---
name: "Eden Editor: Entity Transforming"
type: topic
source: https://community.bistudio.com/wiki/Eden_Editor:_Entity_Transforming
revid: 174806
updated: 2020-12-29T01:24:40Z
---

# Eden Editor: Entity Transforming

Entities in the scenario can be quickly manipulated using basic transformation.

### Position

To change the entity's position, simply **drag it around** with the **Left Mouse Button**.

### Altitude

To change the entity's altitude, **hold Alt** and drag it up and down.

#### Vertical Mode

By default, the entity's altitude above the terrain is maintained while dragging it, and it cannot be moved underground.**Toggle Vertical Mode** to make it follow the sea surface instead, allowing it to be moved underground as well.

#### Surface Snapping

When an entity gets near any surface while its altitude is being changed, it will be snapped to it. This is useful for quick positioning on building floors or terraces. You can **Toggle Surface Snap** to disable this behavior when necessary.

### Direction

To rotate an entity, **hold Shift** and drag it. It will rotate to face the cursor.

This is all you need to know about basic transformation. Check [Transformation Widget](../topics/Eden_Editor~3A_Transformation_Widget.md) tutorial to learn more about the advanced editing.

<sub>Source: [BI Community Wiki — Eden Editor: Entity Transforming](https://community.bistudio.com/wiki/Eden_Editor:_Entity_Transforming) (revision 174806).</sub>
