-editing](https://forums.bistudio.com/forum/161-arma-3-editing). |\n| **Feedback Tracker** | A link to [feedback.arma3.com](https://feedback.arma3.com). |\n| **Dev Hub** | A link to [dev.arma3.com](https://dev.arma3.com). |\n| **Tutorials** | Open the list of in-game tutorials. |","sections":[{"heading":null,"level":1,"markdown":"The **Menu Bar** is displayed at the top of the Workspace. It contains almost all available actions and tools in the Eden Editor, sorted into logical categories."},{"heading":"Scenario","level":3,"markdown":"| Option | Description |\n|---|---|\n| **New** | Open a dialog to create a new scenario |\n| **Open** | Open a dialog to choose a scenario to open |\n| **Save** | Save the current scenario. If it has not been saved yet, open a dialog to save the scenario with specific name. |\n| **Save As** | Open a dialog to save the scenario with specific name. |\n| **Publish to Steam Workshop** | Open a dialog to publish the current scenario to Steam Workshop. |\n| **Export** | Export the scenario to specific format. |\n| **Exit** | Close the Eden Editor. |"},{"heading":"Edit","level":3,"markdown":"| Option | Description |\n|---|---|\n| **Undo** | Undo the last operation. You can see the list of all operations in the editing history panel. |\n| **Redo** | Redo previously undone operation. You can see the list of all operations in the editing history panel. |\n| **Select All on Screen** | Select all entities which have icon visible in the current view. |\n| **Transformation Widget** | Toggle specific transformation widget. |\n| **Grid** | Toggle one of specific grid types:<br>- Transformation<br>- Rotation<br>- Area Scaling |\n| **Vertical Mode** | Toggle Vertical Mode. |\n| **Toggle Surface Snapping** | Toggle Surface Snapping. |\n| **Toggle Waypoint Snapping** | Toggle waypoint snapping. |\n| **Phase** | Select scenario phase. |\n| **Asset Type** | Select asset browser mode. |\n| **Toggle Asset Sub-type** | Select asset browser submode. |"},{"heading":"View","level":3,"markdown":"| Option | Description |\n|---|---|\n| **Center on Random Position** | Move view to random location in the world. Positions on land and not in a forest are preferred. |\n| **Center on Player** | Move view to player's position. |\n| **Toggle Map** | Show / hide the map. |\n| **Toggle Map Textures** | Show / hide map background texture. |\n| **Vision Mode** | Enables Night Vision and Thermal Vision modes in the editor scene |\n| **Toggle Flashlight** | Toggle light which is snapped to the camera. Useful for editing night scenarios when you don't want to use night vision mode. |\n| **Toggle Location Labels (3D)** | Toggle town labels in the scene. Map labels will remain unaffected. |\n| **Search** | Commence search in of the the lists:<br>- Search in Asset Browser<br>- Search in Entity List |\n| **Interface** | Show / hide specific interface element.<br>- Entity List<br>- Asset Browser<br>- Controls Hint<br>- Navigation Widget |"},{"heading":"Settings","level":3,"markdown":"| Option | Description |\n|---|---|\n| **Preferences** | Open editor specific settings |\n| **Video Options** | Open game video options. |\n| **Audio Options** | Open game audio options. |\n| **Game Options** | Open general game options. |\n| **Controls** | Open controls settings. |"},{"heading":"Attributes","level":3,"markdown":"| Option | Description |\n|---|---|\n| **General** | Open general scenario attributes |\n| **Environment** | Open environment scenario attributes |\n| **Multiplayer** | Open multiplayer scenario attributes |\n| **Garbage Collection** | Open garbage collection scenario attributes |"},{"heading":"Tools","level":3,"markdown":"| Option | Description |\n|---|---|\n| **Debug Console** | Open debug console. |\n| **Functions Viewer** | Open the functions viewer. |\n| **Config Viewer** | Open the config viewer. |"},{"heading":"Play","level":3,"markdown":"| Option | Description |\n|---|---|\n| **Play in Singleplayer (SP)** | Play the scenario in singleplayer. If a server is running in the background (as a result of starting the preview in multiplayer previously), you will be asked to shut it down. |\n| **Play in SP with Briefing** | Play the scenario in singleplayer, but show briefing at the start. |\n| **Play in SP at Camera Position** | Play the scenario in singleplayer, but teleport player to the current camera position. If the player is not in a flying vehicle (i.e., a plane or helicopter), the position on the ground below the camera will be picked instead. |\n| **Play in Multiplayer** | Play the scenario in multiplayer. If no server is running yet, you will be asked to set up one. |"},{"heading":"Help","level":3,"markdown":"| Option | Description |\n|---|---|\n| **Documentation** | A link to Eden Editor. |\n| **Scripting** | A link to Scripting Commands Arma 3. |\n| **Community Wiki** | A link to the Wiki. |\n| **Forums** | A link to [forums.bistudio.com/forum/161-arma-3-editing](https://forums.bistudio.com/forum/161-arma-3-editing). |\n| **Feedback Tracker** | A link to [feedback.arma3.com](https://feedback.arma3.com). |\n| **Dev Hub** | A link to [dev.arma3.com](https://dev.arma3.com). |\n| **Tutorials** | Open the list of in-game tutorials. |"}],"categories":["Eden Editor: Interface"],"groups":["Mission Editing"]}